4.00 star(s) 11 Votes

Bob69

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Campus Bonds [v0.4.0] [MCVisualNovels] - Compressed

Win/Linux [1,34 GB]
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youraccount69

I'm like a karate chop
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CampusBonds-0.4
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Crosaith.

Well-Known Member
Nov 18, 2017
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First of all, I really appreciate your detailed explanation. It makes me happy to see that you're this invested in the game.

You brought up some very fair points, especially about how arbitrary some systems can feel when personality traits lock you out of a path. That's something I've noticed in other games too, and it's definitely something I've tried to avoid as much as possible.

That said, the system in Campus Bonds is a bit more complex than it might seem. Affinity (extrovert vs introvert) does come into play sometimes, but it’s not always the deciding factor, and definitely not a universal gatekeeper. If you ever check the code, you'll see that there are times where it matters, and others where it doesn't at all (Like with Cleo, you can hang out with her and get a kiss even though you are on the extroverted path and she is available on the introverted path).

In Francesca's case, you're not locked out of her path entirely, just from a specific lewd scene, and I felt like that was a fair reflection of her character in that moment. You can still romance her, and if you want to swing your affinity back toward introvert, that's definitely possible through your future choices. Her perception of the MC is shaped by how you behave, not just what a hidden stat says.

She also picks up on how you talk about others, like Evelyn. People often form impressions based on tone, attitude, and those small, seemingly insignificant signals. I like to think those moments add up, not in a calculated, checklist kind of way, but in the form of a subtle, subconscious impression. It’s not that Francesca consciously decides you're not right for her, more like something just feels "off" in the moment, a hunch that pulls her away without her even realizing why. That's often what causes love interests to pull back, more than the affinity system itself. It’s really about how the MC behaves, both around the girl and others. Even if the MC doesn't say anything blatantly wrong, those little things can still shape perception. That's why missing the lewd scene with her doesn't mean you're locked out of her path entirely. There's no hard variable that says you're either with her or not, at least not yet.

Trust points also play a huge role in how a relationship develops. And not all of them are about how a character feels about you, sometimes it's about how the MC feels about her, which in turn influences the narrative. For example, in the first episode, you can raise Francesca's trust points by telling Jon that the conversation with her meant something. That choice doesn't affect her directly, but it helps shape how the MC sees her, and that matters too.

I get that personality isn't just 1s and 0s. People wear masks, they adapt to different situations, and not every choice has to define a person (that's why there are sometimes variables which check if a person got sad, angry, etc). That's actually something I try to reflect with flexibility in how paths can evolve, so long as you're consistent enough or make an effort to change direction, it's usually not too late.

Now, about the MC's change of heart, yes, it is possible. As of now, the impact is minimal because the story is still in its early stages and building up. But in the grand scheme of things, it will absolutely matter. Ever since the 0.3.1 update, I made it clear that your affinity only gets locked once you enter a relationship, and it becomes unlocked once that relationship ends (since pursuing multiple relationships over time will be possible).

Later on, in future episodes, I'll start using the introvert/extrovert variables more because they reflect the core of the player's choices. You can't make 50 extroverted choices and 0 introverted ones, then suddenly pivot hard toward the introverted path just to chase a love interest without any consequences. That love interest will notice, and how they respond depends on their personality. Some might be understanding, others might call you out on the shift. If you're not in a relationship and your "change of heart" doesn't align with the girl you're pursuing, she might even say so and tell you that you've changed.

That said, we're still early in the story. The characters haven't had enough time to fully form their opinions about the MC yet, and that's intentional. This game is meant to be a slow burn, relationships evolve over time, and the weight of your choices will grow along with them. That's the vision I'm building toward, and it's obviously going to take time and effort, but that's the beauty of it, I can take it gradually.

Again, thanks for the feedback, and I'd be more than happy to hear more of your thoughts and questions about the game.
Wait... so if I want to romance a girl of a different alignment I'll have to change for her at some point, but she won't do the same for me if I wanna stick with my alignment? That sucks dude. Got zero interest in the introvert path, but Cleo is one of my favs.
 

Saint Blackmoor

It's Symbolic Of Course
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Oct 26, 2017
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Love the game. :giggle: But the grammar is a bit off. A lot of "this" when it should be "that". Plus more.

Found a typo.
#scene2
43 heared = heard
 
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onknight

Member
Feb 8, 2019
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So I just started playing this and I've already noticed a little bit of a discrepancy
After going to the gym they go to eat our character orders a hamburger and the other girl orders a pizza medium size
But the waitress comes out with tacos

I've noticed some basic spelling errors also but so far I'm enjoying it
I'm sure they'll tighten it up as it goes we'll see if I can continue to like it as I continue to play I really like Francesca so far
 
Last edited:

Dark Silence

Devoted Member
Jul 17, 2021
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I've got an error:

Code:
I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.


The label _call_qte_setup is defined twice, at File "qte.rpyc", line 24:

and File "qte.rpyc", line 32:



The label _call_qte_setup_1 is defined twice, at File "qte.rpyc", line 29:

and File "qte.rpyc", line 37:



The label _call_qte_setup is defined twice, at File "qte.rpyc", line 32:

and File "qte.rpyc", line 40:



The label _call_qte_setup_1 is defined twice, at File "qte.rpyc", line 37:

and File "qte.rpyc", line 45:



Ren'Py Version: Ren'Py 8.3.7.25031702
Sat Sep 27 14:24:42 2025
 

phdusa1

Active Member
Aug 18, 2018
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Unofficial compressed Android port for Campus Bonds [v0.4] [MCVisualNovels]

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Download android port

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*This unofficial port/mod is not released by developer, download at your own risk.
Updated to v0.4
 

Zhaico

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Jan 16, 2022
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Hello, has anyone managed to get the Tracy scene in Chapter 4? I have several saved with different routes and I got the entire gallery. I'm only missing that scene, which I have no idea why I can't get it. I don't know if there's an error and it's blocked or I can't decipher the decisions to get that scene. It's worth noting that in previous chapters I got all of Tracy's scenes, so I don't understand what's going on. If anyone knows how to get it, I would greatly appreciate it.
 

MiltonPowers

Twins Basil! Twins!
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Hello, has anyone managed to get the Tracy scene in Chapter 4? I have several saved with different routes and I got the entire gallery. I'm only missing that scene, which I have no idea why I can't get it. I don't know if there's an error and it's blocked or I can't decipher the decisions to get that scene. It's worth noting that in previous chapters I got all of Tracy's scenes, so I don't understand what's going on. If anyone knows how to get it, I would greatly appreciate it.
Yeah I got it, I think the only requirement is that back in chapter 3, you chose 'Feelings for Tracy' here.

1759043468932.png
 
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4.00 star(s) 11 Votes