I enjoyed the hour I played but a large part of that was me not having played the UE4 version, so I didn't feel like there was stuff missing from before, but I'm 100% gonna wait for a whole bunch of updates before playing again. So unless you want to get a feeling for the game I'd say waiting is a good idea.Thanks for the info. I think i wait then.
yes poteto pc wen latest bf remnent 2 are working fine on full setings for me at with lo fps jumps no curent relesed game even neaded a gpu beter then 2080 to run at 60 the 3060 and up weak made realy jsut for your 4 k monitorsHow the fuck is this developers fault? should they just keep making games on old engines that are no longer supported to keep you and your potato PC happy?
The link for your problem is the last one in my post.the torrent is useless, no one is sharing
I already said this, but I'll say it again: you do not understand game development budgeting, nor are you apparently capable of recognizing a project that is actually milking the userbase. Team Carnal delivers regular updates to the game, puts significant portions of the income back into development, and keeps subscribers updated with the work. That engagement keeps the game funded and allows them to continue development.What I see is a game made on a platforn that rewards the creators the longer it takes to make a game, with a scope too big for it to be reasonable,scope that just increased after this ue5 upgrade.
Nah, cash grab is about right.
Bold of you to expect I play those games and know their performance issues. It's weird how not knowing the details of games I'm uninterested in trying means I can't read. Especially when those games are still an invalid comparison.PS: I intentionaly gave 1 game known to turn PC into grills as an example to shut up the argument I was replying to, but it seems you cant read.
I am running CI just fine on a 2080, and it should work just fine on older GPUs with lower settings. But even then, I'm fully aware my 2080 is old and that I cannot expect new games to continue to cooperate with it in the future. Indie devs can't afford to spend time on optimization the way large studios can, and when a large studio actually cares about optimization they'll get stunning results out of it. Case in point, one of the best optimized games in the last decade is still Metal Gear Solid V.yes poteto pc wen latest bf remnent 2 are working fine on full setings for me at with lo fps jumps no curent relesed game even neaded a gpu beter then 2080 to run at 60 the 3060 and up weak made realy jsut for your 4 k monitors
and howmeny games ther are that need cpus and gpus newer then for 2080 super to run on hight and max seting at 1080p res? the only game i cnow that needs more is Battlefield™ 2042Anyone know how to translate idiot typing? cause the guy above is mad he's been called out so he resorts gibberish.
how to use cheat engine? How to cheat?If you mean for cheating I suggest using Cheat Engine to give yourself unlimited attribute points, if you increase the attributes high enough the combat becomes a literal joke & the high stamina makes it easy to get around quickly.
Not sure if it works for gold, too, but it should. Also I don't think there's much to spend it on yet, if anything. The mount trader didn't work for me, as an example.
Do you mean generally (as in you've never used Cheat Engine) or specifically for this game?how to use cheat engine? How to cheat?
This shit is hype as fuckEverything that's in the steam post
Opting in
Until there is content parity with the Unreal Engine 4 release, the UE4 Preview will be available via a Beta Branch on Steam, to access this, right click on the game in your library -> properties -> betas -> click UE5. You're in!
Expectations & Pre-Alpha
We know there is a lot of excitement about this move, but please remember that this is essentially a brand new game. There will be bugs, probably a lot of bugs, and issues. Little content has been ported across from Unreal Engine 4, so whilst it'll expand quickly, the world is obviously lacking depth in comparison to the existing builds.
Please help by reporting major performance issues, along with hardware specs and graphics settings, as well as show-stopping bugs. At this stage we don't need reports of floating models etc, as we know well that there will be lots of these and we're not onto solely cosmetic fixes for a while.
Whilst we finalise our new traversal system climbing has been entirely disabled. This decision wasn't taken lightly, but a half-implemented system had the potential to cause more harm than it was worth. More ways to navigate the world will return in a future update.
Once the disabled features are reenabled we will consider this version of the game as the Alpha Build of Carnal Instinct.
Known Issues
This build has some systems, like magic, gated simply by the point in the story where the game opens. However some mechanics, such as setting romance paths and the mess/cleaning system, have been temporarily disabled for technical reasons. These will be restored in the next couple of updates once teething issues have been ironed out.
Additional Known Issues:
- Controller support is still not available in all menus (we would recommend you use a Steam Controller profile for a better experience)
- The Aadi does not like water and will die if the water is too deep
- Some Video Settings do not currently save, we believe this is a UE5 bug on our version, we're upgrading after this update which should fix it! If not, we'll do an update with a manual fix
- Some video settings require you to reload the map
- Sails Ahoy! The boats are currently very work in progress and you cannot get on while swimming and the paddle is missing.
- Last minute we have disabled opening/closing the map via the M Key due to a few scenarios where the player could get soft-locked, so you have to open the Map via the Inventory.
- Sometimes after save/loads, chests & vendors will have 2x the amount of loot
- We have done a huge number of bug fixes in the last month but I'm sure many will slip through the cracks, please report them in Steam Discussions or our Discord, this is a Preview and a Pre-Alpha after all!
More Music
We have new menu and in-game music, as well as raunchy limericks and bawdy ballad's by our boisterous bard, Nenu.
Pregnancy
Pregnancy content is not for everyone, so it's disabled by default. You will have to visit the virility and fertility shrines on Tal-Senet to activate this feature.
Feed Pakhet the almost-tame Mau
Damaris' tamed Mau, "She Who Scratches" doesn't take kindly to attempts to pet her, she will however devour food when offered. This is an important feature. It deserves this paragraph. I will die on this hill.
ACT 1: Traveller in and Antique Land
This build represents the very beginning of act one, you find yourself on the shores of Sabu and begin your journey. Soon you'll share the lands with Drakes, Sphynx, and all manner of exotic creatures... for now though you'll need to shed your mundane form and learn to fend for yourself in the fallen lands of Tal-Senet and Mehden Island.
What's Next?
We never stop and we've got big plans for the next updates, we're currently working on:
- DSS 2.0
- Jiggly Butts
- Traversal and Interaction Systems
- Caves
- New Quests & Boss Expansion to Shipwrecked Anubites
Unreal 4 is no longer being supported it will be getting no new updates. Also if the game has you this upset why are you coming back you said in your own word it's a "cash grab" if you think that then find a new game and leave this thread.You must be registered to see the linksunreal 5 is not for realy indie devs its even more complex then 4 to use
fortunately for you, CI team consists of professional game devsYou must be registered to see the linksunreal 5 is not for realy indie devs its even more complex then 4 to use
Sadly the guy we keep trying to give reason has his ears full of cotton let's just ignore him. He'll get board and move on.fortunately for you, CI team consists of professional game devs
There is an important distinction there that a lot of people miss. "Indie" is a reference to the developers and how much money and time they can afford to spend on a game. It comes from "independent" and means they're not backed by or beholden to a large company or publisher.fortunately for you, CI team consists of professional game devs
I still find it odd that Indie has come to mean that, I always assiocated it with more the idea of people who are making games without a massive budget and the requirements of a publisher. I mean everything from old Asset Grabs to great artistic one man band games are all indie because what makes a indie a indie game is that they don't have a publisher who is providing money, deadlines and marketing for a game.There is an important distinction there that a lot of people miss. "Indie" is a reference to the developers and how much money and time they can afford to spend on a game. It comes from "independent" and means they're not backed by or beholden to a large company or publisher.
These days it gets treated by many as a synonym to amateur, but it isn't that. Nor is it a synonym for inexperienced or incapable. CI's dev team is comprised of industry professionals who left their existing game development jobs to found a small indie studio and make a game they wanted to make.