CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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DaScoot

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Jul 8, 2017
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The gallery is one of the cheat options unlocked after entering in the cheat code.
 

Eoin

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Sojonin

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Sorry lads, I've been a bit busy with IRL. Meant to post the code a while back.

Code for 0.22.1: OfficeHours
How do I change from all caps while imputting the code? It stays on caps. Thank you for the belayed response.
 

Eoin

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How do I change from all caps while imputting the code? It stays on caps. Thank you for the belayed response.
You should be able to tell the difference between the Caps and the lower case.
 

DaScoot

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Jul 8, 2017
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v0.23.0 is now up for Patrons! This release marks the completion of Specialist 'Flirt' stage relationship scenes...if a lot of stripping and masturbation counts as flirting, at least. I may be fuzzy on the subject. Our next milestone is currently up for a poll which will be ending soon, so I recommend checking out the Patreon this weekend to hear more about what goal we'll be working on next - it may be a big one. We also have a number of new art items in this update, including two new CGs and a new background shot. You can check out the for more info, and the patch notes follow:


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DaScoot

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Double update tonight! v0.22.1 is now free on our , while v0.23.1 is now up for Patrons! This release marks the first work on the Exploration Missions feature, which will probably be taking most of the effort for the next few months. These updates are going to include a lot of functionality that only partly works until it's all finished, so I definitely recommend for the full breakdown of what does and doesn't currently work with the new Mission Selection screens in the latest release, or from a few weeks ago which explains exactly what Exploration Missions are. While I'm working on that, our art team continues with Director CGs and background shots, so there should be some fun smut to keep folks happy while I work away at the code. Patch notes follow:


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Download(v0.22.1): -
Newgrounds:
itch.io:
 

DaScoot

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Hey all, letting you know that v0.24.0 is now up for patrons! We get more into the Missions part of development, with the Mission Selection set of UI screens now fairly complete. You can now see how selecting a team will work, with the only missing part being that there are not yet any actual missions to populate the info boxes with. We also have a new Maelish CG from artist Suki! Our next focus will be on the UI for the Missions themselves, but this may take several update cycles to finish. In the meanwhile I'll be working on some Hellfire content as well, and perhaps filling in the codex a bit, so no releases seem too empty. For more details, check out the , or the following patch notes:

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DaScoot

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Hey all, it's time for another public/patron update! v0.23.1 is now available on our , and v0.24.1 is now up for supporters! Being a holiday release, this cycle is a bit of a random assortment, before I get back to focusing on the Exploration Missions for the coming releases. Every release gets us a little bit closer, and I'm hoping for 2019 to be the year in which Carnal Coup is officially complete. Missions will take a few months, as will the followup Specialist relationship content, but once that's out of the way I anticipate the end-game sequences to be relatively quick. As for what we have right now, you can check it out on the , or the following patch notes:

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Download(v0.23.1): -
itch.io:
 

DaScoot

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Just a heads up, v0.25.0 is now up for Patrons, however this release is particularly skimpy. The next release will also be more focused on back-end stuff, although I do plan to have at least a touch of smut in it. Hope it doesn't disappoint. :p
 

Shilou

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v0.24.1 was just posted on their blogspot for everyone and v0.25.1 is now available for patrons :cool:
 

DaScoot

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So, little later with the most recent free update, due to a weekend of illness - but v0.24.1 is now free for the public at the ! v0.25.1 is now up for Patrons as well, and features some additional Hellfire content, although the focus was on the code side of things, and will continue to be for the next few months most likely. I will be keeping some non-code updates coming though, which you can read about in the . We already have a couple of art items queued up to go -it's a short month, and with the brief delay the next update is right around the corner.

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itch.io:
 

DaScoot

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Our latest supporter release is now up, v0.26.0! This release is pretty much an art update, as my current code focus still needs some time and testing before I toss it in. You can see a preview of that art over at the , and patch notes below:

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DaScoot

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We've got a double update day, or weekend, really. v0.25.1 is now up for free at the , and v0.26.1 is now ! This release is primarily notable for finishing off a coding sidetrack I've been stuck on for the past month or two, freeing me up to focusing again on some more new content. I am making some minor changes to one of the patreon reward tiers, which I cover in some detail in the . Enjoy!

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DaScoot

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v0.27.0 is up for patrons today, featuring a nice chunk of new artwork in our Directors/Overseer series. There's also been a decent amount of code work done, including a fix for one potentially mean bug that may've hit anyone who played the last version, v0.26.1. Can for more details on all that. Next upcoming release should include at least one new text scene, and it's probably about time I started making some actual mission content to go into this Exploration Missions feature. Check it out!

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