BubblesTheAllMighty

Active Member
Sep 22, 2020
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I don't mind if she is well-endowed or flat as a board but even those seem a bit excessive.
I'd probably be a bit cranky if i was a women with tit's that big with the back pain those would cause.
 

Nunu312

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Game Developer
Jul 25, 2018
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Nunu312 we will at some point be able to interact with all the girls in one single loop? From what i remember we cannot interact (have the full path) with all the girls in one single loop, we need mostly focus on one girl per loop, reset, go again. Also like dasvfdfs said, we will be able to carry on the progress from the last day?
If by interact you mean progress with all or even most the girls in a single loop is a bit of a hard one. Each loop as it turns out is just not that long (21 time slots, including car rides and dinners) and it would be difficult to fit the events for meaningful progression for more than 2-3 of the girls into that. There are several heavily used time slots that do throw a wrench into the works of multiple progressions in one loop and it is just easier to concentrate on one girl at a time, but if you want to there are definitely the opportunities to progress more than one girl each run. This will become easier as more group events are written, I'm a big fan of group events.

It would please me greatly if the progressions ended up in such a way that it's got persona style events that fit together like a jigsaw puzzle and there is that perfect run that gets everything done super efficiently. I do not, however, consider it a good use of development time to plan things so there is that perfect run considering the game doesn't have a time limit. It would take a long time and then I am constrained to those events and can't include new and better ideas for events as it goes forward. That being said, I am trying to spread the events out so that you can push forward more than one at a time. Reach the 90% of what I want with the most efficient use of effort.

Similarly with the stat progression being held over from the previous loop. As a general rule checks do not go above 8 and progression often needs only 4-6, with scenes generally giving between 1-3 (sometimes much higher) points. So if you get the Alex unlock for +2 starting love, that's a huge chunk of the points required that you start with. If you progress with a girl you can generally get all the required stats from 0 with just the new content of that corruption level. While this is no way realistically true: theoretically you don't have to replay old content for stat gains.

If stat points were carried over between loops then all checks would automatically pass after about 3 loops. Then all the checks are meaningless so I either remove them (which is quite the choice in itself) or I design the check requirements around the idea that people will need to accumulate points over multiple loops (which we can all agree is a terrible idea). So really the best option seems to be making more unlocks for higher starting stats. I'm not going to be up my own ass and declare the game is perfectly balanced for everyone, that's stupid, it's a game and it should be easy if you want it to be.

Nunu312 how far would you say the story is, 30%?
I remember the early days of development... By my calculations (I say to myself), I can get this game done in a year...

It was not done in a year.

The 30% mark is probably a good one, although it's a bit hard to tell. Character corruption levels are about 50% complete, although considering the matrix like scale of group events these will probably get longer as the game gets more developed. For instance I just did an Alex and Haily group scene that has entirely different options depending on Alex's corruption level. In one, things stay as a discussion and go off on their own tangent, the other Alex is far more willing to get down and dirty so the previous conversation never happens. When Haily progresses further herself it may have a third and/or fourth different permutation.

On top of that there are bonus corruption levels like pregnancies that will certainly have a good requirement of writing. As for plot events, they are pretty sparing thus far and will also get more frequent and longer as the game progresses.

So as I say, it's hard to tell but 30% is probably a good number. Though I'm getting more help than I used to, so development also goes faster.

is the anniversary special part of the main game or is it just a one off stand alone ????
The anniversary special is the Cabin by the Lake characters, at the reunion and in no way contradicts any canon. You could view it as a special event that happens during the main game, although I don't think it will ever be actually put in as an event.
 

Zeeig

Newbie
Nov 22, 2017
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Ugh, i'm losing my mind here, i really wanna finish Lina but the nerve stuff, i searched this thread and the majority of those nerve points are either after or during the same time as alexs shower. The stuff prior like alex cuddle doesn't add any points (the guide doesn't show lina getting a star even tho the dev said it would in their post). I even debuged and got all the nerve points, but nerve 4 is still in red in the shower scene...

Edit: Well somehow i unlocked her corrupt flag, just did some options in the voyuer section, the alex 4 nerve not working and the 'check forest' not getting scratched out, might work now.
 
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TheGibber

Newbie
May 4, 2017
20
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If anyone hav the full save after speedrunning the game please share :)
There's an ingame cheat menu you can use to quickly unlock everything, although there's no gallery mode afaik, so you have to play through the game to get all non-reward scenes anyway
 

Phegor

Member
Mar 21, 2017
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Nunu312
0.13e + Incest patch, 15 World Corruption, 4 Alex Corruption, clicking on Alex tips gives me this error. It also corrupts the saves, after relaunching the game it crashes when loading that loop. Previous loop works fine, current loop works fine if you don't click Alex's face. I'm including a working end loop save just before the crash.
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Nunu312

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Jul 25, 2018
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Nunu312
0.13e + Incest patch, 15 World Corruption, 4 Alex Corruption, clicking on Alex tips gives me this error. It also corrupts the saves, after relaunching the game it crashes when loading that loop. Previous loop works fine, current loop works fine if you don't click Alex's face. I'm including a working end loop save just before the crash.
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Hi, I have patched the bug causing this and here is a replacement for the offending file... Then I relised that the fix is from an early access version and would break if you looked at either Sami or Carla in it... Take 2!

Here is a copy of the file which was moved and I missed renaming the one reference of, just putting it in the old place will also solve the problem. You can also just copy the old file but this works to.

It goes in CabinByTheLake\game\images\
 
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Phegor

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Mar 21, 2017
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Hi, I have patched the bug causing this and here is a replacement for the offending file... Then I relised that the fix is from an early access version and would break if you looked at either Sami or Carla in it... Take 2!

Here is a copy of the file which was moved and I missed renaming the one reference of, just putting it in the old place will also solve the problem. You can also just copy the old file but this works to.

It goes in CabinByTheLake\game\images\
Thanks, that worked. It really was just one file missing. :KEK:
Hey, now that I have your attention, I have some feedback on the game.

There's two things that stand out the most to me, and that's:
1. Washed-out colour palette - everything is so drab looking, even colours like red and blue look muted and depressing. Maybe bumping saturation a little in PS would help a little? I have no idea how lighting works in the engine you're making the game in so I can't say much else.
2. Lots of text but very few sprites - characters can spend entire conversations in one or two poses. That makes it feel like an info-dump rather than a character talking.

Also, will there be an in-game explanation for the looping? I've played this for maybe 6 hours and no character mentioned anything about it. Or is it just a game mechanic outside the game world that characters are unaware of?
 

Nunu312

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Jul 25, 2018
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Thanks, that worked. It really was just one file missing. :KEK:
Hey, now that I have your attention, I have some feedback on the game.

There's two things that stand out the most to me, and that's:
1. Washed-out colour palette - everything is so drab looking, even colours like red and blue look muted and depressing. Maybe bumping saturation a little in PS would help a little? I have no idea how lighting works in the engine you're making the game in so I can't say much else.
2. Lots of text but very few sprites - characters can spend entire conversations in one or two poses. That makes it feel like an info-dump rather than a character talking.

Also, will there be an in-game explanation for the looping? I've played this for maybe 6 hours and no character mentioned anything about it. Or is it just a game mechanic outside the game world that characters are unaware of?
I think it more has to do with my colour choice than the lighting itself. A lot of the colours of the characters clothes do have a certain drabness that I can see now, like the difference between Lin's skirt (more vibrant) and Carla's top (more drab). Originally while designing the characters I did try the stronger colours but I felt they were a little garish, was I right about that? Possibly. The crux of resolving this issue at this stage is that I would have first experiment with entire new colour pallets, then retake or alter hundreds of images / videos, which would probably be several weeks worth of work which would probably all have to happen in one go. So it's just not a problem with a good solution.

This goes hand in hand with your second question, I agree 200% and am currently in the process of giving characters more poses. I hit a bit of a roadbump with getting Alex's poses just right that delayed things, but she's done now, as are Sami and Carla. That being said these new sprites haven't really propagated throughout the rest of the game yet but particularly in the next version (A week and a half or so) most of the new scenes will have a lot more movement too them.

Finally, the looping is something that most of the characters are not aware of. I was going to elaborate further but that really explains it all. Granted the plot as currently revealed is rather light, well hidden and currently still in the mystery stage.
 
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NakedSingularity

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May 17, 2022
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The dev should change the title of this to the Anti-Itty-Bitty-Titty Committee. I don't mind big boobs but those are not only unrealistic but ridiciculous. I'm reminded of that Weird Science movie where the 2 protags are designing Kelly LeBrock's char but instead don't bother putting her boobs back to normal size.
 

viclog1

Member
Aug 5, 2016
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Why don't shape the story as a linear visual novel instead of infinite loops?
The art is very good, but going on forever chasing new scenes with ctrl key pressed on is plainly boring...
 
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Nunu312

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Jul 25, 2018
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What is this anniversary special?
The Anniversary special is a linear short about the characters having a bit of fun.
Why don't shape the story as a linear visual novel instead of infinite loops?
The art is very good, but going on forever chasing new scenes with ctrl key pressed on is plainly boring...
This is legitimately on the books. Not stopping the main game and remaking it as this, but taking the scenes and making a linear novel about it. For a long time I have been supported by someone who hates my game, almost since day one. For them I will eventually get round to making a release version of this that is a linear novel.
How do you unlock the "dreams" each character has?
Dreams are never locked.
 
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Jul 30, 2017
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The dev should change the title of this to the Anti-Itty-Bitty-Titty Committee. I don't mind big boobs but those are not only unrealistic but ridiciculous. I'm reminded of that Weird Science movie where the 2 protags are designing Kelly LeBrock's char but instead don't bother putting her boobs back to normal size.
That's the best scene from the movie. I respect the game's dedication to Ultratits. It's not for everyone, but it's great for those who appreciate boobs bigger than their head.
 
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AlexTorch

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Jun 22, 2017
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That's the best scene from the movie. I respect the game's dedication to Ultratits. It's not for everyone, just those who appreciate boobs bigger than their head.
I wonder if we can start a fire thrusting fast on those tits :ROFLMAO:.
 
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