- Sep 10, 2019
- 37
- 31
having scenes in the archive is great - now all I need is a cheat option that unlocks all of them for a saved set of chosen becasue I'm still way too dumb to play this game
I believe lore-wise is that, even if they do destroy their city's military, the other Chosen, specially the Superior Ones or that One Chosen who "appears" during the "event" when 2 Chosen became Forsaken and one dying, would kill them even if they haven't fallen yet if they intend to give birth to the demons. So why not just abort them then? what I think the plausible cause is that you can't unless you kill the mother. The biggest question still is, why does the Demon becomes a normal one after the mother Becomes Forsaken when they got Impregnated as a Chosen... Why did the change only happens on birth?If the mother doesn't become a Forsaken, the consequences are the military has the pregnancy aborted, killing the mother if necessary to abort the pregnancy. I actually had my aversion win with all three getting pregnant and turning on the military to prevent it, destroying military bases all the way up to the final battle to prevent the military getting to them. Then it was only a matter of winning the final battle, which was easy.
Impregnated Chosen have a scene where they basically panic about it that explains in their words what the military will do if they find out the Chosen are pregnant with the demon lord's child.
There's not much to expand on here, it would have to be rewritten so that either the military doesn't kill the pregnant Chosen or the demons born to Forsaken mothers would need a bit more writing and some gameplay mechanics to allow them to be anything other than lore.
It does make me wonder something about the developer's thoughts on the situation, though. CSdev At the point where they are basically already fighting their own side, would it not just be an instant win even without doing the final battle? Shouldn't that just automatically convert them on the day they turn against the military to protect their own lives? I know that might sound unbalanced, but it is already somewhat difficult to get their barrier down and impregnate them anyway, so maybe that can serve as the counter, the difficulty in getting them pregnant could make for an interesting win condition.
That's the fun part of distortions. You often can't. Out of like, six distortions so far only one had it line up to flub the interview. Basically you have to give up on hitting the milestones and have poor EE generation in return for only needing two T2 breaks to "beat" a girl. There are items that make it easier. A single negotiation or rampancy distortion can win you a run though even if you're completely incapable of hitting resolve normally, just have her kill whoever it makes her hate than exploit the distortion.how to break their core vuls before Day 15 Event without breaking their Distortion Plan.
That actually adds to the reasons to join the demon lord, not only is the military against the current loop's Chosen, but those Chosen would also be fighting other teams if they manage to survive long enough and I bet those other Chosen would come in increasingly stronger teams as each is beaten down until the pregnant ones are neutralized. As far as we know, the only one who can beat a Chosen besides another Chosen (this includes Forsaken) is the demon lord. From what I can tell, the pregnant Chosen are going off of instinct at that point, specifically survival and motherly instinct, which tells them to do whatever it takes to protect their child and themselves. At the point of pregnancy, at least the last time I managed it, they were already worn down to aversion distortion level with active distortions, so I don't know if they would have done the same with just being where they were on vulnerabilities without the distortion.I believe lore-wise is that, even if they do destroy their city's military, the other Chosen, specially the Superior Ones or that One Chosen who "appears" during the "event" when 2 Chosen became Forsaken and one dying, would kill them even if they haven't fallen yet if they intend to give birth to the demons. So why not just abort them then? what I think the plausible cause is that you can't unless you kill the mother. The biggest question still is, why does the Demon becomes a normal one after the mother Becomes Forsaken when they got Impregnated as a Chosen... Why did the change only happens on birth?
The most plausible reason I can think of is the Demon child "adapts" to whatever the Mother can take as a safe delivery thus somehow getting weaker after their Mothers become Forsaken.
Just started Loop 2 and now I'm in a dilemma on how to break their core vuls before Day 15 Event without breaking their Distortion Plan. I really think what makes this game hard is, in the way that the game tries to make this balanced by if one is weak against certain types, the other would be stronger, sometimes results in a combination where one can be easily re-surrounded, while others fail on getting enough trauma for the next one. So keeping them surrounded is the hardest part xD
Still, overcoming this is a worthy challenge! Or maybe not. It's complicated (HELP!)
There's a (one line) scene were they imediately give birth to it because since they're no longer chosens their utero react normally to demonic gestation.However, that still leaves a plothole; what happens to the child for returning chosen? Are they still pregnnant, or did they manage to remove it somehow? And if they found a way to terminate it, why isn't the method more well known?
I think, rather than multiple moons, it sounds like outer space is in flux. So multiple people couldn't land on the same moon, because each mission would land on a separate instance of a moon.Been reading the flavour text of the items and...
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That's the general fear of demon lord babies mothered by Chosen from what I can tell as well. It would probably be another thing entirely if the mother wasn't a Chosen.From what I can tell; it looks like what's going on with the pregnant chosen is that they fear being locked away and "put in cold storage" to prevent the fetus from growing. How I'm reading it is that the fetus grows more powerful by absorbing the chosen's power. Thus making it harder to terminate. So the reason the chosen are fighting the military is not because they have turned their back on humanity, but because they don't want to be imprisoned after the final battle.
However, that still leaves a plothole; what happens to the child for returning chosen? Are they still pregnnant, or did they manage to remove it somehow? And if they found a way to terminate it, why isn't the method more well known?
Ah, good to know, so it does come up.There's a (one line) scene were they imediately give birth to it because since they're no longer chosens their utero react normally to demonic gestation.
I don't think there's a payoff for the case where they survive the final battle with a T4 break yet
It really all depends on how quickly you get the vulnerabilities broken. The more you break as early as possible, the more EE generation you can get,Wait dang some of those items are crazy for early game EE gen. I thought the 10x trauma early game was busted, since it allowed easy 5 EE commander tier 2 breaks
We would need a currency for that, perhaps EE could be used if it was expanded to account for what would be a new system.I wish we had a shop of sorts between loops to buy items instead of being forced to take one based on the city. What if I like animalistic girls, but the item in their city is trash, so I'm forced to go to a city without them but with a good item.
But we already have a currency called influence for items. You gain it every city you conquer, the amount based on difficulty(i.e. more if there are superior/animalistic chosen there). Depending on the amount of influence you have the game generates items every odd loop and it can't offer you the strongest items unless you were stockpiling on influence by choosing weak items on purpose.We would need a currency for that, perhaps EE could be used if it was expanded to account for what would be a new system.
I didn't even realize I was using influence when getting items, I should probably pay closer attention. With that in mind, maybe reworking the current item system to be permanently available would do it.But we already have a currency called influence for items. You gain it every city you conquer, the amount based on difficulty(i.e. more if there are superior/animalistic chosen there). Depending on the amount of influence you have the game generates items every odd loop and it can't offer you the strongest items unless you were stockpiling on influence by choosing weak items on purpose.
The problem is, with how long every loop takes, a single item every other loop isn't particularly exciting, especially since you only get to choose 1 out of 2 and a good item can be in a city with chosen you don't want to fight (i.e. good item in a city with a superior chosen but I want to shop for a new pet in a city with an animalistic one).
^ Shop for a new pet in a city killed me lol.The problem is, with how long every loop takes, a single item every other loop isn't particularly exciting, especially since you only get to choose 1 out of 2 and a good item can be in a city with chosen you don't want to fight (i.e. good item in a city with a superior chosen but I want to shop for a new pet in a city with an animalistic one).
I haven't done an aversion distortion yet, but from what I've read, and what I assumed from their forsaken traits, they basically have split personalities or something. Like Jekyll and Hyde.But what actually does the aversion distortion do in universe? They basically go from avoiding and being traumatized by sexual contact to begging for it immediately as Forsaken to the point where they are already naked and masturbating any the time you meet with them.
From my experience it's less about reason and more about them just falling in love with you via Stockholm syndrome. I've done 2 negotiations so far.Negotiation is the Chosen slowly being convinced with reason that becomes increasingly hard to ignore as the meetings in the back alley and the final battle's appeal action go on.
When an Aversion chosen lose they modify their personality into one more fitted for their survival. Actually, if you talk to them they'll say they're not the person you fought but just someone who have the same name and body as them, and that said died when they lostSo I've been thinking about this for a while, temptation and negotiation are obvious and so is rampancy, but what does it mean in terms of how the characters are feeling when they lose to aversion?
Basically, I have come to understand:
Negotiation is the Chosen slowly being convinced with reason that becomes increasingly hard to ignore as the meetings in the back alley and the final battle's appeal action go on.
Temptation is the same, but instead of reasoning, you give them something they begin to crave, hence the increasing debauchery of the tempt action.
Rampancy is setting them off so severely that their rage cannot die down, basically triggering them on an instinctual level.
But what actually does the aversion distortion do in universe? They basically go from avoiding and being traumatized by sexual contact to begging for it immediately as Forsaken to the point where they are already naked and masturbating any the time you meet with them.
That actually kind of makes sense. In the victory, they don't seem very enthusiastic, but are immediately more than willing at least in their wording when talking to you. This could be the Hyde personality coming out while the Jekyll personality, their normal self, goes permanently dormant, only peeking out slightly when you try to train them in something that needs their cooperation with too little obedience. Full obedience, or unthinkingly obeys as the game puts it, could stand for the Hyde personality taking over permanently.I haven't done an aversion distortion yet, but from what I've read, and what I assumed from their forsaken traits, they basically have split personalities or something. Like Jekyll and Hyde.
From my experience it's less about reason and more about them just falling in love with you via Stockholm syndrome. I've done 2 negotiations so far.
One of them was "fully aware of her feelings for the demon lord" during the final fight intro, surrenders cause "I can redeem him, even if it means falling myself" and then just goes super happy about being your lover since "we are like husband and wife!".
Second one literally was welcoming me to her room during meetings wearing sexy lingerie, invited me on a date to amusement park because "her time with you is the only time she is truly happy and free from the horrors of war nowadays".
It's basically "can love bloom on the battlefield" meme.
So a personality split, the more willing to serve personality taking control. I have a Rebel that used this line, a Vassal that says he is nothing like the weakling that lost, and a Fury who says she would love a new name she does not share with the Fury that lost. No wonder the weak-willed, mousy Vassal went complete sadistic psycho. Also, the mental image of a tough girl character like Fury curtsying on stage is freaking hilarious.When an Aversion chosen lose they modify their personality into one more fitted for their survival. Actually, if you talk to them they'll say they're not the person you fought but just someone who have the same name and body as them, and that said died when they lost