DarkPrince18

Member
Jul 2, 2018
121
41
GUESS I NEED TO LEARN UNREAL ENGINE.....had a idee based on "lust man standing, and this give me the open world needed
Its a pretty good software if you wanna get into game development without having an extensive amount of coding knowledge but i'd still recommend you to learn the basics of Csharp just to make your life easier, most of the interactions and user engagement actions or the functionality of your game wouldnt be too hard to manage through UE. If you need some ideas or suggestions or feedback lemme know :D
 
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Jum421

Newbie
Mar 20, 2019
27
7
I wonder if there's a way to avoid the combat and get straight to the sex scenes that aren't missions. Not much of a combat guy but I do want to get to that centaur lol
 

ViviX12

Engaged Member
Jan 5, 2019
2,479
3,409
I wonder if there's a way to avoid the combat and get straight to the sex scenes that aren't missions. Not much of a combat guy but I do want to get to that centaur lol
the combat is kinda rare and mostly avoidable, the only completely unavoidable combat being a bossfight with inquisitor of bast, as well as miniboss on Veranus quests (will be avoidable when they implement the other path), other than that you might find yourself unable to escape and need t fight, but more often than not you can just run past enemies
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,261
2,951
DO NOT USE THE VISAGE OF THE VOID SPIRIT OR THE VOID SPIRIT FORM

These two items have numerous inventory bugs tied to them at the moment. Some of the bugs I've tracked down:
  • If you equip void spirit form while you have a head and head cosmetic equipped, the head cosmetic is deleted.
  • If you equip visage of the void spirit while you have a body and body cosmetic equipped, the body cosmetic is deleted.
  • If you equip visage of the void spirit while you have an item in the top left slot of your body inventory, that item is deleted.
  • If you equip void spirit form while you have an item in the top left slot of your head inventory, that item is deleted.
  • There is a conditional bug that allows you to equip crude anubite mask, rugged anubite mask, prisoner mask, or inquisitor's helm in the head slot while you have the void spirit form equipped. If you equip a different body type while you have one of those items equipped alongside the void spirit form, the mask will be deleted.
  • The above bugs can, if used in succession, result in a character with literally no head or no body.
Edit: Attached two visual demonstrations of the funny bits I found while testing for the above.
 
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Treaddd

Newbie
Apr 2, 2021
66
121
Anyone else unable to see the cowgirl scene after completing the quest Secret Admirer? Do you have to tell Mehlva that you're the admirer now? I told her Havar was and can't see the scene.
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,261
2,951
I cannot accept the Tomb of the Ascended Quest from the Croc, and I did the previous Spirit Quest before they changed it, will I have to start a new save?
Probably do need to start a new save. From the v0.1.74 post on Patreon:
  • Some players will encounter issues with old saves due to Quest, Dialog and Map Changes.
 

Treaddd

Newbie
Apr 2, 2021
66
121
I cannot accept the Tomb of the Ascended Quest from the Croc, and I did the previous Spirit Quest before they changed it, will I have to start a new save?
You have to do the main quest Milk and Honey before you can get the quest from the croc. You get Milk and Honey from the concubine trio.
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,261
2,951
1.png


Looking for the launcher? Click here to download it.

Hey all,

It's that time once again - the first update of the month is here. It's a day or two later than we'd like, but we've made a lot of much needed upgrades to the land of the God Queen.

The first new element is sssssomewhat obviousssssss - you can now get your serpent drained by a Naga in scenes for members both large and small... she'll even pay you for the privilege. She's our first 'Seed Trader' and will eventually tie into the breeding, pregnancy, and virility systems down the line.

If that isn't enough for you then this next update should really make a splash (I'm so sorry)... the invisible walls that once held you back from the life-giving waters of the Euphoris River are gone. Out first implementation of swimming is now in-game, allowing you to rapidly cross to areas that would once have meant a substantial trek. Whilst relatively safe for now, in coming updates all manner of creatures will creep forth from between the reeds to hunt the waterways of this forsaken land.

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The worldmap too has received a much-needed series of upgrades. In addition to a new legend you can find your current location with 'F', as well as quest tracking icons and tooltips on locations.

3.png

Continuing to expand the arsenal of weapons available to both the player and their foes, we've added the Kethrite Spear. These ancient polearms were the preferred armament of the God Queen's Royal Guard and have survived beneath the sands in the the millenia since her fall. Spears offer a different avenue of attack in the violent and turbulent land of Sabu.

4.png

Finally the world grows smaller even as it expands; fast travel is now available from multiple locations in the map. Once discovered you can move instantly between these powerful artefacts of the God Queen's kingdom, something that will expand much further in the near future.

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Aside from the update itself, we've spent the past few weeks re-evaluating our schedule as the team becomes full-time over the next couple of months. Now that we have more time to dedicate to the game, we want to expand some elements and add additional systems and content that we'd not previously allowed for. We also want to make previously-planned systems and content more in-depth, this necessarily means that our roadmap has shifted somewhat. We've tried to scale elements more consistently this time, indicating roughly how much of our time will go into development of any given system.

Some elements have visually disappeared but are essentially broken into sub-elements (i.e. Tomb of the Ascended expanded to become Chamber of Q'tesh and Demigod Tomb). Finally we've locked-in some NPC species that were previously open to Patron polls, as we needed them for the main story on our new, faster timetable.

As always, this roadmap is a base level, and additional systems and content will continue to be added on top.

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I know we say it all the time, but we are truly grateful for all your support. There is so much, much more yet to come and every single person that supports the game, from Acoylte right up to Demigod, is helping to make our vision a reality. Thank you so much for making this adventure across the sands of Sabu possible!
Team Carnal Instinct
------------------------------------------------------------------------------------------------
Changelog, v0.1.77

  • Added Sex scene "Naga Oral - Large Cock"
  • Added Sex scene "Naga Oral - Average Cock"
  • Added item - "Novice Helm"
  • Added item - "Novice Garb"
  • Added item - "Kethrite Spear"
  • Added Tracked Quest Objective to the World Map screen and player compass
  • Added first implementation of swimming mechanic
  • Added Fast Travel Locations
  • Added feature to the World Map to let the player quickly find their position
  • Added a new legend to the world map (Press 'E' while in World Map screen)
  • Added animations for the spear weapon type
  • Added dynamic combat music to non-boss enemies.
  • Added a new drop table system - you will now "roll" for chances of getting items, this will become much more involved when more and more loot is added.
  • Added replenishing stock over time for Merchant NPCs
  • Added new UI visuals for notifications, including Quests and Saving
  • Added an automatic save feature for when the game is exited without saving manually
  • Added hover over information for markers on the World Map Screen
  • Fixed a problem where Nepthys would have "Diamond in the Rough" quest marker before the player has completed "Milk & Honey"
  • Fixed a bug where Djeda would give the player multiple breeding harnesses
  • Fixed a bug with the Void Titan Manhood would not be in the world
  • Fixed a bug where the Void Spirit cutscene would re-play on load
  • Fixed inconsistencies with camera positions during conversation with Havar, Nepthys and Melhva
  • Fixed input buffers on certain weapons to have better response times
  • Fixed the world map icons to have working information hovers
  • Changed the combat default walking speed to 300 up from 200
  • Changed the size of the compass indicators slightly
  • Changed compass icons
  • Updated In-Game Credits
 

Treaddd

Newbie
Apr 2, 2021
66
121
Ha, here I was playing the game tonight and thinking "this REALLY needs some sort of fast travel system" and lo and behold they go and add it. Also, when did they remove the ability to control the speed of certain animations? The animations are already barebones as it is, now they're even more boring. Would be neat to see the teams for Wild Life and Carnal Instinct team up, and have the WL team focus on animations and the CI team focus on story (since WL and story development don't seem to mix AT ALL).
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,261
2,951
Ha, here I was playing the game tonight and thinking "this REALLY needs some sort of fast travel system" and lo and behold they go and add it. Also, when did they remove the ability to control the speed of certain animations? The animations are already barebones as it is, now they're even more boring. Would be neat to see the teams for Wild Life and Carnal Instinct team up, and have the WL team focus on animations and the CI team focus on story (since WL and story development don't seem to mix AT ALL).
They've been making silent changes to the animation system with every update. I'm pretty sure they're working on setting up a consistent backend for animations still, and once it's done and ready to roll out we may suddenly see a drastic increase in scenes.
 
4.00 star(s) 85 Votes