- Sep 7, 2022
- 6,776
- 10,144
Right, "displayables below it". Except thats not true, it appears to prevent the user from also interacted with displayables above it - i.e. you can have a screen layered ontop of another, closer to the user) with that closer screen containing keymaps and if the further screen has [model = true], those keymaps wont be usuable. That's what I meant.
I dunno why Im posting this here except that I couldnt figure out for 10 minutes why my custom shortcuts werent working in the polaroid menu ui- for which I use a custom blank screen loaded on top of things; until I disabled modal.
Sidenote - am I the only one who dislikes the new polaroid menu interface? Yes, it's cleaner, and streamlines things, but almost to a fault. I miss that early game period when you didnt know people schedules so you'd whip out your phone and earnestly try and call someone, and there might be no answer. Now, you know EXACTLY what you CAN and CANT do, feels more restrictive, thats just me though.