You need to have some indicator of where the path is going with the initial content or you're just inviting hurt feelings all around. Compartmentalization of characters into different fetishes may feel less organic, but it also sidesteps several other problems.
If people get upset over completely optional content for a character they like, then that's their own problem. To actually get upset for more than a few minutes over a porn character not getting the content you prefer is... pretty childish. I could maybe understand if it was NTR or one route being neglected because of it, but I just can't fathom why writers should walk on eggshells like this. Let them create what they want to(unless it's objectively shit). You could make this argument for content like the shitsunes, but that's a whole different topic.
People who think that way don't understand one thing: If the writer doesn't put it on that character, it doesn't mean that character would get the content they want in turn. The writer would probably just waste time making a new character to do write the content they want. Nobody wins that way.
As you can see repeatedly from this thread alone though, people tend to get real mad even at the option of a character doing stuff they don't like.
OK and? Unless it's a 'Tui situation where the author literally pulls it completely out of their ass and makes it conflict with established aspects of the character(which would fall under the objectively shit category [barring corruption]), I don't see why this matters. It's a porn game with extremely shallow waifu-bait characters. People will get over it.
It should be remembered that multiplying routes doesn't automagically multiply amount of generated content. But to the contrary, the content the writer can produce will need to be distributed across multiple routes, effectively reducing updates for each and every one of them.
This is not a problem if the writers control themselves and don't create the ridiculous amount of characters they have. Not every character even needs multiple routes either, just the more prominent ones. If they stretch themselves too thin by creating just 2 routes for some characters, that is solely on their lack of planning.
I mean...writing one character with multiple routes or writing multiple characters with one route each BOTH cater to a broad spectrum of tastes. One character going in multiple directions isn't intrinsically "better".
It's
MUCH better if you want actual depth to your characters/game, which I would assume people would like considering it's a text-based game. The only real benefit I can see to going with multiple characters is variety, but that's much less meaningful when it's a game driven almost entirely by the writing and how little variety they actually do have.
Why don’t people want brienne x Arona scenes? It’s more sex scenes, and if they don’t like it, just don’t view those scenes?
Because it explicitly goes against what Brienne stands for. She has a pretty strong distaste towards Arona and is only attracted to the PC. If Wsan does something like making them both butt heads to worship your dick and be catty towards each other I can see it working but that's about it.