user0609
Member
- Dec 17, 2018
- 411
- 1,288
If you manually deleted saves then yes, your saves are corrupted, I made the same mistake a few months ago and lost all my inventory, quest logs etc.What should i do now ?
Is my game now broken ?
If you manually deleted saves then yes, your saves are corrupted, I made the same mistake a few months ago and lost all my inventory, quest logs etc.What should i do now ?
Is my game now broken ?
What can i do to fix this problem but only without to start the whole game again ?If you manually deleted saves then yes, your saves are corrupted, I made the same mistake a few months ago and lost all my inventory, quest logs etc.
When I did that quest, it worked fine. I approached from the other side.can someone help me please ...
I'm stuck at the quest "Secret Admirer".
The point where I must pick up the "amulet" point to a treasure, but this treasure can't be open. there is no "E" for open over the treasure.
is there a chance to cheat this "amulet" with a console type, or something else ?
I tested now but it won't work.When I did that quest, it worked fine. I approached from the other side.
Did you try saving and restarting the game?
That quest is super buggy in my experience, I've had it break like yours did, an also once it broke before I even found that camp - it put me at the step where I have to return the amulet, but since I don't have it, it was impossible to complete, or get the amulet to spawncan someone help me please ...
I'm stuck at the quest "Secret Admirer".
The point where I must pick up the "amulet" point to a treasure, but this treasure can't be open. there is no "E" for open over the treasure.
is there a chance to cheat this "amulet" with a console type, or something else ?
You might manage to run it decently via Steam on Linux with the "Proton Experimental" compatibility feature. My performance (not to mention heat output) improved greatly in Linux compared to Win10/Win11. Garuda Linux is a good gamer-centric distro if you're curious.my shit pc can't handle this game unfortunately.
Specs:
I5 3470 3.20ghz
16 GB RAM
RX 550 2gb
There's another version released by the developers, being the "Patreon" version. The Patreon version is more frequently updated, however it's a monthly subscription rather than a one-time purchase. Even though there's a (few) new Patreon versions out, no one has managed to crack the Patreon version, and even if they did, the developers could just ban whoever released the cracked version. The Steam version has worse protections, making it much easier to crack.I am just downloaded the version of CarnalInstinct-v0.3.22-Steam, and I installed and started playing with the Man AVATAR, but I have a request, do anyone have any trainer for this version? and I am not a Pro, so I would love to know why this " STEAM " version and other version for Windows PC? What is the Difference ? Yea, I have STEAM app and I am playing some game in that too. But Can anyone please help me ? Thank you.
You're joking right. The patreon versions are release in tiers 1 week before each tier. You don't need to crack the patreon version, just install the launcher, don't play it, then copy the patreon version over the game files, copy the appdata information, then make sure the registry entries are there (there's actually quite a few), start the launcher but don't log in, click play the game, and enjoy. So yes it can be done as I did it after I canceled my Ascended tier and copied it to 2 different pc's.There's another version released by the developers, being the "Patreon" version. The Patreon version is more frequently updated, however it's a monthly subscription rather than a one-time purchase. Even though there's a (few) new Patreon versions out, no one has managed to crack the Patreon version, and even if they did, the developers could just ban whoever released the cracked version. The Steam version has worse protections, making it much easier to crack.
Ok someone else who had this problem cool so i'm not alone with it ;-).That quest is super buggy in my experience, I've had it break like yours did, an also once it broke before I even found that camp - it put me at the step where I have to return the amulet, but since I don't have it, it was impossible to complete, or get the amulet to spawn
NothingOk someone else who had this problem cool so i'm not alone with it ;-).
What did you do to solve the problem ?
Early last year the developers implemented increasing levels of patreon-related security checks. While the game originally validated nothing and could just be run post-download, now it actually looks for subscriber-specific information dumped into appdata by the launcher upon login, and without that information will leave you with a fancy screen informing you (in broken English) that you are not a subscriber.You're joking right. The patreon versions are release in tiers 1 week before each tier. You don't need to crack the patreon version, just install the launcher, don't play it, then copy the patreon version over the game files, copy the appdata information, then make sure the registry entries are there (there's actually quite a few), start the launcher but don't log in, click play the game, and enjoy. So yes it can be done as I did it after I canceled my Ascended tier and copied it to 2 different pc's.
This was all talked about in the first few pages of this forum.
especially considering that we will still get the updates, just fewer without any patreon accessEarly last year the developers implemented increasing levels of patreon-related security checks. While the game originally validated nothing and could just be run post-download, now it actually looks for subscriber-specific information dumped into appdata by the launcher upon login, and without that information will leave you with a fancy screen informing you (in broken English) that you are not a subscriber.
This means that, barring a crack to remove the Patreon check, functional downloads of Patreon-specific versions are guaranteed to get the account that leaked them banned. Not many people are willing to make a new throwaway account twice a month (And spend $30 monthly in the process!) just to keep a single game up to date on this forum.
Considering that button says I'm not logged into patreon, I don't have internet on a laptop (that I copied the game to) when I play it, and all I do is hit play, I'd say their check is not working.Early last year the developers implemented increasing levels of patreon-related security checks. While the game originally validated nothing and could just be run post-download, now it actually looks for subscriber-specific information dumped into appdata by the launcher upon login, and without that information will leave you with a fancy screen informing you (in broken English) that you are not a subscriber.
This means that, barring a crack to remove the Patreon check, functional downloads of Patreon-specific versions are guaranteed to get the account that leaked them banned. Not many people are willing to make a new throwaway account twice a month (And spend $30 monthly in the process!) just to keep a single game up to date on this forum.
At what point did I say the check involved the internet? At what point did I imply the check was for a currently valid, up to date subscription? Again, the problem is that uploaders are faced with a choice: They can upload a nonfunctional build, they can find a way to crack the security on Patreon versions, or they can upload the build with compromising information that ensures they get banned from the game's Patreon. Your personal ability to continue to run a copy you paid for is neither relevant to that problem nor unintended by the developers, since the purpose of the check is to prevent people from sharing the game to places like this and ban the ones who do. And it's working exactly as intended for that purpose.Considering that button says I'm not logged into patreon, I don't have internet on a laptop (that I copied the game to) when I play it, and all I do is hit play, I'd say their check is not working.
There may be some subscriber related data in appdatta, but that's not where the check really is, it's in the registry data. I know this since I tried copying just the game and appdatta and it wouldn't work without me logging in until I checked and copied all the registry data to the laptop.
Maybe my Patreon launcher from the December release is different somehow. Who knows.
You missed the entire point, and yes you said " now it actually looks for subscriber-specific information dumped into appdata by the launcher upon login, and without that information will leave you with a fancy screen informing you (in broken English) that you are not a subscriber. "At what point did I say the check involved the internet? At what point did I imply the check was for a currently valid, up to date subscription? Again, the problem is that uploaders are faced with a choice: They can upload a nonfunctional build, they can find a way to crack the security on Patreon versions, or they can upload the build with compromising information that ensures they get banned from the game's Patreon. Your personal ability to continue to run a copy you paid for is neither relevant to that problem nor unintended by the developers, since the purpose of the check is to prevent people from sharing the game to places like this and ban the ones who do. And it's working exactly as intended for that purpose.
Also, the game's registry stuff is 100% standard garbage. The Windows "an exe was detected here," "a sound setting was changed there," and "this is the program's uninstall information." If it wasn't running without that stuff, it's either an issue with Unreal engine (hard to believe, that kind of stuff should be automatic), or Windows itself trying to protect you. Assuming the laptop is on Windows 11, an exe copied from another computer will be blocked by the OS until you claim ownership of it. (Which, coincidentally, creates some of that standard garbage I mentioned up above).
The actual relevant security checks are performed on information the launcher stores in AppData. This information includes patreon userId, patreon screen name, subscription tier, and more. And just to be clear, this is what happens if the game runs properly but fails to detect that information:
View attachment 1641155
That is the protection I've been referring to the entire time, that needs to be removed if a functional Patreon build is going to be uploaded to this site without making use of throwaway accounts. (Amusingly, I forced that screen to show up right now by deleting the appdata account storage.)
No, my friend. You missed the entire point. You replied to a post that was talking about why the Patreon builds haven't been shared here with wildly off the mark commentary about being able to continue playing a copy you paid for. Which is an intended feature. And notably, the statement you quoted said nothing about the Patreon information being up to date or verified online by the game. Absolutely nothing. If you read it as such, that's your problem.You missed the entire point, and yes you said " now it actually looks for subscriber-specific information dumped into appdata by the launcher upon login, and without that information will leave you with a fancy screen informing you (in broken English) that you are not a subscriber. "
Because you copied over the information stored in appdata, that it checks for when the game launches? The game does not check the internet at any point, nor does it ensure the Patreon information is up to date. It just ensures the information is there. The difference being that if you were to post it with that information, your account would be blocked by the developers and you would never be able to subscribe to a new version again on that account. If someone were to abuse that lack of verification with a throwaway account they intend to get banned, then it would be trivial for the developers to add an ID blacklist for accounts known to have been leaked. Assuming they haven't done so already.If I have no internet on that copied version, then I can't log in, so how would it validate that I'm a subscriber and still let me play it? That screen is because you are not a subrscriber when you downloaded and installed it. Once installed and played, you never have to log back in for it to verify crap until there is a new update.
If I can copy the game to an entirely different machine, and still play it without logging into patreon, then how is that different from me posting that and someone else being able to play it with my copied version.
Some versions of the launcher store the install location (as well as a few other things) for reference when updating the game and using the play button. Neither the launcher nor any of that information is actually needed for the game, and the game runs just fine without it if you try running the game's executable ("Carnal_Instinct.exe" in the game's install folder) rather than the launcher ("Carnal Instinct Launcher.exe", which is installed in appdata and left as a shortcut on your desktop).I was a patreon when I got that version, but had to cancel all my patreon accounts not long after, which means I am no longer a subscriber. With that said, I installed the launcher onto the other machine, I couldn't not hit the download button as I was not a subsciber anymore. I then copied the game files and appdata folder. It still said I had to login and download the game. I copied the registry entries to the other machine and opened the launcher, it no longer said I had to download the game. The login button was still there, but so was the play button. I clicked play, it played.
So if the registry has nothing to do with it, why could I not play it before, but after copying those entries I could on a non linked machine with no internet so it couldn't try to verfy crap before launching?
It's working fantastically well? We haven't had a functional Patreon version of the game uploaded to this website for quite a while. Which is exactly what the developers intended with that security. I'd know - I asked them.So how is this awesome protection working and why would anyone need a crack if someone posted a version that was a patreon at the time of install on their machine and they made of zip of the game folder, appdata, and registry entries (that you don't think matter).