CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x
5.00 star(s) 1 Vote

Gundamu0079

Well-Known Member
Sep 19, 2018
1,649
2,372
oh? we finally have an "open source" sex game in ue? yoinking this
no this is a asset rip from a scam gacha sex game called operation lovecraft linked below
https://f95zone.to/threads/fallen-doll-operation-lovecraft-v0-4-9-cracked-project-helius.33403/

basically the dev of the game made it fully online, so you have to play/watch with other coomers. it has battlepasses, each animation either has to be unlocked with money(real $$) or extremely long grind
 
May 19, 2022
162
107
no this is a asset rip from a scam gacha sex game called operation lovecraft linked below
https://f95zone.to/threads/fallen-doll-operation-lovecraft-v0-4-9-cracked-project-helius.33403/

basically the dev of the game made it fully online, so you have to play/watch with other coomers. it has battlepasses, each animation either has to be unlocked with money(real $$) or extremely long grind
no I get all that but its also a usable unreal project for nsfw development which doesnt otherwise exist since everyone wants to do solo dev
 
Jun 30, 2018
33
41
Hey any updates on this? We need to finish ripping everything and get this sceneviewer up to date w Erika, yanshi, etc, etc asap! Only viable way to consume operation love craft. TheHackerKnownAsSnow I would love to help out, do you know what the main blockers are right now to completing the sceneviewer? Is there a GitHub link?
 
May 17, 2021
28
412
Hey any updates on this? We need to finish ripping everything and get this sceneviewer up to date w Erika, yanshi, etc, etc asap! Only viable way to consume operation love craft. TheHackerKnownAsSnow I would love to help out, do you know what the main blockers are right now to completing the sceneviewer? Is there a GitHub link?
Main blockers from the top of my head:
  • The girl after Celia is so boring I've lost intrest.
  • For any new content beside Elizabeth, UE5 support is needed for the asset extractor/converter.
  • Sound/voice system. The one I came up with was shit, it needs a complete rework.
    • I'd need to know which sounds are played for which sections of the animations, but that's a lot of manual labor.
  • Lots of physics bugs.
  • The dummy/wall anims need a different system to play properly. (that's why Celia's are so janky)

There is no GitHub link, I don't think they'd allow me to host ~100GB for free there.
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,567
3,299
Main blockers from the top of my head:
  • The girl after Celia is so boring I've lost intrest.
  • For any new content beside Elizabeth, UE5 support is needed for the asset extractor/converter.
  • Sound/voice system. The one I came up with was shit, it needs a complete rework.
    • I'd need to know which sounds are played for which sections of the animations, but that's a lot of manual labor.
  • Lots of physics bugs.
  • The dummy/wall anims need a different system to play properly. (that's why Celia's are so janky)

There is no GitHub link, I don't think they'd allow me to host ~100GB for free there.
if you guys want to work together you may still be able to, by creating a git repo of the .git local folder
I know it sounds like some cursed ass-shit, but in a pinch, it can work. Make sure to have your own sepparate branches tho!
An even better way to do it may be to simply exclude the ripped out assets, and only include what you guys are actively modifying. The static assets could come from this thread's download links ig
dude doobiedoo
 

xenos1

New Member
Dec 27, 2019
9
8
Main blockers from the top of my head:
  • The girl after Celia is so boring I've lost intrest.
  • For any new content beside Elizabeth, UE5 support is needed for the asset extractor/converter.
  • Sound/voice system. The one I came up with was shit, it needs a complete rework.
    • I'd need to know which sounds are played for which sections of the animations, but that's a lot of manual labor.
  • Lots of physics bugs.
  • The dummy/wall anims need a different system to play properly. (that's why Celia's are so janky)

There is no GitHub link, I don't think they'd allow me to host ~100GB for free there.
There is actually a UE5 extractor here: .
Where it says " For viewing custom materials use specific build ( , updated)" place that file into the normal umodel folder and extract, if needed use a script to remove the encryption.
 
  • Like
Reactions: F95phex

MARK2580

Member
Sep 6, 2019
237
200
There is actually a UE5 extractor here: .
Where it says " For viewing custom materials use specific build (link, updated)" place that file into the normal umodel folder and extract, if needed use a script to remove the encryption.
Umodel has long been abandoned, and that same assembly can only open some models, without materials, textures and animations. At the moment +/- Fmodel works well with UE5, but you will also have to generate a separate mapping file so that Fmodel can read the game files + it has not yet learned to read all types of virtual textures, which are quite often used in UE5.

bro i really like your work, there is the newest game copy.

Updated 24.6.15 ver
续了.jpg
" This folder is not public "
 

wzjistc

New Member
Oct 25, 2021
3
7
Umodel has long been abandoned, and that same assembly can only open some models, without materials, textures and animations. At the moment +/- Fmodel works well with UE5, but you will also have to generate a separate mapping file so that Fmodel can read the game files + it has not yet learned to read all types of virtual textures, which are quite often used in UE5.



" This folder is not public "
already changed.
 
  • Like
Reactions: MARK2580
May 19, 2022
162
107
Umodel has long been abandoned, and that same assembly can only open some models, without materials, textures and animations. At the moment +/- Fmodel works well with UE5, but you will also have to generate a separate mapping file so that Fmodel can read the game files + it has not yet learned to read all types of virtual textures, which are quite often used in UE5.



" This folder is not public "
fmodel has some game specific fixes that avoid mapping issue but its nice to look at with the cost of being very slow. also the go to for editing scripts or properties that can go to json format. umodel is much faster and more reliable for meshes and animations. It no longer gets major updates but you can check the threads to get updated versions with game specific patches which is what really matters. Obviously for most adult shit no one cares enough to make patches but for real games its far from dead
 
5.00 star(s) 1 Vote