- Jun 20, 2022
- 3
- 1
shit thats smart, i never even thought of that wtf . apperciate it.I don't. When I start a new game I use the prinplup mod first, which goes through version 156, then save at the end and load up the save on the newest version.
shit thats smart, i never even thought of that wtf . apperciate it.I don't. When I start a new game I use the prinplup mod first, which goes through version 156, then save at the end and load up the save on the newest version.
anyone know how to add the Prinplup/mRaYM087g4's Mod into 390a on ur own? such a good mod and makes playthroughs easier
Or you can useshit thats smart, i never even thought of that wtf . apperciate it.
Why? are you doing it that way? Legit wondering not trying to come off as a massive dick. and as for missing stuff no not really most of the new stuff is late.G28Here I have a question. I like using Prinplup and mRaYMO87g4's mods, but as we know, they haven't worked on them in a while. So I have multiple copies of the game. I start from .156a where I save at the end of each version and go up from there. Meaning that at the latest version, I'm technically only playing the new content added.
Given the changes that have happened to the whole game since then up until .390a, by playing the game like that, am I missing out on content?
If you do that then you're basically not seeing any fixes for bugs that existed in .156a and then were fixed in a later version. Other than that though, it should be mostly fine.G28Here I have a question. I like using Prinplup and mRaYMO87g4's mods, but as we know, they haven't worked on them in a while. So I have multiple copies of the game. I start from .156a where I save at the end of each version and go up from there. Meaning that at the latest version, I'm technically only playing the new content added.
Given the changes that have happened to the whole game since then up until .390a, by playing the game like that, am I missing out on content?
Right, well, Prinplup has an amazing time travel mod that is not limited to a certain amount. Meaning I can go back in time as much as I want so I can experience every option. Plus the varmod, which is also helpful past .156a with mRaYMO87g4. I know it's weird, but I don't have the time to replay the game or the patience to go through different choices when I know I can miss out on content.Why? are you doing it that way? Legit wondering not trying to come off as a massive dick. and as for missing stuff no not really most of the new stuff is late.
Damn, I haven't noticed any bugs or anything. I hope it's nothing major.If you do that then you're basically not seeing any fixes for bugs that existed in .156a and then were fixed in a later version. Other than that though, it should be mostly fine.
Yeah, as G28 says its mostly bug fixes and stuff. Not sure how far 156a goes but some of the newer content like the Jill date or taking the cheerleaders to the movies was retroactively added to older passages so you might be missing out there as well.G28Here I have a question. I like using Prinplup and mRaYMO87g4's mods, but as we know, they haven't worked on them in a while. So I have multiple copies of the game. I start from .156a where I save at the end of each version and go up from there. Meaning that at the latest version, I'm technically only playing the new content added.
Given the changes that have happened to the whole game since then up until .390a, by playing the game like that, am I missing out on content?
As far as I remember it was Sunday if I'm not wrongCan someone tell me what day the Wedding is? Is it suppose to be on the Saturday or the Sunday? I am trying to figure out this fucking bug with Delia arriving twice both Saturday and Sunday night.
I solved the bug. it terms of I myself got passed the two days without it triggering Delia arriving Saturday night.As far as I remember it was Sunday if I'm not wrong
Never experienced this bug myself but it could be related to the new night_vibe variable that was added in this release. I had a bug where Fuller mission wouldn't trigger on Monday if I had summoned Christy on Sunday night. The night_vibe variable wasn't resetting at the start of Monday. This has bedn fixed in the latest Patreon release.I solved the bug. it terms of I myself got passed the two days without it triggering Delia arriving Saturday night.
Whatever I did on the friday-Saturday before the wedding borked my game but i was able to replay Saturday and not get Delia popping a day early. I just wanted to make sure what when saturday night rolled into the wedding and no Delia popping that this was suppose to be the correct sequence.
I can't seem to trigger the event again from my Friday start. Whatever I did before can't be replicated now or i am missing one vital combo of events. Either way it is "solved" for my game. I wish I knew what combo triggers the bad result. Was it because I was loading and saving a lot that resulted in a poor wipe of the variables so it screwed things up? Is there just one rare bad path that takes you there but you have to choose the days events in perfect sequence otherwise it wont trigger the bug? I just don't know.
Cheers.Never experienced this bug myself but it could be related to the new night_vibe variable that was added in this release. I had a bug where Fuller mission wouldn't trigger on Monday if I had summoned Christy on Sunday night. The night_vibe variable wasn't resetting at the start of Monday. This has bedn fixed in the latest Patreon release.
Maybe this has been fixed too. But perhaps something to look into.
Yeah you trigger the Fuller mission by going with Karen to see the nuns on Saturday or Sunday then complete the Johanna quest with Rio. On Monday it should trigger before bed time but since the night vibe variable didn't reset it causes the mission to skip, thinking you visited the nuns or something on the Monday rather than on Sunday. Best way to avoid this is to do both the Johanna stuff and Christy stuff on Saturday until the next public release.Cheers.
I was pushing the "engine" there for a bit by doing a lot of saves and loads over and over again. As I was trying to find bugs and with the game now there are A LOT of options compared to when the game first got to the week before the wedding and the week after the wedding. So I was constantly saving and loading dozens of times so i wouldn't be surprised if it was not a coding error from the game but an issue with the browser not liking all the saves and loads.
Or maybe it is as you say the night_vibe. I had the fuller mission trigger before the first Monday after the wedding. Not sure if it was Saturday or Sunday but i am visiting the nunnery now with Delia [Monday Aug 19 nighttime] and there is a note about rescuing sister johanna on my phone under check miscellaneous info (other) Not sure if this is a bug for it happening too early or just my options were different so everything went off without a hitch. If I recall can't you initiate this mission by going with Karen to the nunnery getting Lisa telling you about the missing girl and talking to Rio about it then going to see Rio the following day? I just seem to remember their being a manual trigger if you went to rio at nighttime or maybe it was just an automatic trigger that i am misremembering.
Just download the previous post file and extract varmod-390a-1_botnet.html.Is there a way to run a varmod and a botnet together and how do I do it؟
I do the same thing. The prinplup timetravel is far superior to the other one, so you can see 95% of the content (up to 156) on a single playthrough. Then you have so many options for what you can see on the later versions.Why? are you doing it that way? Legit wondering not trying to come off as a massive dick. and as for missing stuff no not really most of the new stuff is late.
I opened the file but only varmod worksJust download the previous post file and extract varmod-390a-1_botnet.html.
Simple as that.
I guess you have never used/installed botnet.I opened the file but only varmod works
I changed the file name to College Daze.html
And also botnet not working just varmod