Well, after reading this entire thread twice over and a lot of trial and error plus savescumming as was recommended, I managed to beat the final battle with a custom team. One of the Chosen, codename Mirage, had two core vulnerabilities (Confidence and Dignity) each which was a minor vulnerability on the others so she gained rivalry with both of them early on and it turned into bitter resentment later. After getting her to be suicidal over complete confidence break by abusing the Drain Punisher, I got her to kill the other two chosen (Who had just become a couple after an orgy 2 days prior) in the final battle, killing herself afterwards.
Now, the questions I have are:
-What prevents Chosen from flying out after getting out of a surround with 100% extermination? Sometimes when an ally is surrounded they stay grounded, but I don't know if it's possible to do at least twice once the fight is about to be over.
-How do I turn a Chosen into a Forsaken? Assuming I get one that survives the final battle
-What is the earliest I can get the Chosen to form orgies and what commander upgrades are recommended to do so? Until day 35 or so I only used the regular upgraded commander with 6 turn captures and an extra capture for 9EE each, which netted me enough profit and consistently managed to break vulnerabilities. And could only get time to capture all of them with the Drain Punisher.
This game might be really frustrating at first, but it's pretty engaging. I cannot lie. Especially with all the post battle interactions you can get after depending on your strategy.
Now, the questions I have are:
-What prevents Chosen from flying out after getting out of a surround with 100% extermination? Sometimes when an ally is surrounded they stay grounded, but I don't know if it's possible to do at least twice once the fight is about to be over.
-How do I turn a Chosen into a Forsaken? Assuming I get one that survives the final battle
-What is the earliest I can get the Chosen to form orgies and what commander upgrades are recommended to do so? Until day 35 or so I only used the regular upgraded commander with 6 turn captures and an extra capture for 9EE each, which netted me enough profit and consistently managed to break vulnerabilities. And could only get time to capture all of them with the Drain Punisher.
This game might be really frustrating at first, but it's pretty engaging. I cannot lie. Especially with all the post battle interactions you can get after depending on your strategy.