- Jun 29, 2017
- 275
- 606
public static Year now()>java
what the fuck, what year is this?
public static Year now()>java
what the fuck, what year is this?
I like me some portrait packs.Do people still care about portrait packs? I have a bunch replacement for original ones.
If anyone comments that they do, I'll organize and post them.
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On another note, one of the most annoying things about corrupted saviors is the lack of slightly easier to use cheat/dev tools. Sometimes I just want to test something with specific chosen in a bit of a sandbox environment and setting things up is quite hard, and I wish I could turn it on for any specific run. Like some kind of cheat mode that I could turn on at any time and tweak some tier breaks and evil energy.
I'm currently using the posted portrait packs from the OP post. I'd love to have more of them ngl.Do people still care about portrait packs? I have a bunch replacement for original ones.
If anyone comments that they do, I'll organize and post them.
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On another note, one of the most annoying things about corrupted saviors is the lack of slightly easier to use cheat/dev tools. Sometimes I just want to test something with specific chosen in a bit of a sandbox environment and setting things up is quite hard, and I wish I could turn it on for any specific run. Like some kind of cheat mode that I could turn on at any time and tweak some tier breaks and evil energy.
YES YES YES !!! DO IT DO IT NOW ! We can always use more portrait packs !Do people still care about portrait packs? I have a bunch replacement for original ones.
If anyone comments that they do, I'll organize and post them.
---
On another note, one of the most annoying things about corrupted saviors is the lack of slightly easier to use cheat/dev tools. Sometimes I just want to test something with specific chosen in a bit of a sandbox environment and setting things up is quite hard, and I wish I could turn it on for any specific run. Like some kind of cheat mode that I could turn on at any time and tweak some tier breaks and evil energy.
I believe they are set at 5 loops apart and also split between the cities that you can choose in loop 10, so if you do one boss, the other will come in loop 15.So how does one get that Splendor boss fight?
More options for cosmetics never go unappreciated with me. The standard ones included are good for their intended purpose but any chance to cut down on portrait repeats is nice to have.Do people still care about portrait packs? I have a bunch replacement for original ones.
If anyone comments that they do, I'll organize and post them.
---
On another note, one of the most annoying things about corrupted saviors is the lack of slightly easier to use cheat/dev tools. Sometimes I just want to test something with specific chosen in a bit of a sandbox environment and setting things up is quite hard, and I wish I could turn it on for any specific run. Like some kind of cheat mode that I could turn on at any time and tweak some tier breaks and evil energy.
Kill it by either doing the later break or start distortion path and have her "friends" "take care of her" in a "farm away from the city".What should we do when we get duplicate chosen? I.e I have a forsaken Named "Bob" and in this round there is a chosen "Bob" again
There are files that come with the game that explain the mechanics and how they work.does anyone have a more robust or detailed guide for this game? it seems that the more i play this the worse i get, and i am specifically struggling with circumstantial damage reduction, why they get it, how to mitigate.
it does not explain why the 1/2 circumstantial damage happens... anyone else?There are files that come with the game that explain the mechanics and how they work.
Depends on what name you're refering to, if it's their actual civilian name being the same, then its just rng coincidence (as improbable as that is). If it's their codename ie Reaper, Oracle etc, then what happened here is that you got two chosen of the same personality archetype back to back, explanation of how this works mechanically will be below the proposed fix. To hopefully resolve the issue, no fix for the codename currently as of version 40c (outdated I know, but it's my quickest access to chosen atm), you would want to go into their profile and change their portrait directory to differentiate them visually. Explanation about codenames below based on my understanding of them.What should we do when we get duplicate chosen? I.e I have a forsaken Named "Bob" and in this round there is a chosen "Bob" again
Lesseee, trauma is the top section and is what builds angst, bottom is circ by elimination...alrighty.does anyone have a more robust or detailed guide for this game? it seems that the more i play this the worse i get, and i am specifically struggling with circumstantial damage reduction, why they get it, how to mitigate.
2 kinds of penalties are there in the game. One is based around trauma. Uneven trauma gives a penalty to the associated circumstance based on how higher the level of one trauma is compared to the others. Eg: Having 2lvl pain and lvl 1 fear,disg and shame will give a 1/2 penalty to Inju. If you have level 3 pain and lvl 1 rest you will get a 1/4 penalty to injury. So,make sure to get even trauma to deal the most damage in the circ you want.it does not explain why the 1/2 circumstantial damage happens... anyone else?