CatmanDude

Newbie
Aug 22, 2017
39
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Not that I'm aware of, no.
I think I remember someone mentioning it before.
Let me search a bit.

Edit: Looks like you ain't the first one to ask that.
The only thing I was able to find from searching the word "mod" was more of a cheat then a mod.
Yes Im talking about modding the game like adding new levels and mechanics, editing texture, add characters etc.
You can rip the asset file with AssetRipper_win_x64 and import it to Unitny but im having trouble with complilation errors and editor library versioning
 

Henry1887

Active Member
Aug 2, 2020
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Yes Im talking about modding the game like adding new levels and mechanics, editing texture, add characters etc.
You can rip the asset file with AssetRipper_win_x64 and import it to Unitny but im having trouble with complilation errors and editor library versioning
The game is made with PlayMaker if that helps you in any way.
 
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Zane Carlson

Well-Known Member
Sep 22, 2023
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Yes Im talking about modding the game like adding new levels and mechanics, editing texture, add characters etc.
You can rip the asset file with AssetRipper_win_x64 and import it to Unitny but im having trouble with complilation errors and editor library versioning
Ah now you are catching my interest.
No; no one has attempted or posted about that yet which is a shame.
Nice to see you doing the ground breaking on that front!
If you are able could you please add the missing background tracks to the gallery gramophone/record player?
That always bugged me that they were not in.
 

CatmanDude

Newbie
Aug 22, 2017
39
43
36
Ah now you are catching my interest.
No; no one has attempted or posted about that yet which is a shame.
Nice to see you doing the ground breaking on that front!
If you are able could you please add the missing background tracks to the gallery gramophone/record player?
That always bugged me that they were not in.
I managed to import the project in Unity and edited stuff but having trouble to recompile and export the game as a package due to various missing stuff and compilation errors. I think about getting Playmaker if that solve the problem but 35 bucks is way to steep to justify modding a porn game
 

CatmanDude

Newbie
Aug 22, 2017
39
43
36
That depends if we are talking "A" porn game, singular.
I managed to import and recompiled the game using Unity 5.3.8f and playmaker version 1.9 but the screen output is black, probablly due to compatibility issue. Playmaker seem to need to be version 1.7 to work with Unity 5.3.8f

If anyone can find a free version of playmaker 1.7 please let me know.
 

CatmanDude

Newbie
Aug 22, 2017
39
43
36
I meant would it justify if you modded several games or made several mods for this one?
The paid version dont have the 1.7 older version for download anymore so it wont help to buy it
Ive done some digging and found couple of sites with the free 1.7 version but it requires some chinese coins or something and I dont have those. If anyone is able to find, please let me know. The packagae file should be looking something like this.

Unity_Asset_Playmaker_v1.7.x.x.unitypackage. Roughly size should be 20 to 30MBs
 

Zane Carlson

Well-Known Member
Sep 22, 2023
1,762
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Regardless of the out come we appreciate your services -_-7
Also no need to include the message you are replying to unless there are other message between them.
 

HandyCapped

Member
May 18, 2020
168
122
158
Regardless of the out come we appreciate your services -_-7
Also no need to include the message you are replying to unless there are other message between them.
I mean, it doesn't do any harm, either: It makes the convo clearer to third parties and keeps the continuity, for example in the case or removed/disappeared messages. I just wish there were a neater/easier way to contract them in the case of longer messages, as in those cases it can actually become a bit cumbersome.
 
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MalLiz

Well-Known Member
Jan 26, 2024
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I mean, it doesn't do any harm, either: It makes the convo clearer to third parties and keeps the continuity, for example in the case or removed/disappeared messages. I just wish there were a neater/easier way to contract them in the case of longer messages, as in those cases it can actually become a bit cumbersome.
We would have to spoiler the replied message like in my example here but then again not everyone may know about it or use it.
Messages become automatically compressed when you reply to them though.

Cicero said:
Lorem ipsum dolor sit amet, consectetur adipiscing elit. In pulvinar pellentesque imperdiet. Ut a consequat eros. Cras posuere, nulla id interdum vehicula, purus ipsum ornare lorem, vitae maximus lorem diam finibus nisi. Maecenas finibus nibh suscipit tristique maximus. Fusce quis ornare sem, vel ultrices nisi. Vestibulum pharetra purus eget tortor feugiat posuere. Phasellus pellentesque nibh id nibh dignissim varius.

Sed efficitur porttitor ligula vitae maximus. Quisque sodales dolor ut facilisis condimentum. Donec lobortis, neque sit amet aliquam viverra, libero ante finibus dolor, non faucibus nisl eros quis eros. Nullam ullamcorper bibendum eros eu euismod. Nullam venenatis dolor vitae elit vulputate, ac aliquam dui pharetra. Maecenas sed dictum dolor. Morbi id mattis nulla. Curabitur sem ipsum, convallis sit amet odio id, sollicitudin gravida tortor.

Integer malesuada nibh sed ex venenatis, sit amet vehicula metus placerat. Aenean rhoncus lorem non convallis scelerisque. Phasellus ac nulla lectus. Integer fringilla eros ac erat vulputate, quis gravida diam varius. Aenean pellentesque urna ac eros posuere, non convallis ante condimentum. Suspendisse vel mauris viverra, faucibus arcu vel, hendrerit odio. In placerat ante ut lectus euismod malesuada. Quisque tristique, justo nec iaculis ultricies, sem augue dignissim risus, sollicitudin suscipit odio ante vitae nisl.

In tincidunt sit amet quam quis egestas. Fusce scelerisque tristique massa, non ullamcorper augue porttitor ac. Sed id egestas nisi. Nulla facilisi. Mauris purus ex, varius in ipsum sit amet, auctor ultricies ligula. Morbi sed convallis velit. Nunc ultricies nulla ut dui tempus varius. Donec commodo neque sem, eu vehicula tortor maximus vitae. Aliquam vehicula nibh elementum mi faucibus convallis. Pellentesque nisi metus, efficitur quis neque mattis, molestie posuere erat.

Nunc tincidunt ipsum eget metus fermentum porttitor. Mauris ut metus a libero commodo pharetra. Etiam eu odio massa. Morbi ac consectetur lorem, vitae volutpat leo. Nulla facilisi. Maecenas tincidunt sem sit amet nibh mollis, sed maximus mauris fringilla. Nunc accumsan eleifend malesuada. Phasellus condimentum, mi at venenatis iaculis, mi nisl ultrices nulla, vel mattis lacus eros id metus. Curabitur pretium ac erat vitae rhoncus. Sed mattis, neque quis consectetur fermentum, nulla ante consequat risus, non consequat ante nulla mattis ante. Aenean convallis lectus interdum, mollis mauris a, imperdiet lectus. Sed porttitor sollicitudin viverra. Proin elementum facilisis dolor, sit amet posuere libero aliquet id. Integer vel convallis quam, eget consequat justo.
...As you can plainly see in the example above.

-Mal
 
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Zane Carlson

Well-Known Member
Sep 22, 2023
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I personally have no quarrel with it.
All I can do is say my piece/peace and move on.
I was just thinking of an idea for them that reduces messages even more and not a solution for my problem.
 
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YouShallNotLol

Engaged Member
May 6, 2022
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There's no hidden time limit, is there? The intoduction dialogue kinda hits at there being one.
I never followed development too closely, so may have missed dev introducing such a mechanic in one of the updates.

Edit: Lol. They never fixed the bug that despawns an item if you get damaged while holding it. And the typos in some stage 1 texts.
 
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