Darak123

Member
Dec 10, 2021
117
197
will there be kohaku content tho?

i haven't been to their forums since wsan left and also not big on discord, so i dont have the freshest info around and maybe something changed, but i distinctively remember tobs saying he wont do kohaku preg content



oh and anyone dont throw that piece moira did earlier this month View attachment 2659184 as proof since she did something similar a year or two ago View attachment 2659183 and nothing came of it
Ok, to add more to this. It is not confirmed that there will be Kohaku preg. From what I got from their discord, the new art is a commission from a guy in their discord, he could has also commissioned Tobs but who know, it is not confirmed.
 

Storm_Scourge

New Member
Oct 19, 2019
2
1
is there possibly a way to efficiently extract all the text entries from the dialogue/sex scenes?
looking through the files, there are .js files containing all the text, dialogue, etc., however it's all on one line and separating it manually would take,,, an excruciating amount of time ...!
 
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Quintilus

Engaged Member
Aug 8, 2020
2,687
7,634
is there possibly a way to efficiently extract all the text entries from the dialogue/sex scenes?
looking through the files, there are .js files containing all the text, dialogue, etc., however it's all on one line and separating it manually would take,,, an excruciating amount of time ...!
 
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Amnelis

Newbie
Nov 24, 2020
80
308
Garret & the corrupted centaurs also have small virginity loss variations. It's a shame there are so few of them, I think there's lots of potential for content centered around it. Like a possible way of beating a dungeon could involve giving your virginity to the dungeon's boss, but Savin said he has zero interest in that so here we are.
 
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muschi26

Engaged Member
Jun 22, 2019
2,702
4,053
Garret & the corrupted centaurs also have small virginity loss variations. It's a shame there are so few of them, I think there's lots of potential for content centered around it. Like a possible way of beating a dungeon could involve giving your virginity to the dungeon's boss, but Savin said he has zero interest in that so here we are.
I can see why they might not want to do that according to their current philosophy regarding the game, because that would tie a nonnegligible amount of combat power (skipping a boss fight outright) to the roleplaying system. For comparison’s sake, imagine if staying a virgin gave you a stat boost. It’d be kind of like tying combat power to specific TFs (which they don’t want), only worse, because it would incentivize people not to interact with sexual content at all—which is kind of the main point of the game.
 
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Meblue

Newbie
Jul 11, 2021
72
334
I can see why they might not want to do that according to their current philosophy regarding the game, because that would tie a nonnegligible amount of combat power (skipping a boss fight outright) to the roleplaying system. For comparison’s sake, imagine if staying a virgin gave you a stat boost. It’d be kind of like tying combat power to specific TFs (which they don’t want), only worse, because it would incentivize people not to interact with sexual content at all—which is kind of the main point of the game.
CoC2 and Lilith's Throne both have completely opposite problems when it comes to this issue in particular. COC2 Devs are way too obsessive with the balance of the game. They refuse to allow Roleplay to affect Gameplay, making any form of in game options that involve roleplay options like transformatives, virginity and anything similar non-existent, which ends up making said roleplay options dull, boring and in some cases redundant.

Lilith's Throne however allows these roleplay options to have great effect on the story - even having special races that grant the PC massive benefits such as becoming a demon for example. And though I VASTLY prefer LT's system, it has a MASSIVE problem in the simple fact of how ridiculously easy it is to become broken to shit with the right TFs and options. Seriously, that game is sitting on paper bricks with how easy it is to break, and that's JUST regarding TFs.

TBH I think the original CoC did an pretty good job with it. It gave you special powers but it didn't break the game and even allows you to turn those powers permanent upon a New Game+, which actually gives the player incentive to try a new race every run instead of running the same optimized build over and over again. The TFs themselves were powerful, but not so overpowered that you necessarily needed them to beat the game. And it gave the PC a bunch of options in various scenes including sex scenes giving WAY bigger room for roleplay than COC2.

I disagree with the CoC2 Devs' philosophy, but LT is a good example as to why it should still at least be semi-balanced so you don't end up breaking everything.
 

Amnelis

Newbie
Nov 24, 2020
80
308
I get that, but I'm talking about a single encounter that could be potentially solved in a different way depending on your character's circumstances. That is already a thing in the game, during the Jarl Gunvaldsen encounter you can talk things out and avoid a fight if you have the Silver Mirror & brough Garret with you. Without him the Champion must have a minimun amount of Presence in order to sucesfully avoid the fight. Not directly tied to the actual boss fight but during Right of Conquest the outcomes for the Lodge section depend on the Champions race, background or atributes. Similarly on Getting in The Closet you can avoid pre-fight damage depending on the companions on brought along, held items, powers or atribute.

Virginity content is hardly out of place in a erotic game. Lots of games in this site have content around virginity loss or keeping your character's virginity for a period of time. Degrees of Lewdity, Girl Life and New Life comes to mind. Most of them tie virginity exclusively to PiV sex acts so you're still free to enjoy any sexual content outside of it, including oral and anal, so you're hardly avoiding sex scenes altogether.

Yes this is what I mean, player choices having weight to them mean that sometimes certain paths are not available to you. But that also means that sometimes they are and that's roleplaying. Otherwise you end up with just window dressing customization that changes absolutely nothing for the player.
 
Last edited:

fetishgirl

Member
Jan 13, 2019
257
583
Snek girl pregnant content (which apparently is her old scene with some extra lines)
Harpy move to Wayfort
Salamander has New line if PC get pregnant by her.

That's it
Thanks so its minor expansions at best I think this has been one of the worst Mayternitys to date. If they are going to put in such little effort they might as well scrap the concept. I personally love pregnant content but not everyone does like Skandranon they disappear every time this month happens. I will get around to trying it eventually still busy playing catch up with TiTs.

Also is it just me or should both CoC 2 and TiTs hire someone to keep the wikis regularly updated its really annoying to try and figure how to trigger some content after being absent from either game in a long time. Both teams make more than enough money to hire someone to do it.
 

claralover

Engaged Member
Nov 2, 2017
2,677
6,734
These characters are not written for the players enjoyment, they're written for the Devs' gratification - in other words, they hardly write what people want, only what they want.
Most* characters, I feel like there's definitely a few exceptions
 

Biostar

Active Member
Aug 4, 2017
995
4,303
Thanks so its minor expansions at best I think this has been one of the worst Mayternitys to date. If they are going to put in such little effort they might as well scrap the concept. I personally love pregnant content but not everyone does like Skandranon they disappear every time this month happens. I will get around to trying it eventually still busy playing catch up with TiTs.
It involves the MC’s relationship with NPCs, of course he would skedaddle.
 

Alterism

Member
Feb 17, 2019
324
1,528
CoC2 and Lilith's Throne both have completely opposite problems when it comes to this issue in particular. COC2 Devs are way too obsessive with the balance of the game. They refuse to allow Roleplay to affect Gameplay, making any form of in game options that involve roleplay options like transformatives, virginity and anything similar non-existent, which ends up making said roleplay options dull, boring and in some cases redundant.

Lilith's Throne however allows these roleplay options to have great effect on the story - even having special races that grant the PC massive benefits such as becoming a demon for example. And though I VASTLY prefer LT's system, it has a MASSIVE problem in the simple fact of how ridiculously easy it is to become broken to shit with the right TFs and options. Seriously, that game is sitting on paper bricks with how easy it is to break, and that's JUST regarding TFs.

TBH I think the original CoC did an pretty good job with it. It gave you special powers but it didn't break the game and even allows you to turn those powers permanent upon a New Game+, which actually gives the player incentive to try a new race every run instead of running the same optimized build over and over again. The TFs themselves were powerful, but not so overpowered that you necessarily needed them to beat the game. And it gave the PC a bunch of options in various scenes including sex scenes giving WAY bigger room for roleplay than COC2.

I disagree with the CoC2 Devs' philosophy, but LT is a good example as to why it should still at least be semi-balanced so you don't end up breaking everything.
It was pretty easy to crush CoC as well as long as you didn't try some odd things like being an evenly distributed spell blade in the early game. Even without a single TF the player outscales the game shortly after level 5ish. Maybe that early game sucks a bit as you're beating up sand witches for books as a mage. Still...

Let me preface this by saying that easy=/= bad.
Final Fantasy Tactics is an example I usually bring up explaining this difference. This is a game that you can, with sufficient knowledge, break on the second map you ever progress to in regards to story. A game in which the difficulty curve is inverse even on a first playthrough. One in which a monk wearing armor absolutely crushes most fights with it's near full HP chakra and 90% success rate resource free revives. But most people have fond memories of this game because it's fun to do these things. And even things like getting your calculator/mime early requires a bit of elbow grease.

Most porn games follow this logic
If you're not going to be hard or balanced, be entertaining.
For most of them, the progression of power and relative curve to the enemies on using that power is what keeps the game fresh, not actually the challenge.
 

Wrynn13

Active Member
Apr 11, 2018
968
3,396
It was pretty easy to crush CoC as well as long as you didn't try some odd things like being an evenly distributed spell blade in the early game. Even without a single TF the player outscales the game shortly after level 5ish. Maybe that early game sucks a bit as you're beating up sand witches for books as a mage. Still...

Let me preface this by saying that easy=/= bad.
Final Fantasy Tactics is an example I usually bring up explaining this difference. This is a game that you can, with sufficient knowledge, break on the second map you ever progress to in regards to story. A game in which the difficulty curve is inverse even on a first playthrough. One in which a monk wearing armor absolutely crushes most fights with it's near full HP chakra and 90% success rate resource free revives. But most people have fond memories of this game because it's fun to do these things. And even things like getting your calculator/mime early requires a bit of elbow grease.

Most porn games follow this logic
If you're not going to be hard or balanced, be entertaining.
For most of them, the progression of power and relative curve to the enemies on using that power is what keeps the game fresh, not actually the challenge.
Great now I want to replay FFT, thanks...
 
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