Why not make the backgrounds high poly too since you guys got the equipment for it or does it take too much time up?You must be registered to see the links
Happy Sunday everyone!
Work is proceeding apace on the chapter 1 update. Kentyrr and I have been focused on the middle section of the update with a ton of progress, especially in art as our render factories have begun kicking out images at an amazing rate.
We have two more scenes to complete before our beta 1 is released to testers!
There does remain a bug in the current version of DAZ which is causing us some headaches with specific scenes: In short, iRay crashes if a plane intersects another object. We use planes for billboard crowd assets and weather effects, and some Chapter 1 scenes absolutely require them. We're hoping the bugfix arrives in relatively short order.
Right now, Chapter 1 sits about about 66% of the Prologue images and with the remaining scenes, we expect it to be somewhat larger than 0.1.
EviteGames has been kind enough to work out a gallery feature which we plan to implement in 0.2 as well!
Thanks everyone for your patience as we work to bring the new episode to life!
Our new rigs are up and running, and integrated into our workflows now. Kentyrr is posing about 3-4x faster than before, and I'm rendering the finished work at about the same improved rate. This means good things for our production cycles going forward.
This did, unfortunately, come at some short-term cost to our development cycle this time: We probably lost two weeks synchronizing libraries again and getting many gigabytes of assets and development material transferred properly between systems.
In other news, we see there already ports of the prologue that fans have made for the Android Platform and even a Russian translation!
We'll make another dev update after we receive feedback from our beta testers in in the next week or two.
Those of you who were left a little cold with the prologue ending with a loss will be happy to learn that Chapter 1 will end on a very different note.
In the meantime, happy holidays everyone! We'll post another update soon!
It would look realistic if there were trees on those mountains and the sky being bluish white like winter rather than warm yellowish sunny like but i'm sensing a hinting of "chasing literal sunset" if that's so its cool XD
Ugu buddy you're prescient ? Someone's been having too much Spice !! Answering comments before they're posted XDIf it's a lake that is pretty much epped in between a mountain range or something similar like that, it works perfectly fine without any trees at all
And about the colors that's nitpicking on an advanced level, it's just a render ;b
The render per se looks great on one side, on the other it looks wierd. Dont get me wrong i try to explain.
Yeah could do without trees but trees to mask for the transition as there are no shore or banks that kinda makes it unrealistic i'm guessing the render is mostly photoshoped together of different scenesIf it's a lake that is pretty much epped in between a mountain range or something similar like that, it works perfectly fine without any trees at all
And about the colors that's nitpicking on an advanced level, it's just a render ;b
Extrapolating on the story foundations built, the central plot arc appears to be the MC's total emotional dependency on Jaye - and emotional dependency is what it is. Wasting 7 years of his life and throwing away a full scholarship to Stanford over a heartbreak? Dude!!! At times playing the intro, I honestly felt like I was Joey futilely trying to direct a Ross MC :There is one linear central plot. There are multiple arcs within that plot, but the arc the player chooses will change how the central plot is resolved.
I think the use of the word trust is misplaced there MrF.That Joey... Always so eloquent
As for the rest of what Darkmetal said, I agree... I expressed that before and the "discussion" on here afterwards is exactly why this game isn't featured in my signature. Essentially, I am not confident that the game won't be exactly what you and I fear it will be - a game about a guy who is hung up on a girl and everyone else he meets is not as developed and important as that one girl. I need to see a few updates where the MC isn't just having casual sex with women but is able to meet and have an actual relationship with someone besides the control freak before I trust the developers.
You beat me to it. Got bothered by how this was phrased too.I think the use of the word trust is misplaced there MrF.
Just because it might not be what you would like it to be is no reason not to trust them is it. it is their story to tell after all and it will either appeal to you or it won't.