- Oct 22, 2017
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Chapter 2 Check-In!
![](https://c10.patreonusercontent.com/3/eyJ3Ijo4MjB9/patreon-media/p/post/49317159/b222618641e44eb8a244bbf47d3fc6ed/1.png?token-time=1618178846&token-hash=mpmjE-z9_qjbQWs_hbJ29T_89hEF_ssqwZh3wa6S-bw%3D)
Today is something of a milestone for us, as our most challenging scene of the update is behind us. It feels like a good time to break down our current progress level for the chapter.
As stated previously, the achievement system is ready to go, and the end-of chapter summary is looking pretty sweet as well. Hopefully we'll be able to share a preview video of that in the next week or two.
Below is where things stand at the moment. We have about 600 images for the chapter rendered, post-worked, compressed, and folded into the game.
That said, art and integration (merging features and art into the script) remain the largest chunks of work left. We should feel comfortable forecasting a date after the next scene (which is also fairly challenging) is completed. The render work after that is primarily conversational, and Kent is really good at churning those out efficiently.
Knock on wood, there have been no major hiccups so far, and we'll start pulling all of these threads together in the coming weeks as our beta build comes together for testing.
As always, Kentyrr and I are grateful for the support we receive from you, and look forward to the Chapter 2 launch with every bit as much enthusiasm as our fans!