Thanks, glad you liked it!Cool mod! Making it harder was surprising but appreciated, many people say it is too hard already but in general they just haven't figured it out yet. Just so you know, the dev has already saidhe is making Hypnosis and Mindbreak easier, so you may be onto something .
It's good to hear that the dev decided to make those challenges easier. I believe, good obstacles need to be meaningful and consistent to be enjoyable. The subtle beauty of game design is making things look hard at first, but also providing tools to overcome everything. It's funny how most of the time when people give up too early they think the game is unfair. Me, I won't get excited without a challenge. Isn't the best part of a good game figuring out how you are going to beat it?