You are mistaken. If modding to you is just editing a game, then every game is eventually "moddable", including CoC2. In reality, a game is only trully moddable if the developers release modding tools and/or open the source code. Without it, most "mods" can only change minor things, like textures in graphics. In the last 20 years, games have steadily increased in complexity, which made modding much harder without official support from devs. And most devs are not Bethesda/Rockstar. They may tolerate the existence of unnoficial mods in their single player games, but they very often don't bother to actually make modding more accessible or widespread by releasing modding tools.
Calling him a bastard for making sure his free game isn't mixed up with unofficially modified versions that stray far from his original vision is the height of gamer entitlement. He had nothing but bad experience with CoC1 mods, and he's fully justified in not wanting to repeat the same terrible mistake with CoC2. You accused Savin of "stealing" characters, yet here you are advocating in favor of others essentially hijacking his game by stuffing it with their own content and then releasing it on the net.
I just make one example: crusaders kings 2. it doesn't have any modding tools, but people a capable of modifying it pretty good. and there is much more of such examples
I know that mods a not just only edit of textures/some other minor shit and such, and there is plenty of devs who made their games modifiable with/without nodding tools and even encourage it sometimes, who even not some indie game makers like star bound or rimworld.
and I called him bastard as figure of speech, you most of the times just takes words a bit to directly. I'll ignore the whole "he justified bla, bla; stealing of chars and advocating of hijacking" and say only one thing: he can tolerate those mod too, like "most" devs out there, but no, he game flimsy excuses why there will not be any modding. are you even reading my posts or what? cause you're very chooseful of your arguments:"had nothing but bad experiences with mods" lol what? if he is too greedy/defensive of his chars its doesn't mean that all mods were bad, hence, kitteh revamp mod, whose only mistake was desire to make salamander themed dungeon" walley of _some_ flame". the same mod that was fixing their fuck ups, like lethice endgame content and the whole game ending. I dont even see any point with further discussion with you and feeling pretty lazy to find word to answer to your glorious defending of savin.
p.s. and you know what, it's your understanding of game modding is warped. I have star wars empire at war on my pc and I can modify file factions.xml to have more ships in space combat, bring it then in newly created folder mods and then another randonname folder, make fast bat file with content like: sweaw.exe mods/mymods, and that will be mod. see without modding tools. nexusmods full of such mods for that game. and that just another example of modifiable sp game. there is tons of them.
p.s.s hijacking a mod. who do you think he is? there are plenty of games without even a minor mod support, but people modify them without negativity, even some games posted here got mods, but savins game had to be protected cause it's bad to modify his shit, he will be upset.