Why bother adding in a pregnancy mechanic if there's no plan on implementing it into just about anything in the game? It's been what, almost a half a year since "pregnancy was added" and there's still only like two events relating to it. When I was 17, I made a fully functional city, a large swathe of world map with multiple locations, and multi-pathed questlines for a dozen NPCs in an old RPGMaker, in less than 2 months, I even had custom music and art I worked on for it (This was just a generic fantasy rpg I was working on). What's taking so long at $11,000 a month?
If it's this easy to make money with minimal effort, I wonder why I've been doing what I've been doing all this time.