Hey fellow tribe enjoyers
I have my own contribution to make to modding/hacking of the breeding minigame after I saw the other versions here. I've made the capture the flag version people were talking about, where no bars are locked and it is possible to swing it back the other way to create a sort of tug of war scenario.
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So to follow in theunkownthird's steps (big thanks for getting this started btw) and explain what changed:
- Working from the modified version, I have essentially made it an 'equal version', no one has an advantage over the other in terms of bonuses. Both side use the same calculations, with the same progression steps
- There is no longer a lock on the odds bar, it can be swung back by either parties irregardless of where it is on the track, with the person currently in the lead being more likely to get a instant fertilization by the background calculations if they decided to go for another round.
- Only when the odds bar on right is in either of the ends is a girl considered claimed by the respective person. If a girl was previously claimed by you and the other party shoots their load, the bar will shift again and the game will consider them to be unclaimed again.
- The game still ends when all of the girls are considered to be claimed by someone, regardless of the score. (So the girls don't need to all be claimed by the same person before the game ends)
- There is a base 10% chance of instant impregnation. As theunkownthird explained, the bar on the right is meant to represent your chances of claiming not your progress, thus also behind the scenes the calculations happening favor the one who already interacted with the girl in the first place. Meaning that now if you want to claim a girl back the odds are really against your counter-fertilization shots and you will sit there spamming Z/Enter for a long time to get that bar back up. To sort of remedie this I introduced the base 10% of the bar flipping sides(might up this further in a next version)
- The Futa will move to any girl that is not claimed by them and not currently being used by the shota.
Some quick thoughts from my side on the current state of the game:
Comperatively, Its really slow now due to odds being stacked against you when the other party is in the lead, if you want to counter-claim a girl you need to go quite a few rounds until the odds are good enough for you to score an instant 100%. This combined with the Futa not having any form of inteligent AI, which leads to them just decreasing one of your claims by 15%, then moving to a different girl and losing the advantage they just created, can mean you have to spend a while until every girl is claimed properly. I think this is probably why the game was designed in the way it was (Which I think was already really well done), to prevent the game from dragging on and losing the tension/urgency it had.
Also it becomes really difficult to spot who is claimed and who isn't, as usually everyone will be seriously overflowing with cum towards the end. So unless you know the character sprites and their positions by heart then its a guessing game.
There are a few more ideas and bugs I need to clear out, but I have run out of time for today and already wanted to get a version out to see what others thought and if there are potentially more ideas to incorporate. I would've loved to spend a little longer on modifying the game as I think I can solve the slowness issue by either changing the calculations to speed things up a bit and make lucky shots more common. Or I could change the progression bar to be based on the cum is already in there (how many times either side interacted) and do a chance roll based on those odds. Or putting a timer on the game, so the urgency aspect is retained from the original.
A few bugs I already noticed:
- There is an extra cursur appearing on the minigame itself in the middle of the actionbar
- After a while the BGM cuts out
- The icon in filemanager is gone
I will upload a fixed version later, but since I have not interacted with these system I have no clue why they are suddenly acting. Feel free to let me know if you encountered any more!
Also i'm not guaranteeing anything regading stability or other unforseen bugs.
So yeah let me know what you think and if you have other ideas!