- Oct 11, 2020
- 53
- 37
Yes, it really is. Confirmed.game is still loaded with bugs. After you start the exploration if you enter your room by mistake it says you will start an event and when asked if your sure you wanna enter, if you click no you get an error code and then shortly there after you get missing images.
Yes, it really is. Confirmed.
I found the reason for this error. The game refers to non-existent screens (apparently the author has not had time to add them or removed or renamed)
open the file "chapter_1.rpy"
find these lines (these are lines 224 and 225)
Here, when answering "NO" the game tries to show 2 screens that don't exist. I know this because I have searched through all the files in the game.
show screen hud_phone
show screen hud_inventory
Since the game does not have these screens, we need to comment out the lines where the game tries to display these screens. We need to do the following:
# show screen hud_phone
# show screen hud_inventory
By the way, the game also has no "freeroam" screen - it's on line 216. However, due to the fact that the code is written trying to hide a non-existent screen, we do not get an error
hide screen freeroam
Yes, it really is. Confirmed.
I found the reason for this error. The game refers to non-existent screens (apparently the author has not had time to add them or removed or renamed)
open the file "chapter_1.rpy"
find these lines (these are lines 224 and 225)
Here, when answering "NO" the game tries to show 2 screens that don't exist. I know this because I have searched through all the files in the game.
show screen hud_phone
show screen hud_inventory
Since the game does not have these screens, we need to comment out the lines where the game tries to display these screens. We need to do the following:
# show screen hud_phone
# show screen hud_inventory
By the way, the game also has no "freeroam" screen - it's on line 216. However, due to the fact that the code is written trying to hide a non-existent screen, we do not get an error
hide screen freeroam
Question from someone layman in any kind of programming.
How is it possible for a game launched on Jun 22 (and according to the changelog on the 5th update), STILL buggy for its first few minutes of gameplay (or steps) now on Mar/Apr 23?
In the same case above (Layla), with the aggravating factors that he recommends being the first task = finding a job and now restarting after it closes, and repeating the steps, I can't even find Layla anymore.
Since her "contact" is STILL on the cell phone and if triggered to send message AGAIN the game closes.
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I have the same isueI am now at the point where the mom and sisters are leaving for the day. The girls to school and the mom to work. After Lyra says ... the game stops advancing. I have clicked several areas ad hit enter many MANY times and nothing.
This game is purely bugged.So I get to the first freeroam section (the tutorial one) and somehow tigger meating Kayla (the childhood friend) when comming down the stairs for the first time.
When playing that section again, I have no idea how to tigger it. At first, I thought it was just a regular encounter, but apparently, I did something specific to get it.
Now that I've lost that save, does anyone know how I might get it again? I've already tried the classic point & click strategy of going to every room and clicking everywhere on the screen with no luck.
This is all assuming that I didn't come across some kind of bug that triggered the scene when it wasn't supposed to.