Yorma86

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Apr 23, 2021
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it has to do with what you set her as, if you tell her she can do what she wants you can get that scene when you take a walk.
mine wasn't set to "full" that was the issue. And even if I changed the value to full the game refused to acknowledge it, thanks to how the dev codes his game to be unnecessarily well cheat unfriendly.
On purpose or not, it's the result of his doing. I'm sure a lot of devs want to know how lol. This one is the only one I've seen successfully doing that. I've never come across a game I can't change values in.
Maybe I should sell courses on how to do this :BootyTime: it wasn't on purpose, but maybe I can turn it into something good.
 

Yorma86

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Apr 23, 2021
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Is it possible to get a new version of the Hotfix 3?
Getting looped at the Anna Event..
That has been popping up a lot more now for some reason.. I'll upload a hotfixed version tomorrow that will disable the crashing part, and fix some minor things.

You will have to delete your persistent file and autosaves, but it should work.
 

Jack'son

Member
Dec 16, 2020
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got it working for me. finished her witch ritual then you ask her to a date to the beach and wait and the guy will show up. After say you thought she would like it then the next time you go repeat and you'll get the scene
Was that after giving her two books?
 
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RottenPlum

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Jun 17, 2017
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Seems like something had turned off Anna's church routine, so she stopped going there. I'm not 100% sure what, but it could be one of my scripts that turn off routines temporarily failed to turn it back on. Or RenPy rollback is handling objects in a weird way again.

Anyways, I made a quick fix to the game where it should now detect if the church routine has been turned off without a good reason and turn it back on. It's not in the public version yet, but here's a save for you where it's enabled again.
Thanks, it works now, however now i can't find Anna in freeroam anymore to interact with her for a few weeks, probably tied to your fixing of her not appearing in the church. Just wanted to report so you can hopefully fix it in next updates. Nothing urgent as i've already saw all beach events with her (it required raising exhibitionism as well as lust and corruption for all beach events to trigger).
 

Jack'son

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Dec 16, 2020
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Could someone explain how to set a value with the console for a save formatted nat_quest > currentStage? It would solve a problem for me.
 

Yorma86

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Apr 23, 2021
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Could someone explain how to set a value with the console for a save formatted nat_quest > currentStage? It would solve a problem for me.
I'm not 100% sure if it works, since I haven't tried these in the console myself, but you could see if this works:
questLog.QuestJumpToStage(natalie, #)

Just replace # with the ID of the quest stage you want. This might break stuff though, so use at your own caution.
 

Jack'son

Member
Dec 16, 2020
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I'm not 100% sure if it works, since I haven't tried these in the console myself, but you could see if this works:
questLog.QuestJumpToStage(natalie, #)

Just replace # with the ID of the quest stage you want. This might break stuff though, so use at your own caution.
Thank you very much. I will give it a try after making a save.
 

Pr0GamerJohnny

Devoted Member
Sep 7, 2022
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it has to do with what you set her as, if you tell her she can do what she wants you can get that scene when you take a walk.
mine wasn't set to "full" that was the issue. And even if I changed the value to full the game refused to acknowledge it, thanks to how the dev codes his game to be unnecessarily well cheat unfriendly.
On purpose or not, it's the result of his doing. I'm sure a lot of devs want to know how lol. This one is the only one I've seen successfully doing that. I've never come across a game I can't change values in.
that's likely because _beachguy2 is just a temp variable assigned during event, you gotta change the thing it's referencing.

Sidenote for Yorma86 - while I realize it's otherwise avoidable through the choice menu, it seems real weird Samantha's event at the clothing shop isn't conditional on the bbc stat, particularly because the scene is done in a way which would very much appeal to fans of that stuff, or very much not appeal to dissenters like me heh. It'd be like having a scene where a girl steps on mc's face in heels, yet it doesn't check a 'femdom' stat. :LOL: I'd assume most players into that stuff would already have the appropriate stats.
 
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MasterGamer1234567890

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Oct 25, 2022
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it has to do with what you set her as, if you tell her she can do what she wants you can get that scene when you take a walk.
mine wasn't set to "full" that was the issue. And even if I changed the value to full the game refused to acknowledge it, thanks to how the dev codes his game to be unnecessarily well cheat unfriendly.
On purpose or not, it's the result of his doing. I'm sure a lot of devs want to know how lol. This one is the only one I've seen successfully doing that. I've never come across a game I can't change values in.
Well. In contrast to most other dev's, Yorma86 actually knows how to program, and is using object oriented programming, and arrays, instead of 1000 variables for each character. It of course means that changing the value of a variable often doesn't change anything, as they are often just temp variables. The best way to manipulated this game, is to use console commands and call his functions as he does throughout his scripts.
 

Yorma86

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Apr 23, 2021
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that's likely because _beachguy2 is just a temp variable assigned during event, you gotta change the thing it's referencing.

Sidenote for Yorma86 - while I realize it's otherwise avoidable through the choice menu, it seems real weird Samantha's event at the clothing shop isn't conditional on the bbc stat, particularly because the scene is done in a way which would very much appeal to fans of that stuff, or very much not appeal to dissenters like me heh. It'd be like having a scene where a girl steps on mc's face in heels, yet it doesn't check a 'femdom' stat. :LOL: I'd assume most players into that stuff would already have the appropriate stats.
Yup. That would be something like: Update_Var_For_Char(natalie, "beachguy", #)
And swap # for "full" or "supervision" or None, depending what you want.
 

Badboll

Engaged Member
Aug 29, 2017
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Well. In contrast to most other dev's, Yorma86 actually knows how to program, and is using object oriented programming, and arrays, instead of 1000 variables for each character. It of course means that changing the value of a variable often doesn't change anything, as they are often just temp variables. The best way to manipulated this game, is to use console commands and call his functions as he does throughout his scripts.
Well Knowing how to program and making what to me who doesn't know how to program something that seems needlessly complicated.
While it might even be easier and more efficient, I can't know since I don't know how to program.
And with that said I wouldn't know what to type in the console to change anything. So that doesn't help.
his way off programming makes it user unfriendly. A toggle for it in the journal or through a conversation with the character would be simple and easy. Same for all NTR related things choices in the future. If you want to change what option you want for a girl.
Yup. That would be something like: Update_Var_For_Char(natalie, "beachguy", #)
And swap # for "full" or "supervision" or None, depending what you want.
would be something like that or is that? there is a difference. I can try and see if it works.
It did in fact not work.
1739057812236.png
 
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Badboll

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Aug 29, 2017
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Maybe I should sell courses on how to do this :BootyTime: it wasn't on purpose, but maybe I can turn it into something good.
I wouldn't call it good, it's a bad thing in my opinion, but maybe. Some devs get really mad that it's possible to cheat, I've seen devs on here get super mad that someone made a WT or a cheatmod. Ruining the integrity of their "game"
Those guys would love it.
 
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Pr0GamerJohnny

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Well Knowing how to program and making what to me who doesn't know how to program something that seems needlessly complicated.
While it might even be easier and more efficient, I can't know since I don't know how to program.
And with that said I wouldn't know what to type in the console to change anything. So that doesn't help.
his way off programming makes it user unfriendly. A toggle for it in the journal or through a conversation with the character would be simple and easy. Same for all NTR related things choices in the future. If you want to change what option you want for a girl.

would be something like that or is that? there is a difference. I can try and see if it works.
It did in fact not work.
View attachment 4531237
It's "beachguy2".
 

Yorma86

Active Member
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Apr 23, 2021
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It's "beachguy2".
Ah, you're right. My bad.

I wouldn't call it good, it's a bad thing in my opinion, but maybe. Some devs get really mad that it's possible to cheat, I've seen devs on here get super mad that someone made a WT or a cheatmod. Ruining the integrity of their "game"
Those guys would love it.
Heh, sorry. It just had to be done for me to keep my sanity in a game with so many characters with similar stats.
 

Zbork

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Feb 4, 2018
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I'm aware, heh. It's just quite a big a task for a game with a bazillion renders.
Certainly a lot of renders, but only the key ones (generally, sex scenes) need adding to a gallery. I'd guess you already have the scenes' renders grouped somehow for ease of handling, so it should be mostly a case of saying "run this scene", no?
 

GetOutOfMyLab

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Yup. That would be something like: Update_Var_For_Char(natalie, "beachguy", #)
And swap # for "full" or "supervision" or None, depending what you want.
But back to Johnyy's question... are the stats used at all? It kind of seems like these scenes are just firing by default at this point. If I never level up BBC or cheating... what prevents the scene?
 
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