AestheticSeeker
Member
- Mar 22, 2023
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I mean... for now I'm done. I'd have to replay the whole game to know for sure.Thanks, let me know when you finish looking through it so I can add those changes to the link
I mean... for now I'm done. I'd have to replay the whole game to know for sure.Thanks, let me know when you finish looking through it so I can add those changes to the link
Thank you for adding the fix so quickly, I am going to re-download it now!Thanks. I've updated the link with that fix.
I am downloading your mod now.I also saw you set the agility to 1% for Rhythmic Sway instead of the intended 60%
Speed doesn't just define who goes first or not, but enemy bonus actions, and damage!
I'll have to really look through these changes to rebalance the game, but at the moment Rhythmic Sway is an unusable skill.
EDIT: OK, I made the rhythmic sway changes along with some slight balance adjustments to not make the early game as painful.
That being said, early and late game are for sure the most painful parts of the modded version. Elf's gonna rape you until you learn how to play.
I also re-added a feature that gives all gold coins to the fairy when they ask for Gold Coins.
Also fixed the home-base fairy crashing the game.
Thank you!"Pain in the ass" is right, but I finally managed to port all of Kagura Game's translation (or 99% of it) over to your modded version.
Workupload
If you or anyone else is willing to try it out, let me know if there are any bugs or crashes that I might have missed.
UPDATE (Oct. 4th, 2024)
Ported the translations for the pre-event dialogues from Katria, Kuminu, and the cat that I previously missed
Removed the Japanese text that would always appear after exiting out of the synthesis menu
Brought back AestheticSeeker's added description in the game's first combat tutorial
Changed the game's audio default to 100%
Updated the folder's name, replacing "ENG Revision" to "ENG Rev_2"
UPDATE_2 (Oct. 4th, 2024)
Fixed a bug where the game will crash at the end of the prologue
Updated the folder's name, replacing "ENG Rev_2" to "ENG Rev_3"
UPDATE_3 (Oct. 5th, 2024)
Rebalance and adjustment made by AestheticSeeker: "OK, I made the rhythmic sway changes along with some slight balance adjustments to not make the early game as painful." "I also re-added a feature that gives all gold coins to the fairy when they ask for Gold Coins. Also fixed the home-base fairy crashing the game."
Thank you for putting in the patched introThank you!
It seems like the Steam version has a lazier title screen than the DLSite one.
I've attached the better looking title screen to this post, if anybody wants to replace the files for it.
Here's how it will look after patching it in: View attachment 4455284
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Lots of grinding, understanding how the modded skills work, and farming lubricants and ropes.I'm glad this thread is still active. I see there's a mod as well. Does it softlock you, or do you just need to grind for raw stats to make progress?
Can you explain the modded skills and the benefits of using lubricants and ropes? I have been playing through the game by throwing myself at the monmusu over and over again to raise resistances and learn new skills.Lots of grinding, understanding how the modded skills work, and farming lubricants and ropes.
It's been a while since I played the game so I don't remember how the skills work, but the rope is your best friend especially early game as it paralyzes the monmusu for a few turns (being freed of the status uses their turn so you can use the rope to reapply paralysis again). As for the lubricant, it simply increases dmg taken by your attacks.Can you explain the modded skills and the benefits of using lubricants and ropes? I have been playing through the game by throwing myself at the monmusu over and over again to raise resistances and learn new skills.
I tried searching through this thread and the ulmf thread for your workupload version of the modded game (as in the version on page 8), the download seems to have been taken down, is there any chance you have that version still? I'm unsure if it's the same as the initial pages download or if there are differences in the translation.It's been a while since I played the game so I don't remember how the skills work, but the rope is your best friend especially early game as it paralyzes the monmusu for a few turns (being freed of the status uses their turn so you can use the rope to reapply paralysis again). As for the lubricant, it simply increases dmg taken by your attacks.
I had no idea the rope was as effective as Gen 1 Wrap. I am going to use that the next time I play through this game. I will also give the lube a try as well.It's been a while since I played the game so I don't remember how the skills work, but the rope is your best friend especially early game as it paralyzes the monmusu for a few turns (being freed of the status uses their turn so you can use the rope to reapply paralysis again). As for the lubricant, it simply increases dmg taken by your attacks.
I tried searching through this thread and the ulmf thread for your workupload version of the modded game (as in the version on page 8), the download seems to have been taken down, is there any chance you have that version still? I'm unsure if it's the same as the initial pages download or if there are differences in the translation.
My version is AestheticSeeker's modded version from the ulmf, but with Kagura's official english translation included instead.I tried searching through this thread and the ulmf thread for your workupload version of the modded game (as in the version on page 8), the download seems to have been taken down, is there any chance you have that version still? I'm unsure if it's the same as the initial pages download or if there are differences in the translation.
Thanks again for doing that btw.My version is AestheticSeeker's modded version from the ulmf, but with Kagura's official english translation included instead.
Whats that? Villnamellet? A mod for what game, what does it change? I really enjoyed your mod for this game not gonna lie, so I am interestedThanks again for doing that btw.
Nobody plays my mods, so I was genuinely surprised you went ahead and did that lol.
Well... maybe my Villnamellet mod was kinda popular for a while. Of all the games... the one I'm genuinely least proud of XD
Still, thank you very much! It's appreciated.My version is AestheticSeeker's modded version from the ulmf, but with Kagura's official english translation included instead.
Would it be possible to get this reuploaded? Arrived a bit late to the party but I'd like to revisit this game with the new translation and the mod."Pain in the ass" is right, but I finally managed to port all of Kagura Game's translation (or 99% of it) over to your modded version.
Workupload
If you or anyone else is willing to try it out, let me know if there are any bugs or crashes that I might have missed.
Here:Would it be possible to get this reuploaded? Arrived a bit late to the party but I'd like to revisit this game with the new translation and the mod.