- Aug 8, 2020
- 2,712
- 7,778
Ah yes, humans and their infamously broken racial ability 'sweating'...Being human gives you actual bonuses, instead of being a "throw your humanity away as fast as you can because humans are basic and boring".
Ah yes, humans and their infamously broken racial ability 'sweating'...Being human gives you actual bonuses, instead of being a "throw your humanity away as fast as you can because humans are basic and boring".
I just change some things about brint and that you can fuck his father even if you keep him as a man ...... why would you leave him as a man if you can't do nothing with him?I was drunk and bored yesterday, so I came up with a """Changelog""", of what I'd change in the game to fit my tastes and become the game I'd like it to be. Feel free to give opinions. My mind is set on these things, but maybe someone making a mod in the future may take a few of these as an inspiration, even if they disagree. And no, I am not making a mod or anything, because I don't know how to. If I would, I would do.
wow... does he not realize that being a psychic vampire is a bad thing?He seriously thinks that his content is divisive because he's this "nasty-minded psychic vampire" (his actual fucking words btw) that breaks convention and refuses to "appeal to the lowest common denominator". Making players that wade through his stories "ask deeper questions" by offending their sensibilities.
... we should probably find a better name for those kind of peoplePsychic vampires, also known as energy vampires, are emotionally immature individuals who drain the time and energy from those around them. They are usually highly self-interested and lack empathy. The relationships they form are largely self serving. You can deal with psychic vampires by identifying psychic vampires in your life, setting firm boundaries with these people, and working on your own sense of self esteem and self worth.
Petition to have unique scenes exclusive to humans because we would inherently be better at marathon fucking than the furries.
Lmao at that post. We could measure the distance between the center of the universe and its true edge, but its length won't compare to how far The Observer is up his own ass.
He seriously thinks that his content is divisive because he's this "nasty-minded psychic vampire" (his actual fucking words btw) that breaks convention and refuses to "appeal to the lowest common denominator". Making players that wade through his stories "ask deeper questions" by offending their sensibilities.
Motherfucker your content is divisive because nobody wants to read your nasty ass Princess Maker fanfic. Nobody gives a fuck about your embarrassing donut-steel tier faux-Japanese (or in this case Fox-Japanese) race of edgelords jerking themselves off about how fucking awesome they are because the eldritch creatures that invaded the known world ignored their island. And nobody gives a fuck about this edgelord wolf bitch that didn't even flinch about killing a large fraction of a struggling town's young population. People are here to get their rocks off on having their ass or cunt get split by a 12 foot long horsecock or their dicks getting slobbered by a bunch of elves/ titfucked by demons / ridden by goblins. Lots of people dislike your content because their dicks become limp in their hands wading through your word vomit paragraphs that are less interesting than a phonebook's Yellow Pages.
This alone makes this sound like the prudest sex game I would have ever played. I'll never understand the insistence of keeping characters "pure" as if there's anything wrong with a sexual past. That's a pretty incel esque want for a sex game, especially for CoC(and TiTS) where the sexually open nature of the setting it's both the point and appeal.Everyone that doesn't have kids or isn't married, and isn't random encounter (not counting named characters) is now a virgin, irrelevant whether male or female.
All content, and any mention, of sluttery.....has been removed....
The only alluring thing about virgins is that they won't be able to judge what a bad lay you are.This alone makes this sound like the prudest sex game I would have ever played. I'll never understand the insistence of keeping characters "pure" as if there's anything wrong with a sexual past. That's a pretty incel esque want for a sex game, especially for CoC(and TiTS) where the sexually open nature of the setting it's both the point and appeal.
Furries have advantage here (debatable, depends on a furry implementation). They susceptible to heat/rut..emmm hormonal cycle???? Like, body cant go any longer but it still crave.Petition to have unique scenes exclusive to humans because we would inherently be better at marathon fucking than the furries.
No yu don undastand, if MY pens tooch vagene after some1 eles pens touch the vagene den I am GAE. But I am no gae, so de womens vagenes must be poure yaaknow? Ya yaaknow!This alone makes this sound like the prudest sex game I would have ever played. I'll never understand the insistence of keeping characters "pure" as if there's anything wrong with a sexual past. That's a pretty incel esque want for a sex game, especially for CoC(and TiTS) where the sexually open nature of the setting it's both the point and appeal.
Currently main character is just a random shmug that SOMEHOW manages to put down various horrors without much of an effort (oh no, power fantasy!!!)So, I want to hear your takes on the CoC2 protagonist, cause it's actually something I've been wondering about. RPG games have all kinds of protags.
Some of them are really light - Persona series basically has pre-made MC who's personality you can lightly shape by some choices, as well as stable relationship with all companions. You WILL obtain them and they WILL be your friends no matter what, but it's up to you if you want to romance someone. It has the advantage of companions actually serving a solid role in the main plot and being developed pretty well.
Some are heaver - like Fallout, where you can be much more of an evil asshole, straight up murder potential companions and love interests and have a nice degree of choice. But naturally, those games are way less interactions with those companions - they cannot really be that major to the main quest anymore and typically stop being that interesting once their personal quest is done. Fallout 4 actually did fix that a bit (while making other things worse), but it's still far from perfect.
We then have legit CRPGs like Pathfinder or Baldur's Gate, which let you have ENOURMOUS customizability of PC and a massive array of choices that is borderline terrifying. Those games takes years to make for a reason and probably require a very specific writing style to make sure the story still flows well despite those choices possibly derailing all written content.
I've heard some complains about CoC2 protagonist, but they were more about lack of agency and freedom of choice. There are quests where you feel like you should have been able to do something, but you can't, because the written demands it. Yet, something like this would probably feel more appropriate in a Persona game or another RPG where protagonist, while being mostly a self-insert, still has his own agency and personality.
The reason what I am wondering about this topic is because I wonder what aspects of a main character are dealbreakers and which ones is something people can still vibe with. CoC2 already mixes a lot of aspects, due to multiple writers and often cause a weird inconsistent mix. Would the game be better if MC had their own, clear personality which you influence by choices and all companions are vital for the story, even if you never pick them in combat? Would it only work if the game then locked appearance options, because having this type of MC while still having freedom over their appearance creates disconnect? Do you think every quest should allow for an evil choice for the sake of roleplay, no matter how forced it might feel? Basically, I just want to hear others ramble about what makes a good protag for them to play as in this sort of game and what they find acceptable and terrible.
Wait WHAT?¡This alone makes this sound like the prudest sex game I would have ever played. I'll never understand the insistence of keeping characters "pure" as if there's anything wrong with a sexual past. That's a pretty incel esque want for a sex game, especially for CoC(and TiTS) where the sexually open nature of the setting it's both the point and appeal.
The lack of consistency with the main character and how it is written is a big deal to me, in some sex scenes you're literaly the biggest chad around who has fucked hundreds of holes and basically one-thrust-man while in others like the Manticore one suddenly you're a shy virgin who's having trouble telling an npc yo BARELY KNOW that you love her (yeah, not like her, LOVE her, if this shit ain't the most ecchi highschool anime moment in the game outside of Tobs' then idk what is.)So, I want to hear your takes on the CoC2 protagonist, cause it's actually something I've been wondering about. RPG games have all kinds of protags.
Some of them are really light - Persona series basically has pre-made MC who's personality you can lightly shape by some choices, as well as stable relationship with all companions. You WILL obtain them and they WILL be your friends no matter what, but it's up to you if you want to romance someone. It has the advantage of companions actually serving a solid role in the main plot and being developed pretty well.
Some are heaver - like Fallout, where you can be much more of an evil asshole, straight up murder potential companions and love interests and have a nice degree of choice. But naturally, those games are way less interactions with those companions - they cannot really be that major to the main quest anymore and typically stop being that interesting once their personal quest is done. Fallout 4 actually did fix that a bit (while making other things worse), but it's still far from perfect.
We then have legit CRPGs like Pathfinder or Baldur's Gate, which let you have ENOURMOUS customizability of PC and a massive array of choices that is borderline terrifying. Those games takes years to make for a reason and probably require a very specific writing style to make sure the story still flows well despite those choices possibly derailing all written content.
I've heard some complains about CoC2 protagonist, but they were more about lack of agency and freedom of choice. There are quests where you feel like you should have been able to do something, but you can't, because the written demands it. Yet, something like this would probably feel more appropriate in a Persona game or another RPG where protagonist, while being mostly a self-insert, still has his own agency and personality.
The reason what I am wondering about this topic is because I wonder what aspects of a main character are dealbreakers and which ones is something people can still vibe with. CoC2 already mixes a lot of aspects, due to multiple writers and often cause a weird inconsistent mix. Would the game be better if MC had their own, clear personality which you influence by choices and all companions are vital for the story, even if you never pick them in combat? Would it only work if the game then locked appearance options, because having this type of MC while still having freedom over their appearance creates disconnect? Do you think every quest should allow for an evil choice for the sake of roleplay, no matter how forced it might feel? Basically, I just want to hear others ramble about what makes a good protag for them to play as in this sort of game and what they find acceptable and terrible.
This could have worked if there are was progress in scenes over time.in some sex scenes you're literaly the biggest chad around who has fucked hundreds of holes and basically one-thrust-man while in others like the Manticore one suddenly you're a shy virgin who's having trouble telling an npc yo BARELY KNOW that you love her
Woah, bro, could you not dirty MGD by mentions it in this thread!? Thanks.Kotone
This pretty much sums up any of my playthroughs in the sparse amount of time I've touched the game, why waste my time being a ACTUAL NPC in the story telling diarrhea that's the main story when my fem character can find comfort in some Vari titties in the forest whenever she wants. Likewise with any other characters who catch my interest.Just...they have insisted in making so many super-special-snowflakes in this game that honestly it doesn't feel like we're needed anymore, stopping Kassyrra is meaningless, I'll just go into the forest to enjoy some Tall, Fertility-Goddess-Like Leothran pussy, that's my mission I guess? roam the land and find sexy new holes.
As someone who likes diverse characters and not the stereotypical 'Unga bunga Futa stud', this one hits. Don't get me wrong I got nothing against dominant characters who'll rail someone else into the bed (I mean my male PC playthrough is literally about tapping femboy ass whenever I come across it.) But as ya said there's a disconnect there in the consistency of your character.The lack of consistency with the main character and how it is written is a big deal to me, in some sex scenes you're literaly the biggest chad around who has fucked hundreds of holes and basically one-thrust-man while in others like the Manticore one suddenly you're a shy virgin who's having trouble telling an npc yo BARELY KNOW that you love her (yeah, not like her, LOVE her, if this shit ain't the most ecchi highschool anime moment in the game outside of Tobs' then idk what is.)