- Aug 26, 2023
- 40
- 27
Thanks for that. I managed to upgrade the dice and things immediately got easier. It seems that there's actually an order to the fights, not that the game implies it. The order is as followed:Go to the war room and tell the game to auto win the combat however you wish. The combat sucks. If you really want to play legit only ways I know to increase dice are food in the kitchen, reinforcements when you head out to fight, and certain areas you conquer will give you a boosted dice, of course good luck winning that area.
Mansion > Apartments > Bridge (then do the little cutscene and unlock the Shopkeep to get Elixirs) > Park > College > Old Club.
Defensive opponents are easier to handle than aggressive ones, since all you need to do is overpower them. Once getting the elixirs, I just use the DEF one so that I won't have to worry about getting murdered. There's no penalty for losing an attack after all. Additionally, using Goons to power up a dice from 4D to 6D really helps, plus swimming before a fight for that sweet +1.
Also, even though College and Park both are defensive, I found the girl at College to be surprisingly aggressive (hence why I kept losing to her). So I went against the Park twins first. I actually messed up the order in my playthrough and did the Bridge last (before the Old Club).