If you want the whole team get your save to the point where all three of them show up and then go to campaign and pick “load team” it should put them all in therehow do I make my custom choosens appear in campaign?
….because that’s what the training guide warns about? Over training your forsaken will break them and make them unusable?Why the hell do 100% obediance forsaken have 1 (1)% per day regen? That's ridiculous and not fun at all. WHat does that add beyond even more pointless skipped days to make basically no progress on a feature that's supposed to be the main focus of the last like 7 updates?
this! And I’m glad you’re back tpk, I hope you’ve been doing wellOff the top of my head.
Interactive sex with Forsaken/Chosen, Forsaken can get Defilier and Punisher skills, and Innocence/Confidence Distortion.
Doesn't make it any less boring.….because that’s what the training guide warns about?
Would've you felt any different about this stat if it weren't named "obedience" (which as you noticed in your post is already given, girls may complain but they will never truly oppose), but "mindbrokeness", "mindlessness", "selfneglect" or something like that?Doesn't make it any less boring.
And > 100% would make sense as 'over training'.
Having your loyal minion by this point half the game is about raising be 100% loyal is just a given. And its not even just overtraining that does this. They recover slower to an obnoxious degree as they go up in obediance in general. Makes no sense. They're resisting less, I'm not making them do anything tiring, but they just arbitarily recover slower because they do, purely making the game less fun. We already have 2 differen stat checks on using them and evil energy as a (poorly functioning) limitation for everything else, but then we also get a glorified cooldown to tell us 'oh skip days a few/20+ times before you can have fun again, in the meantime enjoy the same old untouched scenes from like maybe 2 years ago as that's not obnoxious to access'.
Dunno why you listed all that other crap in your post. There's a text file that explains how these things scale with the game. I can read it. I can see how they all get screwed. I can't understand the game design decision to make the girls less fun and literally less playable as punishment for raising the stat that logicially and mechanically is required to make them work for you to begin with.
But that betrays the overall concept of the game mechanics, like I can understand if it’s not your ideal but that doesn’t equate the design to not make any sense, and to me it having them at 100% obedience makes sense and personally I prefer having high obedience in terms of my preferences/fetish choice but I’m not going to say the design is flawed if I wanted to do the way I want to there are options you just have to put the effort into doing it like any other gameDoesn't make it any less boring.
And > 100% would make sense as 'over training'.
Having your loyal minion by this point half the game is about raising be 100% loyal is just a given. And its not even just overtraining that does this. They recover slower to an obnoxious degree as they go up in obediance in general. Makes no sense. They're resisting less, I'm not making them do anything tiring, but they just arbitarily recover slower because they do, purely making the game less fun. We already have 2 differen stat checks on using them and evil energy as a (poorly functioning) limitation for everything else, but then we also get a glorified cooldown to tell us 'oh skip days a few/20+ times before you can have fun again, in the meantime enjoy the same old untouched scenes from like maybe 2 years ago as that's not obnoxious to access'.
Dunno why you listed all that other crap in your post. There's a text file that explains how these things scale with the game. I can read it. I can see how they all get screwed. I can't understand the game design decision to make the girls less fun and literally less playable as punishment for raising the stat that logicially and mechanically is required to make them work for you to begin with.
I hope you enjoy your portrait pack!I created the characters for myself using the app from this post #1,112, and posted them along the way ~/portraits/charaсtername/.
And I have this question, there are still subfolders in these folders, and I want to know in which cases their portraits are used to diversify the portraits a little more.
That is, I want to know what each folder is responsible for:
~/portraits/charaсtername/
~/portraits/charaсtername/civilian
~/portraits/charaсtername/forsaken
~/portraits/charaсtername/superior
~/portraits/charaсtername/male
etc.
What kind of whacked logic do you operate on? Its 100% obediance. "compliance with an order, request, or law or submission to another's authority.". You can be 100% obediant in real life. Many dogs are. Do they recover 1% of their stamina compared to a feral dog per day? No. Because they don't think about the person they're obediant to 100% of the time to the point they literally degrade to the point of being objectively inferior to a regular person (and those are dogs, not super-human immortal women so strong they completely trivialize the women who are supposed to be the peak of humanity in this).and logically speaking 100% obedience makes sense for the lack of stamina regen imo you’re breaking to the point where all they think about is the demon lord which means they don’t know how to relax or recover properly anymore
Yep! in the final battle you just need to get their resolve damage to 0 with one the late game abilites like Attack +, Slime +, etch and the forsaken will be yours, picking up antipathy and making them hate each other also makes it easier to get all 3 or if you have a distortion on some of them that also helpscan you capture 3 forsaken in one run given that you can get 1000% vulnerability or you can only keep one in the end?
Lmao I can definitely get that sometimes when I work on my portrait pack too long I end up not playing as much as I used to so every update half the week is me relearning my strats xDoof, I'm definitely rusty. I did a campaign and barely got to loop 3 xD
I was thinking about making a community guide, but it will have to wait until I get the grasp of the game again xD
Also, when I negotiate it doesn't increase the % resolve damage.
If I understand what you meant to say, yes.can you capture 3 forsaken in one run given that you can get 1000% vulnerability or you can only keep one in the end?