Alright Heath let me ask you a couple of things.
First off why did it take 3 years for you and the team to learn the dungeon wasn't going to work? This is 3 years of wasted effort not to mention you have 0 workable dungeons because of this and a ton of wasted time for the programmers having to fix bugs for something that won't even be usable anymore. This should have been fixed a year ago this is incompetence to the fullest degree especially for a so called group of "veterans".
Because we've spent less than maybe 100 hours total on dungeons in terms of programming according to Kodex. The vast majority of work in the game has gone into the farming, breeding, traits, inventory, time, pathing, and combat systems. For reference, 166.6666666 paid hours per month (8 hours, every 5 days, making 40 hours a week, and then a little extra to bring the pay cap up to $3000.00 USD per person) per person. Dungeons represent an area that has -always- been very glossed over in terms of work put into them because 90% of the coding work on them has been Kodex making bounding boxes I believe.
Kodex should be making an account soon to answer any programming questions.
Ursa has been the one working on combat, and working on it exclusively.
Second why is S-Purple reworking character art? This is another problem that breeding season had where S would redraw character art and it would need to be re animated several times over. He's wasting time considering he had to hire another artist for tile assests because your group is so far behind. Having over a 100 characters is not a selling point, Undertale and Indivisible both are indie games with less and have better characters.
Actually most of his work is on the tile rework himself, while Atnas is still on standby for assisting with touchups, the primary tile reworks and dungeon redesigns (which should be public on our patreon by now) are all Spurple.
To answer your actual question though. Both me and Dieselbrain sit down with Spurple any time he wants to redesign a character from scratch and have him break down to us what is wrong with it and what has to change. Then we work with him on whether or not it simply needs to be touched up, which has happened with several characters. In many cases what happens is that he uses his unpaid free time to work on them on the side (he tends to work anywhere between 12 and 16 hours a day, 7 days a week, no, nobody on the team is happy with this but short of flying to Israel and babysitting him there's not much we can do), and then he's 90% done he uses a few paid hours to finish it up.
The game is as someone said before "a mile wide and an inch deep" there is a bunch of features but little depth to them. For starters the RPG style combat lacks any thought its just atk and heal no planning nothing, farming lacks compared to dedicated farming games, breeding is great but you guys still refuse to acknowledge it in game. All these features ended up bloating the game the exact opposite way of BS.
Because when you build a game you get the features functioning and THEN add depth. We want to have all the features in before we start really messing around with expanding them and giving them greater depth. If you try to do both then you inevitably end up fucking up hardcore and having twice the number of bugs you have to fix, or obscuring the bugs entirely. So better to build a skeleton THEN lay down the meat and muscle on the bones, rather than trying to do both at once.
Going into the games writing who wrote this? The writing feels like a nintendo game rated "E" for everyone this is a porn game no matter how you spin it. There are no swears in game the last time i played it which seems weird for something intended for adults. I remember you stating that at some point you were looking to include smut writing, but obviously a lie.
Several different people overtime. And 'looking to' does not mean 'absolutely will'. It's still on the agenda but at this rate will probably be added as a free update paradox style along one of the DLCs we'll be making after the full release of the game. There'll be more smutty writing when the actual romance sequences go down obviously, and the intent for what we were 'looking' to add was more like 'The Argonian Maid' only fully explicit, books you could pick up in the game. They still might make it into the final release but it's by no means garunteed, nor has it ever been.
I highly doubt the game is coming out next year especially since you are still so far behind between the remaining dungeons that need to be drawn, the cities still need to be finished, story elements, and game balancing this game is at least 2 years away from being done and im sure you're here to put out fires before they start.
If we are we are. I hope you're wrong but I can't garuntee that you aren't. I've sure as fuck been wrong before in our timeline and goals, I was the one who set our original 2 year dead line and boy howdy did I screw up -that- prediction.
His intention here is to properly "educate" US because of SO many disinformation going around... meaning debunk easy questions and spun other events as us just not understanding their work and slander/trolling while ignoring the harder questions and direct questioning
Did you actually read the post that I cited as getting me to actually subject myself to this? Did you actually read my response to it? It's back on page 91 if you need a refresher on what people were saying about our income levels and patronage. You can be snide all you like but there was some blatant bullshit being spread around here.
But please, ask me the 'hard' questions if you like. So far I've been answering all of the ones thrown at me, and you're welcome to throw more.