- Sep 6, 2019
- 733
- 5,844
I think it's less about the non-existent story and more about progression in general. Most people want to feel like they're actively working towards something and implementing a ton of dead-end side characters doesn't help with that. When you just keep spamming content in existing areas instead of pushing things forward, it fucks with the gameplay loop, which can be a big deal. Instead of adventuring through dungeons towards the ultimate goal of beating the demon queen while romancing monster girls on the side, you just sort of bum around for an indefinite amount of time without actually engaging in the core systems of the game in a meaningful way.Who is playing MGD for the main story?
What even is the main story?
I've never understood why so many people want games like this to be "finished". I'd love it if content released a lot faster sure, but the game can go on forever imo as long as the quality is there.
Personally I don't mind it too much as long as the side content that gets introduced is meaningful and has some sort of depth to it, but like 4 years of having the same areas with the addition of like one dungeon(could be wrong, don't know if there's content past Labyrinth) is... kinda ridiculous. Especially with the game being in development for over 6 years total.