WaryFox

Member
Aug 7, 2018
139
441
Usually, before I shovel a downloaded game into Wine, I try to port the game to Linux. Sometimes this process is more exciting than the game itself.

So, here is an . I haven't completed the game completely, but in the time I've played I haven't had any problems, saving/loading also works.

Btw, this port does not contain a single file created or modified by me. Some files were taken from the , some from the , and unity player with libraries were taken from .
 
Last edited:

zarqupang

Conversation Conqueror
Nov 2, 2017
6,173
1,758
if it make you feel any batter english is what i speak but typing it is were a butch it some times lol
 

estatistics

Newbie
Mar 7, 2019
16
2
if any have problem to run it in linux with wine,
what i did:
Code:
sudo apt install libgl1:i386
WINEPREFIX="$HOME/.wine64" WINEARCH=win64 ddr=opengl renderer=gl wine CampPinewood.exe
 

CloneClown

Member
Jan 31, 2018
121
73
Usually, before I shovel a downloaded game into Wine, I try to port the game to Linux. Sometimes this process is more exciting than the game itself.

So, here is an unofficial port for Linux. I haven't completed the game completely, but in the time I've played I haven't had any problems, saving/loading also works.

Btw, this port does not contain a single file created or modified by me. Some files were taken from the Win version, some from the Mac version, and unity player with libraries were taken from .
Same, i enjoy making games work under wine more than playing some of them (unless they re in unity, i fucking hate trying to make unity games work)
 
3.10 star(s) 16 Votes