You must be registered to see the links
This last weekend, Kentyrr was prolific, generating almost 80 renders for Chapter 1! I'll be folding these into the game tonight and looking for image gaps that would require supplemental art. Then we'll start working on the first of this episode's "big scenes."
My intent is to have to chapter playable up to the current art either tonight or tomorrow AM so we can release our first beta after this next scene is complete.
While the DAZ Studio bug that is causing us some issues with certain scenes has not been resolved, we've identified a few workarounds so we are not waiting on the software to catch up to our new hardware.
Shortly after Chapter 1 release, we will look at hosting another livestream as well, as we're sure there will be a lot of questions.
We're grateful for your continued support as we tear into the back 40 of this episode!
Your patience will hopefully pay off, as we're already nearing the total art count for the Prologue and we're only 2/3rd of the way done with the chapter. This is going to more content by all accounts than the last epsiode!
One other quick note...We've taken steps to reduce the image size with no visible loss of quality in the upcoming chapter, so in spite of the greater playtime, the overall file size may actually be smaller than the original prologue which used lossless .webp.