The early access period on itch works the same way..And yet, people who sign up to his lowest Patreon tier get access 11 days after release. I could have signed up last week and I'd have gotten this game this week, while people who paid $5, $10, $20 and even more were told to go suck an egg and buy it or wait until next update when 0.6 goes public.
SEP 23rd = $10
SEP 28th = $5
OCT 3rd = $1
The price on itch doesn't stay at $10 for the entire early access period, the price drops at the same time the other sub tiers get accees to it.
11 days after release my subs get it for $1, but that also happens on itch too.
It's written on the itch page as follows:
"When the game first updates it will enter an Early Access period where the update will be $10 for the first 5 days then $5 for the next 5 days and then $1 until the next update is released."
The only difference is, is that the subs pay more if the updates do not come out monthly.
This update took 3 months, so my $1 tier paid $3 and the people on itch will only pay $1 (if they choose not to wait for the free version).
They way I've set it up is so when an update drops, itch, patreon and substar work the same way.Usually, the whole purpose behind having multiple crowdfunding platforms is because people just can't use one or the other and you give them more choices. So some people may not want (or can't use) Patreon, so they instead use itch.io or subscribestar, for example. They don't expect to be treated differently based on which platform they use.
$10 on itch get it the same time the $10 on patreon/substar get it.
$5 on itch get it the same time the $5 on patreon/substar get it.
$1 on itch get it the same time the $1 on patreon/substar get it.
If I did it the way you wanted and make it so people on itch pay once for lifetime early access to updates.
(ie)
Pay $1 and get access to every future update.
Then is that not treating Itch differently to my Patreon/SubStar as they have to keep paying $1 over and over.
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