amplexus

Newbie
Dec 19, 2017
23
20
130
Just re-installed this game. Gonna start over from scratch.\
I used to know how to make bigger boobs than the game allows.... does anyone here remember how to do it?
Also, is it possible in the UE5 version?
 

Sona Exia

New Member
Dec 15, 2021
2
0
11
How to solve the “Masquerade” quest bug when fighting the boss (Felreq)? I've reduced the boss' hp by 25%, but sometimes I can't attack the statue in the middle. Then when I can attack the statue, in the next phase, I can't attack it.
 

Sona Exia

New Member
Dec 15, 2021
2
0
11
Just re-installed this game. Gonna start over from scratch.\
I used to know how to make bigger boobs than the game allows.... does anyone here remember how to do it?
Also, is it possible in the UE5 version?
UE4: I -> Forms -> Body Symbol
For UE5 I don't know
 

Dirgha

Member
Mar 11, 2020
354
320
187
Also, is it possible in the UE5 version?
In the UE5 version you start in a remote area as a "Formless", i.e. a mummy wearing a mask.

First you must complete the quest that takes you from the starter's area to mainland.
Once you are there, you have to accept the Masquerade quest, defeat the boss (Felreq) and communicate with the Shrine.
Then you can unlock the Human form (or pick something else), choose the genitals, and modify your looks and body measurements via the Shrine's interface.

Note (the bug alert): do NOT approach the Shrine before completing the quest, else you are screwed.
 

Dirgha

Member
Mar 11, 2020
354
320
187
sometimes I can't attack the statue in the middle. Then when I can attack the statue, in the next phase, I can't attack it.
Just beat the crap out of Felreq, and when she's gone, promptly attack the statue.
Once Felreq reappears, attack her again.
Rince, repeat.
The annoying part is that you have to chase Felreq while she's teleporting around. So, make sure you have enough health potions and something better than a wooden stick as a weapon.
 
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Dirgha

Member
Mar 11, 2020
354
320
187
Does anyone have a Mod or editted save, that lets you enlarge the assets more? ^^
Currently there is a problem with the "assets enlargement".
You can modify your character's body measurements using the Shrine's interface. But if you max up certain parameters (ass size, for example), the looks of your character will be reset when you load the game next time. The numerical values will remain the same as you have set them to, but the looks change back to average. And you'll have to revisit the Shrine to repeat the procedure just to restore the modified looks.

I guess it happens because the devs are trying to find a way of avoiding the clipping issues. (Take a look at the 2nd screenshot to see the sword not compatible with the ass.)

So, I suppose that if you edit the parameters to make certain body parts even bigger, their visual representations may be back to normal upon restart, and you'll have to edit saves again and again.
 
Last edited:

TheVegnar

Active Member
Jul 4, 2021
904
879
216
Currently there is a problem with the "assets enlargement".
You can modify your character's body measurements using the Shrine's interface. But if you max up certain parameters (ass size, for example), the looks of your character will be reset when you load the game next time. The numerical values will remain the same as you have set them to, but the looks change back to average. And you'll have to revisit the Shrine to repeat the procedure just to restore the modified looks.

I guess it happens because the devs are trying to find a way of avoiding the clipping issues. (Take a look at the 2nd screenshot to see the sword not compatible with the ass.)

So, I suppose that if you edit the parameters to make certain body parts even bigger, their visual representations may be back to normal upon restart, and you'll have to edit saves again and again.
Well, The settings isn't what I would have considered large to begin with. :?
 

Dirtyfrank

New Member
Mar 12, 2018
3
3
13
Hm, I like the game but the UE5 version feels like a massive downgrade. Gameplay has completely changed, but not in a good way imho.
 

Disco-Inferno

Active Member
May 9, 2017
689
904
278
I know we get warned to save... but come on these type of games have such a common save system and respawn mechanic that it just doesn't quite register that I need to save once i really start getting into it and become immersed in the game... An entire 2 hours just gone... *Poof* even before i got to the character creator... The fact that I can lose that progress so easily is just bad game design and quite frankly brought my journey with this game to a hard and fast stop. I just can not be bothered to go through all that again now. The game desperately needs a mechanic to respawn at campfires if you die and not be entirely reliant on a manual save system (not even autosaves implemented, come on dev!)
 

Disco-Inferno

Active Member
May 9, 2017
689
904
278
Players blame the game for their inability to use the Save/Load button manually... where is this world coming to?! o_O

I'm afraid, the humanity is doomed. :cry:



For the record, the game autosaves every time you enter a dungeon or at some other crucial point.
Random internet person seeks clout because they have nothing better to do than mock genuine and fair criticism... What is the world coming to?!

For the record there were no dungeons or " crucial points " that resulted in an autosave on the path the developer led me down during my first two hours of the game. Also when you get kicked back to start of the game after dying without a save the game bugs out and the quests don't load so you can't do anything...

For a game that is entirely inspired by the many other well established and functional survival games out there that all use the same if not similar mechanics... The dev should have expected players to play the game in a similar fashion to how they play the other games e.g. not manually saving every 5 minutes and not losing all their progress upon death.

I've already given your response more credit than it deserves but, I'm always perfectly happy to elaborate on my points if you still genuinely believe I'm somehow in the wrong here.
 
Last edited:

PhazeUFO

Well-Known Member
Sep 28, 2021
1,860
1,987
286
Random internet person seeks clout because they have nothing better to do than mock genuine and fair criticism... What is the world coming to?!

For the record there were no dungeons or " crucial points " that resulted in an autosave on the path the developer led me down during my first two hours of the game. Also when you get kicked back to start of the game after dying without a save the game bugs out and the quests don't load so you can't do anything...

For a game that is entirely inspired by the many other well established and functional survival games out there that all use the same if not similar mechanics... The dev should have expected players to play the game in a similar fashion to how they play the other games e.g. not manually saving every 5 minutes and not losing all their progress upon death.

I've already given your response more credit than it deserves but, I'm always perfectly happy to elaborate on my points if you still genuinely believe I'm somehow in the wrong here.
It isn't "fair" to criticize a game because of your own laziness. If you do play these well established and functional survival games, then you would know to save often and have multiples. Just accept the mistake and learn from it.
 
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