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Feb 19, 2021
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Windows 11 does seem to have issues with a lot of games. Sometimes it can be fixed by something as simple as making the game run in fullscreen rather than a window (which is why I asked if the version I made from you opened in fullscreen or not), and sometimes it might need people to download fixes or programmes seperate to the game (which I wouldn't be able to help with unfortunately).

The game is running, as the background music is on. So it's likely a video issue of some sort. I'm happy to make custom versions of the game with different settings, resolutions, etc for you to get around issues, but I'd need to know what you've already tried to do.

- Do other Rpg Maker games work for you?
- Are there any other issues with different games?
- What do you mean by "bloated" your Windows?

If anybody else has had similar issues with RPG maker games on Win 11 please let us know :).

Thanks.
- other rpg maker games work fine
- no not frankly at the moment
- here's a demostration of what im saying
 

Garystains

Member
Nov 2, 2021
176
232
95
- other rpg maker games work fine
- no not frankly at the moment
- here's a demostration of what im saying
Then what did you mean by "im having bad luck everywhere since i have bloated my windows"? It sounds like it has made some things not work? From the video it looks like that process removes a lot of different things from your PC by running a code to remove different apps

When I do the next update, I'll make a version for you with as many plugins and features stripped out as is possible. Things like the quest log, the extended menus, the "skip text" feature, the crafting, etc. In case any of these are clashing with your PC. The game will still function without them. If that doesn't work then I'm not sure what else to try with the information you've given.

Hopefully that will help :).
 

Pallazzo

Newbie
Apr 26, 2020
50
57
158
I played a little bit after the hotfixes, and it's much better now, nice one dev! Quality of life changes and bugfixes really make all the difference. I did encounter a few minor bugs here and there, I'll write them down next time and share it here.

In addition to having sexual stuff and scenes, I love the focus on physical domination, fights, and ballbusting.

Curious, will there ever be an instant defeat move with a special scene if we make all the wrong choices or fail to counter? Similarly, will there ever be a game over scene if we screw something badly, or get beaten up badly in a fight?
 
Feb 19, 2021
103
39
152
Then what did you mean by "im having bad luck everywhere since i have bloated my windows"? It sounds like it has made some things not work? From the video it looks like that process removes a lot of different things from your PC by running a code to remove different apps

When I do the next update, I'll make a version for you with as many plugins and features stripped out as is possible. Things like the quest log, the extended menus, the "skip text" feature, the crafting, etc. In case any of these are clashing with your PC. The game will still function without them. If that doesn't work then I'm not sure what else to try with the information you've given.

Hopefully that will help :).
oh well *sigh* that sucks well i'll be deleting them.
 

Garystains

Member
Nov 2, 2021
176
232
95
I played a little bit after the hotfixes, and it's much better now, nice one dev! Quality of life changes and bugfixes really make all the difference. I did encounter a few minor bugs here and there, I'll write them down next time and share it here.

In addition to having sexual stuff and scenes, I love the focus on physical domination, fights, and ballbusting.

Curious, will there ever be an instant defeat move with a special scene if we make all the wrong choices or fail to counter? Similarly, will there ever be a game over scene if we screw something badly, or get beaten up badly in a fight?
Hi, thanks :). I'm glad you're enjoying it!

Please do post any bugs you find. I'm working through the list ahead of the next update in a few days.

There will be instant KO moves. I'm currently working on a fight that will introduce "Grabs". Where an enemy grabs you and does different (Potentially branching) moves to you. They will last 3 - 4 turns with QTE's to escape (Easy ones this time though I promise!) and a different move each turn. Most of these will do medium damage over the course of the Grab, so aren't too dangerous. However with area bosses and other dangerous characters, failing all the escape attempts would be an instant KO.

As for the game over. I wasn't planning on a "Game Over" state... However the update I'll be working on after the "Gym" will include a "dungeon" you can be taken to if you lose a fight.

Thanks again :).
 
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utka227

New Member
Feb 12, 2025
1
0
1
what is the difference between folders in the archive? and what to do on the quest DNa extraction?
 

Garystains

Member
Nov 2, 2021
176
232
95
Hi. On the DNA extraction quest you can interrogate Amnesia (if you captured her). That's all for now as the quest will take place over a long time and only a very early version of the game is out so far. I'll be trying to bring lots of updates over the coming months to expand the content.

Do you mean the folders on Google Drive and Mega? There should be one FULL zip of the game and several Smaller SPLIT zips for people who prefer to download over several files. So download either the one FULL file, or all teh SPLIT files. The other folders are just older versions of the game :).
 
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herobb2

New Member
May 7, 2025
8
6
3
Hi. Thank you for the feedback :). Please do keep posting bugs on here! I really appreciate them all. This is my first game so I'm learning as I go along. The game is also using dozens of plugins to make RPG Maker capable of doing the things this game requires, so there are a number of things that can go wrong, and people's feedback is helping me find and fix them!

I'm sorry that your save is still showing Day 6. I've tried to make it so saves can be persistant throughout updates, but it does mean that old bugs can slip through. The bug was tied to the "Cum Resist" move. Where using it was setting the "Day" variable to 5 (so it moved to day 6 the next morning). So if you had already used that on your save, then that will be locked in. It's interesting what you said about it going back to "Day 1 Tuesday" before. I'll look further into it again. Hopefully the dog and Aika quests will still go as planned. Please let me know if not.

The green skirt battle background, fire, and armor things are all bugs, which I've fixed now so should be ok for the next update.

The settings issues may be tougher as they are linked to a plugin. But I'll look around and see what I can do.

Thank you again :).
In that case I'll keep posting any bugs I find here! Thanks for continuing to work on your game. The Aika quest and the dog quest still worked, even though I skipped day 2-5. It took a couple days for the other men to show up to be rescued, but seemed to be normal other than the day number glitch. Every day still counted up by 1.

Bugs I found:
1) Not Sure If Bug (NSIB): When I lose by cum, is it supposed to auto-advance to the next day? If so, maybe mention that in the tutorial screen, because right now it feels like you get three losses per day via HP going to 0, but instantly advance when you cum.
2) The default name that came up in the beginning of the game for the hero was John (version 0.012), so I just kept it. But I think you were thinking of naming the hero Barry? It's in the files lol. But there's also a bug where if you lose to Aika through FJ, the text that is shown in the aftermath names the hero as Barry instead of The One or whatever name the player entered in the beginning.
3) The icon for "agility factor" is shown as DEF in the willpower submenu. (When you apply it to yourself the buff icon is shown correctly as AGI).
4) NSIB: When I use Strength Factor, I have to select The One to use it, instead of it autocasting on myself like when I use the other two buffs. I noticed that Strength Factor is set as Target: 1Ally instead of Target: user.
5) When fighting Emma, if I am knocked down, she can still use her boob job move. I don't see any of the animations or scenes, but hear the sounds. Then if I successfully resist climax (the QTE shows up), the scene transitions to the normal fight screen with me standing up, but Attack is greyed out and Technique only allows Standup and surrender.
6) When I resist a BJ from Patricia, when we transition back to the normal fight screen, she gives an extra one looool. It's very nice of her but prob a bug because it doesn't make me do another resist QTE and just proceeds to the normal fight progression (i can't remember if it took off more WP or not but it may have).
7) Kylie's booty dance doesn't have a press shift to skip. Also, if i choose cum when she's doing her ass grind, the final AG4 seems to want me to press shift to skip twice.
8) Sometimes when I get distracted, and then ballbusted, the distraction debuff icon goes away, but I don't think the game fully knows it because I can still access the "focus" willpower (in-battle and out-of-battle in the menus). This happened with getting slide-tackle-ballbusted by Aika.
9) Similar to above, whenever there's a fight with trendy woman + one other woman, her kiss distraction seems to last an extra turn (i.e. the distraction doesn't turn off when she uses kiss again to knee me in the balls). So when she uses kiss a third time, I get kneed in the balls again even though the debuff icon isn't there. (I don't mind getting suprised by another ballbust though lol)
10) Related to above and NSIB: Using Focus seems to be a free turn? Whenever I use focus I can just go again right away. Maybe my agility is really high?
11) NSIB: When I get knocked down I can still use Willpower moves to hurt the enemies. I hear the animations going off and the sound of damage being dealt but don't see the animation or damage numbers come up. I think I may have even beaten Aika while knocked down lol.
12) Regarding the kylie dog quest: After I beat her, she walks off, I talk to the dog, but then the dog remains on screen. If I talk to the dog again, Kylie comes back and starts the whole beginning dialogue again (as if I was just starting the quest/scene again for the first time, but she walks into the screen to the right of the alleyway, kinda in line with the position that the hero was stuck in during a bug that you've since fixed (The bug was due to the map size reduction)). Exiting the screen and coming back, the dog disappears. Talking to the kid before going to the board, he says he's happy the dog is back, but the dog doesn't appear. After turning in the quest at the board, the dog is still not there, but appears suddenly after you talk to the kid again.

I think that's all I can find for now. I really enjoyed the new Aika scenes. I think she's my favorite so far because she seems so sweet and innocent so Barry lets his guard down around her and his balls pay the consequences looool. Some easier QTEs to avoid ballbusts or escape holds/grabs that lead to ballbusts, to focus from distraction, or to recover from ballbusts would definitely make it more immersive for me. But I know those things are hard to implement and take lots of time. Keep up the good work! Can't wait for the next update.
 
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Garystains

Member
Nov 2, 2021
176
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In that case I'll keep posting any bugs I find here! Thanks for continuing to work on your game. The Aika quest and the dog quest still worked, even though I skipped day 2-5. It took a couple days for the other men to show up to be rescued, but seemed to be normal other than the day number glitch. Every day still counted up by 1.

Bugs I found:
1) Not Sure If Bug (NSIB): When I lose by cum, is it supposed to auto-advance to the next day? If so, maybe mention that in the tutorial screen, because right now it feels like you get three losses per day via HP going to 0, but instantly advance when you cum.
2) The default name that came up in the beginning of the game for the hero was John (version 0.012), so I just kept it. But I think you were thinking of naming the hero Barry? It's in the files lol. But there's also a bug where if you lose to Aika through FJ, the text that is shown in the aftermath names the hero as Barry instead of The One or whatever name the player entered in the beginning.
3) The icon for "agility factor" is shown as DEF in the willpower submenu. (When you apply it to yourself the buff icon is shown correctly as AGI).
4) NSIB: When I use Strength Factor, I have to select The One to use it, instead of it autocasting on myself like when I use the other two buffs. I noticed that Strength Factor is set as Target: 1Ally instead of Target: user.
5) When fighting Emma, if I am knocked down, she can still use her boob job move. I don't see any of the animations or scenes, but hear the sounds. Then if I successfully resist climax (the QTE shows up), the scene transitions to the normal fight screen with me standing up, but Attack is greyed out and Technique only allows Standup and surrender.
6) When I resist a BJ from Patricia, when we transition back to the normal fight screen, she gives an extra one looool. It's very nice of her but prob a bug because it doesn't make me do another resist QTE and just proceeds to the normal fight progression (i can't remember if it took off more WP or not but it may have).
7) Kylie's booty dance doesn't have a press shift to skip. Also, if i choose cum when she's doing her ass grind, the final AG4 seems to want me to press shift to skip twice.
8) Sometimes when I get distracted, and then ballbusted, the distraction debuff icon goes away, but I don't think the game fully knows it because I can still access the "focus" willpower (in-battle and out-of-battle in the menus). This happened with getting slide-tackle-ballbusted by Aika.
9) Similar to above, whenever there's a fight with trendy woman + one other woman, her kiss distraction seems to last an extra turn (i.e. the distraction doesn't turn off when she uses kiss again to knee me in the balls). So when she uses kiss a third time, I get kneed in the balls again even though the debuff icon isn't there. (I don't mind getting suprised by another ballbust though lol)
10) Related to above and NSIB: Using Focus seems to be a free turn? Whenever I use focus I can just go again right away. Maybe my agility is really high?
11) NSIB: When I get knocked down I can still use Willpower moves to hurt the enemies. I hear the animations going off and the sound of damage being dealt but don't see the animation or damage numbers come up. I think I may have even beaten Aika while knocked down lol.
12) Regarding the kylie dog quest: After I beat her, she walks off, I talk to the dog, but then the dog remains on screen. If I talk to the dog again, Kylie comes back and starts the whole beginning dialogue again (as if I was just starting the quest/scene again for the first time, but she walks into the screen to the right of the alleyway, kinda in line with the position that the hero was stuck in during a bug that you've since fixed (The bug was due to the map size reduction)). Exiting the screen and coming back, the dog disappears. Talking to the kid before going to the board, he says he's happy the dog is back, but the dog doesn't appear. After turning in the quest at the board, the dog is still not there, but appears suddenly after you talk to the kid again.

I think that's all I can find for now. I really enjoyed the new Aika scenes. I think she's my favorite so far because she seems so sweet and innocent so Barry lets his guard down around her and his balls pay the consequences looool. Some easier QTEs to avoid ballbusts or escape holds/grabs that lead to ballbusts, to focus from distraction, or to recover from ballbusts would definitely make it more immersive for me. But I know those things are hard to implement and take lots of time. Keep up the good work! Can't wait for the next update.
Hi :). Thanks again for the feedback!

I'm glad you liked the Aika quest :). It was fun to write! It was supposed to be a quick fetch quest but I got carried away and did two solid days of rendering on it instead!

I'll look into changing up the QTE's and making ballbusts more immersive in the near future. I'm just trying to get the Gym update finished, then I can take a breath and look at some mechanics.

Thank you for the list of bugs :).

1. This is intentional. You're supposed to end the day after being made to cum once. Which is why conserving willpower is important :). Thank you for mentioning it though, as I forgot I'd taken out the tutorial. I've changed it so it should appear before the Amnesia fight.

2. Thank you, I've fixed those lines! Yes, it was Barry in a previous iteration (Back when it was a spy game :p), so all the character files for him are still named Barry :).

3, 4, 5, 6.. Fixed these now, thank you!

7. Kylie's booty dance is just a one time video. So doesn't repeat. It was the first one I made (You can tell by the lower quality!) so was going to revisit it at some point to make it better! I've fixed the repeating AG4 though :).

8. 9. I've fixed these now too, thank you!

10. This is because how RPG maker runs it's fights. It's the same with stand up. Moves are decided at the beginning of the turn, so you would focus / stand up, then they would do a ballbust / down move on you. So I've made it seal their move for a turn. So yes, in effect it is a free turn :).

11. This is intentional too. Though now there's a damage move associated with willpower I need to look again at how it balances! I didn't know you couldn't see the damage though. So I'll look at that as well :).

12. I'll look into this one this evening. Changing the map size did change A LOT of things, so this is probably one!

Thank you again :).
 
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smileplz41

Newbie
Dec 18, 2019
28
32
136
Found a bug; First time Trying to talk to Archie, as soon as I do, the main character sprite is moved to inside a wall on the right-side building and cannot move.
 

Garystains

Member
Nov 2, 2021
176
232
95
Found a bug; First time Trying to talk to Archie, as soon as I do, the main character sprite is moved to inside a wall on the right-side building and cannot move.
Hi, thanks for this. Have you downloaded the hotfix? (In the Mega & Google Drive folders). This should fix that, and a few other bugs.

If it doesn't then let me know! :).
 

smileplz41

Newbie
Dec 18, 2019
28
32
136
Hi, thanks for this. Have you downloaded the hotfix? (In the Mega & Google Drive folders). This should fix that, and a few other bugs.

If it doesn't then let me know! :).
That fixed it. Sorry, I didn't know there was another hotfix.

fyi, the scene is playable now, but the Kylie sprite stands on the same grid location as the MC sprite if you talk to the dog from the front.
 
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herobb2

New Member
May 7, 2025
8
6
3
Hi :). Thanks again for the feedback!

I'm glad you liked the Aika quest :). It was fun to write! It was supposed to be a quick fetch quest but I got carried away and did two solid days of rendering on it instead!

I'll look into changing up the QTE's and making ballbusts more immersive in the near future. I'm just trying to get the Gym update finished, then I can take a breath and look at some mechanics.

Thank you for the list of bugs :).

1. This is intentional. You're supposed to end the day after being made to cum once. Which is why conserving willpower is important :). Thank you for mentioning it though, as I forgot I'd taken out the tutorial. I've changed it so it should appear before the Amnesia fight.

2. Thank you, I've fixed those lines! Yes, it was Barry in a previous iteration (Back when it was a spy game :p), so all the character files for him are still named Barry :).

3, 4, 5, 6.. Fixed these now, thank you!

7. Kylie's booty dance is just a one time video. So doesn't repeat. It was the first one I made (You can tell by the lower quality!) so was going to revisit it at some point to make it better! I've fixed the repeating AG4 though :).

8. 9. I've fixed these now too, thank you!

10. This is because how RPG maker runs it's fights. It's the same with stand up. Moves are decided at the beginning of the turn, so you would focus / stand up, then they would do a ballbust / down move on you. So I've made it seal their move for a turn. So yes, in effect it is a free turn :).

11. This is intentional too. Though now there's a damage move associated with willpower I need to look again at how it balances! I didn't know you couldn't see the damage though. So I'll look at that as well :).

12. I'll look into this one this evening. Changing the map size did change A LOT of things, so this is probably one!

Thank you again :).
Awesome! Thanks again for all the work you put in. I found another bug and I'm not sure if anyone mentioned it, but on subsequent days when I go back to see Emma, Mr. Weaver is there again, and he says the same thing as he did after I told Emma not to stick anything in him loool. But when I talk to Emma, she talks as if I already beat her (which I did on the first night). Something like "i can't believe you let him go" or along those lines, kind of as if Mr. Weaver wasn't there? Also, the quest for Mr. Weaver branches depending on what you chose to do, so one of the branches has a checkmark for me and the other one is just unfulfilled, even though the quest itself is marked "complete." Maybe this has something to do with the bug? Mr. Weaver is in Civic district and also in downtown at the same time for me right now.

Anyways, I look forward to the gym update and anything else ballbusting-related that you cookup in the future :) I might start a new game to see if I can find any other bugs for you.
 
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tamzarian

Newbie
Mar 29, 2018
44
64
202
i love the game, its fun and kinky and the combat mechanism are great. The only thing i don't like is the map : Where's the party in the northeast part of downtown ? What northeast, i only got access to east and west, it seems very linear to me. Maybe i'am not good with map :)
 

Garystains

Member
Nov 2, 2021
176
232
95
i love the game, its fun and kinky and the combat mechanism are great. The only thing i don't like is the map : Where's the party in the northeast part of downtown ? What northeast, i only got access to east and west, it seems very linear to me. Maybe i'am not good with map :)
Hi. Thanks for the feedback :).

The game is still in very early development. That line refers to Patricia and Emma. The "Downtown" map used to be just one huge map, so that line is left over from then. I'm happy to change it to be clearer.

The plan is to introduce a new area (following the road exiting the map to the north near them) which will be the "Red Light District", where the REAL party is. Though I haven't got that far yet! :).
 

tamzarian

Newbie
Mar 29, 2018
44
64
202
thanks. I have now reached this point in the game and i understand that this part of the town is in the future updates. it looks promising.
 
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Omeganiferous

New Member
Dec 18, 2018
11
7
46
Hiya, just tossing in to say that I really like the game, especially the combat system.

I would really enjoy some traditional bad endings, or playable bad endings as the game progresses. I am aware this is not a popular take, but i find they add more stakes and variety. If I could influence the direction in any way, it would be to consider those at some point.
 

Garystains

Member
Nov 2, 2021
176
232
95
Hi. I'm glad you're enjoying the game!

It's still early days yet, but as it gets further along and more of the story develops, I'll start thinking about multiple endings and different outcomes for the game :). I have a few early ideas, but anything can change over the course of development!

Individual stories could certainly have different outcomes. Which men get saved, which women you side with in their individual stories (which will start to cross over as the game goes on), etc.

Thanks again.
 

ololo17131713

Newbie
Apr 19, 2022
17
22
102
Finally! A great ballbusting-related game! It would be great if women remembered all the times they ballbusted you and then mocked you by saying that. Or any other thing like kinda breaking balls reputation which will affect on you in some way
 

tfrddtf

New Member
Mar 30, 2023
9
3
39
Getting an error why I try go through to intro for a new game 'Error
Uncaught TypeError: Cannot read property 'x' of null'
 
4.50 star(s) 12 Votes