1.00 star(s) 6 Votes

Sorreah

Active Member
Feb 15, 2023
533
1,366
Beyond the game being broken and preventing me from leaving the tutorial (in two different ways, a loop and a stay stuck doing nothing), this game seems to have a fundamental problem: all cards that stay on the board are only here to give point to your opponent. So, either this CCG (Collectible Card Game) prevent you from building your own deck, or the game will devolve into only playing purple damaging spells, and DPS, that deal enough damage to deal with tanks, give far less points back, and cannot be targeted by tank cards
two things:

1) the other guy was correct, upon winning, press NOTHING. Just wait, and you will advance.
2) That's really not true. I don't really know how to explain it, but the longer a card stays on the field, the more it generates advantage over time if it can attack back (this isn't true for DPS cards, but those exist to force your opponent to waste resources on them). The game actually does play pretty well, however making a custom deck seems out because its quite easy to break.

You generally want to play at a loss at first and make it back pretty easily. The NPC seems programed to throw out their premium cards early, which you can use removal cards to damage them for quite a lot and x3 points. Over all, I guess I'm not explaining it well, but the games fairly intuitive. force your opponent to use the most resources to remove your cards while using the least amount to remove theirs. Eventually because all cards have to be played, knowing when to heal to stall and when to hold cards to damage multiple cards at once is kind of key.
 
  • Like
Reactions: Khaozys Krizalid

dekeche

Member
Aug 5, 2018
131
50
two things:

1) the other guy was correct, upon winning, press NOTHING. Just wait, and you will advance.
2) That's really not true. I don't really know how to explain it, but the longer a card stays on the field, the more it generates advantage over time if it can attack back (this isn't true for DPS cards, but those exist to force your opponent to waste resources on them). The game actually does play pretty well, however making a custom deck seems out because its quite easy to break.

You generally want to play at a loss at first and make it back pretty easily. The NPC seems programed to throw out their premium cards early, which you can use removal cards to damage them for quite a lot and x3 points. Over all, I guess I'm not explaining it well, but the games fairly intuitive. force your opponent to use the most resources to remove your cards while using the least amount to remove theirs. Eventually because all cards have to be played, knowing when to heal to stall and when to hold cards to damage multiple cards at once is kind of key.
The problem being - cards only attack when played. So having cards on the field is a rather large disadvantage. Fundamentally, I didn't want to play any cards besides back-lines. They dealt more damage to the opponent than front-line cards, could actually target back-line cards, and had lower health to generate points for my opponent.

Also, what's the point of healing cards? I can kind of see how they are supposed to work - boosting counterattack cards to make the opponent use more cards to take them down. but... damage = points and played cards don't do anything. So +x health is just +x points your opponent can earn. And the counterattack cards in the tutorial dealt low enough damage, that's it doesn't seem worth the trade off. Why play a card that's going to give your opponent more net points, when you can just play a damage card to earn points yourself?

It just seem like the mechanics of how the game actually plays dissincentivises what the gameplay should be about - playing your front-line cards. A 6 health, 4 damage card is essentually a net +4 points for your opponent.
 

69ztare

Member
Nov 7, 2018
238
234
After i win the tutorial game the board does not close and im stuck
Like it's said on previous posts, just click nothing, and wait, not too much time, but a way longer time than it is expected (~20 secs?).
why do all the characters look like goddamn grandmas?
In the artist's strange art style, the noses are lined in a way that they can very easily be mistaken as wrinkles.
is this shadowverse but for gooners
Actually, for goners. This game is so bad that when you play it you give up on porn games and never play them again.
 

Jwguy0

New Member
Dec 13, 2018
7
6
Broken game. Winning the tutorial gets stuck, waiting does nothing.

Also, to be honest, it seems like it's kind of a poorly thought out game. You just put cards down and number goes up. I don't know, I guess I was expecting something more from a card game.
 
1.00 star(s) 6 Votes