- May 25, 2020
- 1,181
- 1,665
i guess to the devs the act of taking a life that is not 100% a lost cause is seen as a step too far. And to them it could possibly be seen as a mortal sin even worse then losing ones soul.Corrupted PCs don't care about being a savior though. They'd just care about furthering their own goals and I don't see why killing people is off the table when rape and forcefully changing someone's gender and giving them a chemical lobotomy is a-okay.
I will say that if they implement some form of actual killing mechanic they also implement a kind of bounty system which will increase with every soul you take. This would possibly function as an event where bounty hunters that were hired by the people of that region/area who randomly come fight you and as you killed more they would get stronger and stronger until something had to give and you get a possible bad end.
This could also play out as the people of each region/area try to actively avoid you even more then usual and make comments behind your back wishing for your death.
Pretty much there should be an additional stat called something like "soul blackness" that such violence increases and cant be removed without save editing or starting a new game.
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