It's a short and simple, but well-made, game with only three endings. There's a "good" ending, but not really turning the tables. There are notifications that pop up immediately after each choice you make for Carina confirming if the choice is being a "good girl" or a "bad girl", even though they're obvious.
- If you choose more "bad girl" options than "good girl" options before she finds the dildo, she'll play with her employers' dildo, she'll be spanked, coerced to blow her employer, and eventually get fucked by him.
- If you choose more "bad girl" options than "good girl" options before she finds the dildo, but don't steal the coins, same as above, but it stops before sex.
- If you choose more "good girl" options than "bad girl" options before she finds the dildo, she'll run away after her employer wanks onto her while she's cleaning under the bed.
It's interesting that you can still accrue more "good girl" or "bad girl" points after the critical decisions locking you into a path have been made. I guess dev might have wanted to make the game longer, but cut it short. Or maybe if there's a sequel those points come into play. I'd like to see this game expanded. It's thoroughly enjoyable if you like seeing a cute naughty maid, get trained to be a "good maid".