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Rehwyn

Engaged Member
Apr 10, 2024
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Well I was mostly speaking in terms of gameplay, yes, because it IS a game... "devs" need to think about that kind of thing, you can't just put choices that hint towards something and then do something completely different, that's disrespectful of people's time.
I think I often have a different perspective here from others. While technically a game, I usually view AVNs more like "choose your own adventure" novels. So I tend to care more about narrative than gameplay structures. It's one reason I rarely play any sandbox AVNs and often skip minigames when given the choice.

Anyways, the topic was discussed to death when Chapter 9 came out, so I won't go on more about it.
 
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alain8891

Member
Dec 18, 2023
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I think I often have a different perspective here from others. While technically a game, I usually view AVNs more like "choose your own adventure" novels. So I tend to care more about narrative than gameplay structures. It's one reason I rarely play any sandbox AVNs and often skip minigames when given the choice.

Anyways, the topic was discussed to death with Chapter 9 came out, so I won't go on more about it.
Seems like you and I look out for the same things in AVNs. Probably why we also share the same feelings towards Chasing Sunsets...
 
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