If Velminth makes the bad decision (as always) of not working with you and treating you badly, I suggest that you still continue the project, with the abandonment of SR, there was a need in people for a game like that, you could look for another artist with a similar style and remake the game, improving the flaws that the abandoned version of Velminth had. It wouldn't be the first game that is a "Remake" of an abandoned game or one with slow development. Good luck on your project.After seeing many such comments, I am more inclined to unfreeze my Unity remake of Saria and attempt to suggest collaboratation (I am programmer, he is arts and plot?) with or hire Velmith as an artist. Last summer, I succeeded in creating nearly 30% of the game mechanics, along with some advancements in UX, animations, and more.
Here is one of the scrapped videos from the Discord server where I demonstrated the new X-ray feature for clothes (coom can now be under clothes) and Saria's poster reaction to stat changes.
When he announced the rework (and later abandoned) game, I lost motivation to complete the "Saria Reclaimed United/Unified" remake in Unity.
Even now, I am not sure how Vel will react to anyone's offer of help. Earlier in the Discord server, he mentioned that some programmers/developers left him with spaghetti code (if, in reality, he did not lie or force them to leave), but he also expressed frustration at having to write RPG Maker code before drawing. \(〇_o)/
I had in plans support of mobile devices, gamepads, single hand mode, some UX fixes, gallery contructor, add localization support and some other things, which I could did from my side as developer/programmer.
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1-2 monthsAight boys start placing your bets on how much time will pass before vel abandons this too
in all point you could just make a game inspire by it, and have artit with similatr art.
thisIf Velminth makes the bad decision (as always) of not working with you and treating you badly, I suggest that you still continue the project, with the abandonment of SR, there was a need in people for a game like that, you could look for another artist with a similar style and remake the game, improving the flaws that the abandoned version of Velminth had. It wouldn't be the first game that is a "Remake" of an abandoned game or one with slow development. Good luck on your project.
ya know, he does come here to read comments doesnt he? know what?
while i kick back and eat some popcorn while reading the MASS ROASTAGE of this poor con-artist bastard
Im going to leave behind a little message for the game dev, in hopes he sees it:
Velminth
if you are reading this
by all means.
prove us wrong
I NEVER actively WISH for the downfall of a game.
I can certainly TELL when one is going to buckle and shatter
but i dont actively wish it to happen, to me, games are art and i always wish to see art succeed...
even if the creator is whiney, unprofessional and all around a complete and utter dick-piston.
good art can come from anywhere
by anyone
regardless of how badly they deserve to be punched in the face and/or kicked in the groin.
so i fuckin CHALLANGE you to prove us wrong
make every single one of us eat our god damn words, its a win win if you do.
you shake off your rep of being a shitty dev
we stop talking smack about you and get a good game out of it.
use SPITE as fuel, tie down your boots and make a good game so you can say "fuck all of you for saying i couldnt"
I will be watching with great intrest to see if you pull it off, or if history repeats itself just as everyone says it will.
Damn, impressive work dude! The main problem of Saria was the dev's lack of experience in coding, he had interesting ideas but always ended being buggy and sometimes unplayable, he says the transition to VN is because the fact he takes too long to draw pixel art but honestly I hardly doubt that, I think he just couldn't handle the spaghetti code he made and remade the entire project just to not deal with the legacy version's bugs. It would be great if Vel agrees working with you, Saria is a far ambicious project but handling all the coding, art, level design, game mechanics all alone is frustrating. He just set the bar too highAfter seeing many such comments, I am more inclined to unfreeze my Unity remake of Saria and attempt to suggest collaboratation (I am programmer, he is arts and plot?) with or hire Velmith as an artist. Last summer, I succeeded in creating nearly 30% of the game mechanics, along with some advancements in UX, animations, and more.
Here is one of the scrapped videos from the Discord server where I demonstrated the new X-ray feature for clothes (coom can now be under clothes) and Saria's poster reaction to stat changes.
When he announced the rework (and later abandoned) game, I lost motivation to complete the "Saria Reclaimed United/Unified" remake in Unity.
Even now, I am not sure how Vel will react to anyone's offer of help. Earlier in the Discord server, he mentioned that some programmers/developers left him with spaghetti code (if, in reality, he did not lie or force them to leave), but he also expressed frustration at having to write RPG Maker code before drawing. \(〇_o)/
I had in plans support of mobile devices, gamepads, single hand mode, some UX fixes, gallery contructor, add localization support and some other things, which I could did from my side as developer/programmer.
View attachment 3508425
Oh man, this is exactly what needed in original game, looking very promising already. Not sure how you going to draw arts if decided to adding something completely new, but wish you succeed. Where we can watch at progress and help?After seeing many such comments, I am more inclined to unfreeze my Unity remake of Saria and attempt to suggest collaboratation (I am programmer, he is arts and plot?) with or hire Velmith as an artist. Last summer, I succeeded in creating nearly 30% of the game mechanics, along with some advancements in UX, animations, and more.
Here is one of the scrapped videos from the Discord server where I demonstrated the new X-ray feature for clothes (coom can now be under clothes) and Saria's poster reaction to stat changes.
When he announced the rework (and later abandoned) game, I lost motivation to complete the "Saria Reclaimed United/Unified" remake in Unity.
Even now, I am not sure how Vel will react to anyone's offer of help. Earlier in the Discord server, he mentioned that some programmers/developers left him with spaghetti code (if, in reality, he did not lie or force them to leave), but he also expressed frustration at having to write RPG Maker code before drawing. \(〇_o)/
I had in plans support of mobile devices, gamepads, single hand mode, some UX fixes, gallery contructor, add localization support and some other things, which I could did from my side as developer/programmer.
View attachment 3508425
That's some impressive work you did here dudeAfter seeing many such comments, I am more inclined to unfreeze my Unity remake of Saria and attempt to suggest collaboratation (I am programmer, he is arts and plot?) with or hire Velmith as an artist. Last summer, I succeeded in creating nearly 30% of the game mechanics, along with some advancements in UX, animations, and more.
Here is one of the scrapped videos from the Discord server where I demonstrated the new X-ray feature for clothes (coom can now be under clothes) and Saria's poster reaction to stat changes.
When he announced the rework (and later abandoned) game, I lost motivation to complete the "Saria Reclaimed United/Unified" remake in Unity.
Even now, I am not sure how Vel will react to anyone's offer of help. Earlier in the Discord server, he mentioned that some programmers/developers left him with spaghetti code (if, in reality, he did not lie or force them to leave), but he also expressed frustration at having to write RPG Maker code before drawing. \(〇_o)/
I had in plans support of mobile devices, gamepads, single hand mode, some UX fixes, gallery contructor, add localization support and some other things, which I could did from my side as developer/programmer.
View attachment 3508425
Can you show me the poll that was about the change to vn?the fact is it was the COMMUNITY that voted for the cards and changes