CSdev

Member
Game Developer
Oct 14, 2020
152
522
Thanks for the quick response! I'll try it again later and see if I find anything else in regards to bugs.

Edit: Uh, the same problem happened again except it occurred after the second Chosen had their resolve broken.
Oh. In that case, I'm stumped. I'll keep combing through the code for what might be going wrong, but if you can upload a save and tell me the sequence of actions from the start of the battle to the crash, I'll probably be able to fix it much more quickly.
 

Mister XxX

Member
Game Developer
Apr 5, 2018
269
361
Oh. In that case, I'm stumped. I'll keep combing through the code for what might be going wrong, but if you can upload a save and tell me the sequence of actions from the start of the battle to the crash, I'll probably be able to fix it much more quickly.
I get it when i had just one chosen on field but captured.

To be precise when you go down to one captured/surrounded chosen you are left to make the following actions :
examine, grind, caress, pummel, humiliate and back (the last does nothing).
 
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zkawai

Newbie
Dec 21, 2016
99
98
I'm playing and playing, and got all viulnerabilitie broken, except impregnation... can anyone help?
 

test011

Member
Jan 10, 2018
114
246
Hello, first of all I have to say that I love the concept of this game and in fact have been following the project for quite some time now, never played for long tho.

But I would like to politely ask for help, im at loss here. I tried reading guide and tips but i just dont understand the underlying mechanics of this game.

You got 4 first categories: FEAR, DISG, PAIN, SHAM and you can inflict damage to them via basic attacks, ok i got this
Then you have 4 more categories: HATE, PLEA, INJU, EXPO that can be influenced trough the "capture" and "surround" actions correct? And they act as multiplayers for the first 4 categories if i understand things correctly.

1. How do you inflict multiplayers on the 2nd category(HATE, PLEA, INJU, EXPO)? Thats my first question.
2. Second question is about breaking vulnerabilities, i understand requirements like "Inflict X SHAM" "Reach 2nd level Y", but i dont understand the "Use X and Y" requirement. Those are actions you can do when surrounding enemy right? But even when I perform those actions multiple times during one battle nothing happens and the vulnerabilities remain unbroken, why?

Im sorry if those questions were already answered itt but i've read first few pages and few last pages and i couldnt find the explanation, nor the guide was able to clarify things to me.
Sorry for being such a brainlet, and good luck with the project, im pretty excited for the "after final battle" part.
 
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vilhelm69

New Member
Oct 13, 2017
9
5
Hello, first of all I have to say that I love the concept of this game and in fact have been following the project for quite some time now, never played for long tho.

But I would like to politely ask for help, im at loss here. I tried reading guide and tips but i just dont understand the underlying mechanics of this game.

You got 4 first categories: FEAR, DISG, PAIN, SHAM and you can inflict damage to them via basic attacks, ok i got this
Then you have 4 more categories: HATE, PLEA, INJU, EXPO that can be influenced trough the "capture" and "surround" actions correct? And they act as multiplayers for the first 4 categories if i understand things correctly.

1. How do you inflict multiplayers on the 2nd category(HATE, PLEA, INJU, EXPO)? Thats my first question.
2. Second question is about breaking vulnerabilities, i understand requirements like "Inflict X SHAM" "Reach 2nd level Y", but i dont understand the "Use X and Y" requirement. Those are actions you can do when surrounding enemy right? But even when I perform those actions multiple times during one battle nothing happens and the vulnerabilities remain unbroken, why?

Im sorry if those questions were already answered itt but i've read first few pages and few last pages and i couldnt find the explanation, nor the guide was able to clarify things to me.
Sorry for being such a brainlet, and good luck with the project, im pretty excited for the "after final battle" part.
I am totally with you I have a horrible time understanding what is happening and need someone to help me understand what i am doing wrong.
 
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Kiriel

Newbie
Aug 30, 2017
16
11
1. How do you inflict multiplayers on the 2nd category(HATE, PLEA, INJU, EXPO)? Thats my first question.
2. Second question is about breaking vulnerabilities, i understand requirements like "Inflict X SHAM" "Reach 2nd level Y", but i dont understand the "Use X and Y" requirement. Those are actions you can do when surrounding enemy right? But even when I perform those actions multiple times during one battle nothing happens and the vulnerabilities remain unbroken, why?
On phone though so I can't check the guide , so going off by memory.

1. HATE increases all damage received by x2 per level (level 1 x2, level 2 x4, etc.) INJU increase the Circumstance damage by x4 per level, so Surround actions deal more damage. EXPO increase all damage by x2 (someone double check) on other girls per level.

Usually, get EXPO high on a secondary target, then focus HATE and INJU on your primary.

2. IIRC, you need to deal more damage. Along with the action requirements for vulnerability, they're also locked behind Circumstance damage levels; they need to be damaged enough that they defend themselves with sinful actions when surrounded. I think they need to have 1000 Circumstance damage before you can break first vulnerabilities.
 

HSHS1111

Active Member
Feb 8, 2019
885
1,389
this game is kinda awful, what the shit am i supposed to do even? The girl is supposed to be vulnerable to attacks but she takes like 25 damage from them, while shes not really supposed to be vulnerable to threats but she takes fuckin 75 damage from them? The ingame tutorial doesnt explain shit
Did the explanation text stop at some point during the tutorial. It's build in a way that it stops working when choose a different action than listed. There's also a text file in the game folder which explains a lot.

Tbf the game hinges a lot on the player enjoying the exploration of the game mechanics and systems and how they interact with each other and eventually with the smut. If you want a simple text based porn game it may be better to look somewhere else.

In short target minor vulnerabilities for easy gains of both trauma and circumstance damage. Targeting core vulnerabilities is slower and harder but grants bigger rewards.
You give some good advice but this part is worg and/or misleading. The "---|-" part of the character profile indicates how the damage resistance is shifted. While it can be 50/50 usually either the TRAUMA or the CIRCUMSTANCE is easy to damage while the other is not. The core/minor/significant are an indicator to how it's shifted. Core vulnerabilities are hard to damage the respective circumstance.


Hello, first of all I have to say that I love the concept of this game and in fact have been following the project for quite some time now, never played for long tho.

But I would like to politely ask for help, im at loss here. I tried reading guide and tips but i just dont understand the underlying mechanics of this game.

You got 4 first categories: FEAR, DISG, PAIN, SHAM and you can inflict damage to them via basic attacks, ok i got this
Then you have 4 more categories: HATE, PLEA, INJU, EXPO that can be influenced trough the "capture" and "surround" actions correct? And they act as multiplayers for the first 4 categories if i understand things correctly.

1. How do you inflict multiplayers on the 2nd category(HATE, PLEA, INJU, EXPO)? Thats my first question.
2. Second question is about breaking vulnerabilities, i understand requirements like "Inflict X SHAM" "Reach 2nd level Y", but i dont understand the "Use X and Y" requirement. Those are actions you can do when surrounding enemy right? But even when I perform those actions multiple times during one battle nothing happens and the vulnerabilities remain unbroken, why?

Im sorry if those questions were already answered itt but i've read first few pages and few last pages and i couldnt find the explanation, nor the guide was able to clarify things to me.
Sorry for being such a brainlet, and good luck with the project, im pretty excited for the "after final battle" part.
Your first 4 categories are called trauma and the second group is circumstance.

On 1.: Each circumstance gives multipliers on different damage categories. INJ specifically increases further circumstance damage and is thus usually the first one to target if the resistance isn't extremely high.

On 2.: It's explained in the help file but the "use X and Y" leaves out a big part of the picture. The vulnerability breaks when the heroine uses a defensive action. Each defensive action helps her against 2 of your surround attacks/actions: X and Y. She uses the action when she's in danger of reaching 10k circumstance damage. BUT it doesn't have to be the circumstance of the vulnerability. One of X and Y is damaging another circumstance. You can rack up damage there as well.
It took me a while to fully grasp this. It's extremely important if you care about the order you break the vulnerabilities (e.g. core before minor) or breaking higher tier ones before lower tiers. Each surround action can trigger the break of two vulnerabilities. Also the specialised commanders can't be defended against in this way thus can't trigger tier 1 vulnerability breaks.

If you're working on your very first tier 1 vulnerability break target someone weak against INJ. It's easiest to get high numbers there as you'll automatically stack multipliers.


I'm playing and playing, and got all viulnerabilitie broken, except impregnation... can anyone help?
What does the inspect/profile list? Iirc you need to be at 1000% or higher and then use the right commander.
 

Seamonkey

Member
Oct 24, 2017
282
316
You give some good advice but this part is worg and/or misleading. The "---|-" part of the character profile indicates how the damage resistance is shifted. While it can be 50/50 usually either the TRAUMA or the CIRCUMSTANCE is easy to damage while the other is not. The core/minor/significant are an indicator to how it's shifted. Core vulnerabilities are hard to damage the respective circumstance.
Apologies if you felt it was outright misleading. Given they were struggling with the basic principles of the game I thought it would be easier just to boil it down to simple rules of thumb rather than engage more in depth with the mechanics and potentially confuse them more. It was in no small part worsened by me bungling the wording completely as I for some reason accidentally lumped my statements regarding trauma and circumstance together when I meant to address them individually. Your statement regarding the bars covers anything a rule of thumb maxim could cover in that regard anyway so I suppose there's no point me trying to salvage that mess into saying what I originally meant now.
 
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jamnkick

New Member
Jan 29, 2018
5
0
Oh. In that case, I'm stumped. I'll keep combing through the code for what might be going wrong, but if you can upload a save and tell me the sequence of actions from the start of the battle to the crash, I'll probably be able to fix it much more quickly.
Sent you the file through your email! Hope it's something specific to my file only.
 

dusty stu

Well-Known Member
Jan 24, 2018
1,610
1,432
CSdev
Look, buddy, I like reading and I like smut games.
However, I don't think the best way to make a tutorial is to dump 2,600 words on us in a .txt file. If nothing else, it's a lot of eye strain for me to read that much tiny back text on a bright white background.

My suggestion: make a youtube (or similar) video of you playing and explaining the gameplay basics.

On the subject of reading, I recommend you use different fonts and colors to break up the monotony.
 
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Aug 23, 2018
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Did the explanation text stop at some point during the tutorial. It's build in a way that it stops working when choose a different action than listed. There's also a text file in the game folder which explains a lot.

Tbf the game hinges a lot on the player enjoying the exploration of the game mechanics and systems and how they interact with each other and eventually with the smut. If you want a simple text based porn game it may be better to look somewhere else.



You give some good advice but this part is worg and/or misleading. The "---|-" part of the character profile indicates how the damage resistance is shifted. While it can be 50/50 usually either the TRAUMA or the CIRCUMSTANCE is easy to damage while the other is not. The core/minor/significant are an indicator to how it's shifted. Core vulnerabilities are hard to damage the respective circumstance.




Your first 4 categories are called trauma and the second group is circumstance.

On 1.: Each circumstance gives multipliers on different damage categories. INJ specifically increases further circumstance damage and is thus usually the first one to target if the resistance isn't extremely high.

On 2.: It's explained in the help file but the "use X and Y" leaves out a big part of the picture. The vulnerability breaks when the heroine uses a defensive action. Each defensive action helps her against 2 of your surround attacks/actions: X and Y. She uses the action when she's in danger of reaching 10k circumstance damage. BUT it doesn't have to be the circumstance of the vulnerability. One of X and Y is damaging another circumstance. You can rack up damage there as well.
It took me a while to fully grasp this. It's extremely important if you care about the order you break the vulnerabilities (e.g. core before minor) or breaking higher tier ones before lower tiers. Each surround action can trigger the break of two vulnerabilities. Also the specialised commanders can't be defended against in this way thus can't trigger tier 1 vulnerability breaks.

If you're working on your very first tier 1 vulnerability break target someone weak against INJ. It's easiest to get high numbers there as you'll automatically stack multipliers.




What does the inspect/profile list? Iirc you need to be at 1000% or higher and then use the right commander.
I was maybe a bit harsh, its a good game but its way too coplicated for its own sake. I started with cheats, maxed out everything there was to max out and i stil have no clue what to do lol. I just click random things and the only one doing anything is the maxed out commander demon that i bought.
 

Pretentious Goblin

Conversation Conqueror
Nov 3, 2017
7,778
6,580
Since some people are having trouble getting started, I'll copy-paste my strat from a couple pages ago. Let me know if you're still having problems.

You don't even need any fancy-schmancy specialist commanders, you can achieve a lot with just a 2-use 4-turn commander early on. I'll post my early-game strategy (which I start from around Day 11, before that I just spam basic attacks and farm EE for the pre-Supressor upgrades). Once you know what each circumstance does in terms of damage multipliers, you'll be on your way. It's also critical to understand how to extend fights well past extermination completion, by chaining Surrounds.

Ambush someone who's easy to get EXPO on (but you want to start with Pummel and Grind before Humiliate, usually the best order is Pummel -> Grind -> Humiliate -> Caress), then when your primary target shows up, Capture her. After she gets away, surround her before extermination is completed and then you'll have a third round with her after extermination, assuming someone else is surrounded at the time when she is released. 1 Capture and 2 Surrounds is usually plenty of time to use a Defiler action, and you may get to use one on the secondary target too. It's also quite doable to line up a "+" action (e.g. Broadcast+) with 2 Chosen, which combined with 3 or more PLEA levels, leads to massive trauma if sustained.

This strategy is very consistent in the early days, before anyone has Slaughter or Striptease. It works well because stripping 2 Chosen provides a nice damage multiplier to both, which helps you with whatever else you want to do. It's so good, I have a hard time breaking away from it to use specialist commanders.
Personally, I'm more selective these days, avoiding some breaks entirely for RP purposes and making much more use of specialized commanders, but the above strategy is extremely effective and can lead to a thoroughly broken party by day 25 at the most. That said, some Chosen are just a bitch to crack, in particular ones with Core Morality + Core Confidence, because those vulnerabilities are the ones that let you snowball even more circumstance damage.
 
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CSdev

Member
Game Developer
Oct 14, 2020
152
522
It looks like there were two distinct bugs causing the game to crash during the final battle. I've uploaded Release 14c to the blog, which should fix both of them.
Sent you the file through your email! Hope it's something specific to my file only.
Thanks for this, I'd definitely still be searching if not for you sending it to me.
CSdev
Look, buddy, I like reading and I like smut games.
However, I don't think the best way to make a tutorial is to dump 2,600 words on us in a .txt file. If nothing else, it's a lot of eye strain for me to read that much tiny back text on a bright white background.

My suggestion: make a youtube (or similar) video of you playing and explaining the gameplay basics.

On the subject of reading, I recommend you use different fonts and colors to break up the monotony.
I swear that the guide.txt used to be a lot shorter and more concise. It's just that as more stages of corruption were added, it seemed appropriate to add more paragraphs to it. Maybe I should separate "Tips for new players" from "More detailed info about the mid- and late-game."
how do you increase the impregnation effectiveness?
The Chosen's resistance to impregnation comes from their moral purity. As they use Slaughter more, impregnation effectiveness will go up.

Also, thanks in general to the people posting answers for the latest wave of new players.
 
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HSHS1111

Active Member
Feb 8, 2019
885
1,389
The Chosen's resistance to impregnation comes from their moral purity. As they use Slaughter more, impregnation effectiveness will go up.
To elaborate Slaughter reduces the surround duration of other surrounded heroines. So you want to aim for long single heroine surrounds. Focus on stacking PLEA, as that's the biggest trauma multiplier. Be careful when spamming next turn/attack/any other action since Slaughter will be more and more effective with each use. Surround timers will drop fast. If you pay attention you will always be able to surround someone else while there's still surrounds available.


I was maybe a bit harsh, its a good game but its way too coplicated for its own sake. I started with cheats, maxed out everything there was to max out and i stil have no clue what to do lol. I just click random things and the only one doing anything is the maxed out commander demon that i bought.
In this game, imho, you can't just mindlessly click a few button to get to a sex scene. The systems and outcomes are too interwoven were cheating stats and/or EE and stumbling around blindly will still not get you very far. You don't need to understand and maximize everything but if you don't enjoy at least learning the basics this is probably not the game for you. There's plenty of other text-based and/or corruption games to play.
 
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To elaborate Slaughter reduces the surround duration of other surrounded heroines. So you want to aim for long single heroine surrounds. Focus on stacking PLEA, as that's the biggest trauma multiplier. Be careful when spamming next turn/attack/any other action since Slaughter will be more and more effective with each use. Surround timers will drop fast. If you pay attention you will always be able to surround someone else while there's still surrounds available.




In this game, imho, you can't just mindlessly click a few button to get to a sex scene. The systems and outcomes are too interwoven were cheating stats and/or EE and stumbling around blindly will still not get you very far. You don't need to understand and maximize everything but if you don't enjoy at least learning the basics this is probably not the game for you. There's plenty of other text-based and/or corruption games to play.
I dont have a problem with learning basics, i have a problem when theyre awfuly described and both ingame tutorial and the guide doesnt explain anything. Im still unclear what the ----|-- means because sometimes a ----|-- is described as a weakness and other times the -|------ is a weakness or vulnerability or whatever its called.
 

HSHS1111

Active Member
Feb 8, 2019
885
1,389
I dont have a problem with learning basics, i have a problem when theyre awfuly described and both ingame tutorial and the guide doesnt explain anything. Im still unclear what the ----|-- means because sometimes a ----|-- is described as a weakness and other times the -|------ is a weakness or vulnerability or whatever its called.
It denotes how the damage resistances/vulnerabilities are distributed between the trauma, on the left, and the circumstance, on the right. It's changes once you break the respective vulnerability.

Example: "PAIN ----| INJU" mean high damage against to PAIN but almost no damage to INJU.
 
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