Create and Fuck your AI Cum Slut -70% Summer Sale
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Dirgha

Member
Mar 11, 2020
320
258
I think there is also one hidden that requires you to get level 6 of Instinct (the sex mechaninc) which requires a lot of redoing repeatable sex scenes
I think the level of Carnal Instinct did have some significance in the UE4 version, but in UE5 the devs forgot to activate that option.

Some other stats remain meaningless as well.
 

djaxis

Member
Dec 11, 2017
117
46
Did they ever add the slime/tentacle sex back into the unreal 5 version? Or is the old unreal 4 build still the only place that has it?
 

Dirgha

Member
Mar 11, 2020
320
258
Did they ever add the slime/tentacle sex back into the unreal 5 version?
Not yet.

But they have announced it as a playable form that will be available in the future. (And, I guess, totally forgot about it, being busy with something else.)
 

Magister Masquerade

Dream Gourmet
Donor
Jun 24, 2018
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Because newer content only get added to the UE5 version. It's not that deep.
The point is that they keep asking why most of their playerbase isn't on UE5. Probably because UE4 has way more content, but they don't seem to understand that for some reason..

Most people aren't going to passively swap to a version with less content just so they can see the trickle of new content added every 6 months. Especially since they ALSO have to port all the old content, which according to discord is super slow going.

So no, it's not deep, but you completely missed the point, so maybe deeper than you seem to think.
 
Nov 8, 2021
444
403
So no, it's not deep, but you completely missed the point, so maybe deeper than you seem to think.
I swear people accusing others of 'missing the point completely' overgeneralize and try to one up a simple one sentence reply.
Everyone and the dev know that
  • the UE5 versions has less content, but the only one getting updates
  • the dev want everyone to switch to UE5 (for feedback, accurate bug reports etc, like, dev reasoning)
    • Neither is it hilarious, nor confusing. It is natural.
  • many want to stay at UE4 because of content (like, user reasoning)
    • Again, it is natural for a user.
We already established all of that. Nothing deep. We can see all parties reasonings.

I have to roll my eyes at the regularly evasion of the opponents from the actual consensus between people online. People seem to prioritise ‘being better than you’ over common understanding. Thanks to the internet, we have forgotten how to have respectful and productive discussions.
 

Dirgha

Member
Mar 11, 2020
320
258
the dev want everyone to switch to UE5 (for feedback, accurate bug reports etc)
I wonder, does anyone actually send them bug reports? If yes, do the devs actually read them?

Because the same obvious bugs (that seem easy to pinpoint and fix) have been there since long ago, they live through the updates and announced bug fixes, and they still persist. Why???

Examples of these minor yet annoying bugs:
1. Body measurements reset on reload.
2. Golden Bedlah invisible when equipped.
3. Incomplete character stats (pregnancy counter not activated etc); not really a bug but a sign of sloppy programming.

Does it mean that since these bugs don't affect gameplay, they never get fixed because the devs always find something more important to be busy with?
 

CyberCy616

Member
Feb 14, 2021
136
121
If anyone did that here it was you
The devs give 0 shits about feedback
The feedback may as well lead straight into my anus
They just want people using the new shitty version to support their stupid mistake of migrating to UE5
I'm gonna say it real simple the reason the moved to UE5 is because the owners of Unreal weren't gonna give anymore updates to UE4 meaning any bug that were found within it would be there forever never fixed. So moving to Unreal Engine was the best choice they could make but you don't really care you just want to complain.
 
Nov 8, 2021
444
403
The devs give 0 shits about feedback
The feedback may as well lead straight into my anus
Assuming what the devs to or want is complete speculations on your part. Unless you are/have a mole somewhere near their own anuses.
The most obvious reason for them switching to UE5 can be observed when looking at Epic Games on how they sell UE5 to all of us. Otherwise devs wouldn't sacrifice any time and money in porting in the first place, now would they? The dev have to see something in UE5 that UE4 does not provide like that.

They just want people using the new shitty version to support their stupid mistake of migrating to UE5
Elaborate, I don't understand how supporting the new builds work in that regard. The only thing I can think of is that the dev want people simply shut up about UE4 and wait patiently for the content to catch up.
 
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Magister Masquerade

Dream Gourmet
Donor
Jun 24, 2018
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I swear people accusing others of 'missing the point completely' overgeneralize and try to one up a simple one sentence reply.
Everyone and the dev know that
  • the UE5 versions has less content, but the only one getting updates
  • the dev want everyone to switch to UE5 (for feedback, accurate bug reports etc, like, dev reasoning)
    • Neither is it hilarious, nor confusing. It is natural.
  • many want to stay at UE4 because of content (like, user reasoning)
    • Again, it is natural for a user.
No, I wasn't overgeneralizing anything. It was that simple; you missed the point.
  • the UE5 versions has less content, but the only one getting updates
I said that already, thanks. I also pointed out that it's really slow going. So unless you specifically just want to see the new content, there isn't much of a reason to idle on the UE5 version if you want to PLAY the EA version. A lot of people just want to mess around in the game and so will play the version with the most content and won't swap until there's parity or enough new content to make it especially worth it. Their current update pace is really slow, so 'tasting' content isn't a good enough reason for many.

THAT is natural. And it IS hilarious that the devs can't seem to understand that. Even now, they're complaining about no one swapping to the UE5 version. Please do explain why that's the case if it's so 'simple' according to you?
  • many want to stay at UE4 because of content (like, user reasoning)
    • Again, it is natural for a user
That's what I said. You can't have it both ways. The devs are wondering why no one is going to UE5 version and keep complaining about it. I've listed many obvious reasons why someone wouldn't want to swap, aside from the fact that it takes extra steps too.

Yes, it IS natural. That's what I said.

Clearly, you're not missing the point at all lmao.

I have to roll my eyes at the regularly evasion of the opponents from the actual consensus between people online. People seem to prioritise ‘being better than you’ over common understanding. Thanks to the internet, we have forgotten how to have respectful and productive discussions.
What are you even going on about?Half your post literally agrees with me. The consensus is literally that most people are staying on UE4. That is again, LITERALLY, why the devs keep complaining about it and wondering why no one is swapping. They even posted the percentage of players still on UE4. There is a reason for that. The consensus is that no one wants to swap to UE5 for a reason.

So yes, it IS hilarious for devs to expect people to go out of their way to sample a trickle of new content when there's so much arguably great (and more) content on the UE4 version they wouldn't be able to access. How are you having such a hard time with such a simple concept? You know what, do me a favor and actually read this back to yourself, because I suspect there's a whole lot of irony going on here:

I have to roll my eyes at the regularly evasion of the opponents from the actual consensus between people online. People seem to prioritise ‘being better than you’ over common understanding. Thanks to the internet, we have forgotten how to have respectful and productive discussions.
 
Last edited:
Apr 20, 2020
188
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Zenter019

Newbie
Aug 25, 2022
62
31
swapping engines is tough.
It's just useless unless you start a completely new project.
Even minor upgrade like switching from UE 4.26 to UE 4.27 can break core functions in a game.
99% of the time if a game was started on a specific engine version, it stays there.
It's not like opening a .blend file from blender 3.5 in blender 4.2 and everything just magically works + you have new features.
Switching from UE4 to UE5 requires porting EVERYTHING to the new version and recompiling and fixing every bit of code that stopped working.
I don't even want to mention the sheer performance issues of UE5, nanite was so overhyped that it overshadowed it's disadvantages. A simple handtuned LOD with quads performs 200% better than a generated nanite mesh.
So many things just eat performance to achieve a "better render quiality" as quickly as possible.
What ue5 does is magdonald's-ing good graphics so every beginner can just use it.
Meanwhile capable professionals manage to achieve even better results on older engines.
Best example is Mortal Kombat 11 which was made on UNREAL ENGINE 3 ffs.
Yes it might be modified but still, Netherrealm studios used ue3 to make MK9 and MKX, they literally changed to ue4 just recently to make the latest MK1.
And tbh, MK11 sometimes looks even better than MK1.

So please guys, just remember, it's not the engine that's responsible for good graphics, it's the dev.
 

rungtate

Newbie
Aug 20, 2021
86
195
I think it's a bit silly how some of you are viewing this game. It has been a while since I had last played it but I have still been glancing through new updates from time to time. What it was/is meant to be is a GAME with some porn/adult aspects thrown in and not just porn with some game aspects breaking that up.

For those basing the entire version solely on how many characters/things you can fuck is not how this should be viewed. You are playing a game with story elements to it that also happens to have some porn and adult scenes added around. It's like playing Skyrim with a few porn mods installed and complaining why there isn't enough porn in what you think should be entirely a porn game.

I simply view this game as I would when I mod Skyrim or another game to have porn aspects to it. I know it's there and I can seek them out when wanted... but there's also interesting gameplay and story that I like to interact with as well. The engine/build difference have been clearly stated before in that UE4 was more of a test area/later game area in the story. UE5 is supposed to be the actual beginning of that story and has become the only build being developed due to UE4 support being dropped. This means that any problems that might arise in UE4 will be solely left to the devs of this game to fix and figure out, while UE5 has resources they can use to help solve any of those problems that arise.

Anyway... there's my input on it. Feel free to go back to bickering amongst yourselves now. XD
 

Magister Masquerade

Dream Gourmet
Donor
Jun 24, 2018
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They don't want people to switch to UE5. If they did, they would have made UE5 opt-out instead of opt-in.



No. 60% are opt-in. So most people want to switch to UE5.
Whelp, the devs disagree with you, hence my statement in the first place, so I'm just going to pass along a confused shrug and leave it at that.

Some of you act like this game is your own mother and you're oath-sworn to defending it and the devs. All I did was point out that the devs need to add way more content to the UE5 version and get it to way more parity with UE4 version before people will do more than briefly check out new stuff whenever it trickles in like twice a damn year.

This is not rocket science, nor an illogical concept, nor a very complex one. And it's supported by the devs themselves, including their constant complaining about it.

Calm. Down. I promise this is nowhere near as import as some of you think it is. Yeesh. I'm done, I get too irritated talking pointlessly to fanatical walls and it's probably best to leave... whatever the heck this is supposed to be... before that other guy comes back with another rock of a response. To think such a stupidly simple statement would lead to this.
 
Last edited:

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,454
3,517
All I did was point out that the devs need to add way more content to the UE5 version and get it to way more parity
They already have roughly the same amount of content (assuming you mean quests and sex scenes rather than equipment and "equipment"), the problem is that the world for UE5 is much, much bigger than the world for UE4 so it makes the content look like what Mickey did to this bread:


Due to the difference in scale, UE5 is going to need to have a lot more content than UE4 has in order to not feel empty. And a lot more QA, which is a thing that they've always had issues with. I swear, for every quest they implement there's one right way to complete it and two dozen ways to break it.

before people will do more than briefly check out new stuff whenever it trickles in like twice a damn year.
Four times a year. I ignored it the first time you did this, but they're on a quarterly update schedule. That was the originally advertised update schedule for Steam, and they've been back on that schedule since last June. (In case you don't want to count, that means we got content updates last June, last October, and last December, for a total of three in the last seven months. I'm not going to count the November update because that whole thing was just an early push of some of the content they were working on for the winter update)

It's the same schedule they've been holding for Steam since the game first became available there back in 2021. There were definitely issues tied to holding schedule and UE5's launch. I won't pretend late 2023/early 2024 didn't happen. They pushed the final UE4 build in June, then shared the first UE5 build in July, and then we got nothing more until December and then again last June. Supposedly they were plagued by a rather impressive array of illnesses and technical failures. I'm more inclined to believe them on that now that they've stopped reporting them and returned to providing content as promised than I was when it happened three times in a row like it did.

In case you were curious, here are the months that Steam has received content updates, per the news feed:
  • March 2021: Game became available for purchase
  • June 2021
  • July 2021 (Small content update with some cosmetics, out of cycle)
  • October 2021
  • December 2021
  • February 2022 (Early update, out of cycle)
  • June 2022
  • September 2022 (Late update, out of cycle)
  • December 2022
  • March 2023
  • June 2023 (Final UE4 build)
  • July 2023 (First UE5 build, the devs switch to six month timeframe here)
  • December 2023
  • June 2024 (The devs switched back to a three-month timeframe here)
  • October 2024
  • November 2024 (Early update, out of cycle)
  • December 2024 (In cycle, part of the prior update)
 
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