- Sep 7, 2022
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- 7,702
Yeah Ive been toying around with the models too - I actually think its 100% Lana now based on eye shape. No doubt, your render's skin looks excellent, but there's something a little off in the eyes compared to in game Nora.Hi! Never bothered with it myself before -- just bumped into this character on Daz Store and said to me "Oh! It's Nora!" But now I got curious and decided to try it myself, and this is what I've got it so far:
View attachment 2763010
I used the aforementioned Lanna at 60% (no control dial, so Head & Body @ 60%) and the P3D Aria also at 60% (they seem to use this character as a "universal" for most game female characters). As I said before, this Lanna character has a big head because it applies 6% of Head Propagating Scale, so I dialed it to zero (and shortened the neck by 25% because it ended up too long when the head shrank). I also did a trick with the mats swapping the textures on the Translucency Color channel with the regular diffuse ones because Nora is more tanned than the original character (Translucency Weight was already at 90%, otherwise, I would have just dialed it a bit higher); I also changed the Translucency Color to 90%. Don't know if the Devs did that, but, for now, I was happy with the result. Didn't bother too much with the body for now; I just used some booblift I did with the Chloe character because the original breasts of P3D Aria are a li'l saggy. I have to play the game again and save some screenshots to compare and, if needed, recreate the body (I use morphs instead of searching for "bodies" because I think it's like searching for needles in a haystack, and I also think that's what most devs do). Well... That's what I've got in a fast attempt; if you improve over this, please, let me know.
EDIT: I applied Lanna's morph with the "Apply Full Shape" button and, then, dialed 'em down, but I think if you just dial the head & body morphs the Head Propagating Scale is not applied. If so... Well... You don't have to do anything on that matter.
What I did was combed the game image files trying to find the best profile shots so I could have a side-head profile, a frontal, etc, then eyeballed it from there. I think I ended up tweaking the face just a bit, but it was pretty stock from Lana.
![cabinUL.jpg cabinUL.jpg](https://attachments.f95zone.to/2023/07/thumb/2786570_cabinUL.jpg)