A "skip previously seen event" prompt would make life easier. Why would you want to read same event multiple times, after all. It'd save the effort of manually skipping trough it while making sure everyone pays attention to a scene they didn't see before, like when a repeatable scene gets different variant at lower inhibition.
Might as well get rid of the repeatable random events/dreams or make them happen rarely as a reminder you have the ghost inside you or whatever. Repeating scenes is the job of the gallery.
It's annoying when Ariel appears in front of the house and you talk to her expecting a new event and it's the same beach event making the player go "oh I get to press w key for a minute, now this is what I call gameplay".
Marintas charm blocking the accessory slot isn't great since it nullifies the effort of obtaining other accessories. Hope that gets changed.
Adding a skip option would be too much to do now, I don't think there is an easy way to tweak all the scenes to include it. Adding something for the ghost events would be much easier. Still, adding the option to skip vs holding down the w key is probably the same, as far as speed goes (the random ghost scenes are very short).
Ariel getting in the way all the time has been fixed in version 0.82.
While I can see why you wouldn't want the charm to block the accessory slot, there would be a few consistency issues with simply having the option to take it off (people that treated you like you are their slave a moment ago, would go back to talking to you as if that never happened). I guess the simplest work-around would be to turn it into an object in the inventory, so it won't occupy a slot anymore. It might be troublesome to go back and change this, however.