Kallisto

Member
Jun 6, 2019
401
1,389
The Male Milodan defeat scene in the later is a great example for me, it's no surprise it was written by Wsan.
The male milodan loss scenes and endings are some of my favorites (Vark too). I really like that "I'm keeping you for your own good." type of shit. I think the Wetraxxal Brawler has a similar ending but you get added to the harem and I'm not much for sharing lol.

I think Argoth's ending (Arona's brother) if you lose the fight before the troll comes out is a nice example of some of what you were talking about. PC starts out not liking it and Argoth approaches things in a "you're my conquest/prize" type of way, but it still ends with PC unable to help themselves from liking it. I miss Argoth...
 
Jun 1, 2017
180
1,196
Yes! How could I forget, Argoth's scene is one of the best in the game. It's a shame he just disappears after you beat him.
It's really weird all the characters they've tossed aside. Like the gnoll princess in the dawn sword quest you have a whole mini scenario with. (Should have let her bang liaden while az watched, with a ub stareTM) Each primary area having a burst of content then nothing. Doing a ton with garth and fam like you're a member of their family, especially if you marry gwyn, then they're done. Save and marry centaur and horse, done. Arona's chief, one date with rags, done. Control alraune, done.

They contain each area in its own little version of what the kitsune den is and then they're finished. Winter city and on it seems like they've tried to course correct and have more interactions but it's just sad how many have been abandoned. The party members are supposed to be supported heavily and all but it seems to be glorified flavor text besides very specific situations you have to know in advance, like taking atugia on the boat in gweyrs quest (she has input on the orb). Otherwise it's like "Cait says "Watch out!"/Etheryn says "W-watch out!/Brint says "Whoa!""
 

Wrynn13

Well-Known Member
Apr 11, 2018
1,007
3,648
It's really weird all the characters they've tossed aside. Like the gnoll princess in the dawn sword quest you have a whole mini scenario with. (Should have let her bang liaden while az watched, with a ub stareTM) Each primary area having a burst of content then nothing. Doing a ton with garth and fam like you're a member of their family, especially if you marry gwyn, then they're done. Save and marry centaur and horse, done. Arona's chief, one date with rags, done. Control alraune, done.

They contain each area in its own little version of what the kitsune den is and then they're finished. Winter city and on it seems like they've tried to course correct and have more interactions but it's just sad how many have been abandoned. The party members are supposed to be supported heavily and all but it seems to be glorified flavor text besides very specific situations you have to know in advance, like taking atugia on the boat in gweyrs quest (she has input on the orb). Otherwise it's like "Cait says "Watch out!"/Etheryn says "W-watch out!/Brint says "Whoa!""
As much as I dislike Tobs writing in general I have to give him credit for the boat quest and deep dungeon, most if not all the companions have unique interactions there. There are actually skill/stat/class checks for stuff giving it some depth and interactiveness.
 

Amnelis

Newbie
Nov 24, 2020
90
368
True, For all their talk about "no bubble waifus" that's the case even with companions, and not only that but as you mentioned we have "bubble areas" too. It is as if they're checking off a list of "here's the jungle level, here's the frozen level!" so we end up with a few different flavors for areas whose stories are almost entirely self contained. The conflicts in each area should affect the others and have you traveling around as the story progresses rather than being able to power through each area at a time and moving to the other as if nothing happened.

It's like they forget this is a text based game, possibilities should be endless (within reason, obviously) yet they act like they're making a graphic heavy linear game with voice acting.
 

Quintilus

Engaged Member
Aug 8, 2020
2,720
7,884
Haven't been here in a while, is there a map to do Matiha's labyrinth anywhere? not sure if I'm losing something by just moving randomly till bossfight happens.

P.S: Cait in Hexblade gear & Healer Ryn KICK ASS, best fucking combo of companions I've managed thus far for...pretty much anything (has worked out wonders for Warrior/Black Mage/Charmer MCs thus far.)
Just spam wasd, eventually you reach midboss and than actual boss. Worked for me 3 times in a row.
 
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Quintilus

Engaged Member
Aug 8, 2020
2,720
7,884
man this is just depressing, i knew the whales were blind but damn this is copium on another level.
You think it easy to admit, especially to yourself, that "I have spend on this X of my money and Y of my time (aka resources), and turns out, after all of this, that its a smoking shit....well, guess I just drop it now and deal with all losses"?? Hell no, it isnt.
Accepting harsh reality that you are a dumbass that didnt seen actual appearance of a thing long long ago, before you invest something in it is a most hard thing in this life.

This why steam (online shop) still alive despite being a dumpster full of crap (I spend so much money and time (achievements) there, I cant quite now and lose everything), why most of marriages are still holds together despite of anything (I GAVE HIM/HER MY BEST YEARS FOR NOTHING????????) and why people still play in this 'gaym' (Im a coc2 supporter from 2018...next update gonna make it great, Im telling you!!!!).

Guess while Im still have beer, I guess I invest some more time to my joke character Crumar Korg, just to mock 'professional' porn games developers.
 

destroyerofassholes

Well-Known Member
Oct 23, 2019
1,679
5,579
Haven't been here in a while, is there a map to do Matiha's labyrinth anywhere? not sure if I'm losing something by just moving randomly till bossfight happens.

P.S: Cait in Hexblade gear & Healer Ryn KICK ASS, best fucking combo of companions I've managed thus far for...pretty much anything (has worked out wonders for Warrior/Black Mage/Charmer MCs thus far.)
Literally just spam the movement keys as fast as you can and it will solve itself, it's not worth researching, it's some dumbfuck puzzle thing that nobody but B cares about.
 
Jun 1, 2017
180
1,196
Haven't been here in a while, is there a map to do Matiha's labyrinth anywhere? not sure if I'm losing something by just moving randomly till bossfight happens.

P.S: Cait in Hexblade gear & Healer Ryn KICK ASS, best fucking combo of companions I've managed thus far for...pretty much anything (has worked out wonders for Warrior/Black Mage/Charmer MCs thus far.)
Yeah hexblade caits good. It's real similarly built to the build a guy used to use to beat kas at winter palace. The "twist the knife" passive or whatever's one of the best bits for dps, her or a player copy similar to that, a healer similar to her default heal spec that has debuffs, damage, and just enough healing, and a tank that has consistent threat generation and preferably also has damage and/or debuffs works out good.

Main thing imo is to not have characters that "step on each other's toes", like 3 healers or off-healers. Especially with the combat rework, you only really need a white mage with a basic heal, maybe spirit veil on tank, rest of kit and party dps, tank, maybe debuffer. It isn't that difficult regardless, but it keeps things smoother whatever difficulty and works out really well if you play it on full auto.
 
Jun 26, 2018
53
98
The stuff with Berwyn sucks, and it's especially bad that it feels like all of this was just so they could take one of the very few male only characters and change them into a woman. You'll never see it the other way around though. Thanks sav.
 
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muschi26

Engaged Member
Jun 22, 2019
3,007
4,602
I feel like I'm the only person who thought it was kinda neat...
View attachment 2057334
I'll admit I haven't tried to do it legit yet, but "maze that puts you in a random room every time you try to move" does not seem like a fun time to me. In my mind, the point of a labyrinth is to learn to get a feel for the layout, and teleporting with every move completely violates that (a few teleportation traps or whatnot could be fine). Moreover, when it pity-moves you to the end after 100 moves, that's a huge red flag for me, because that means the devs don't even expect the player to be able to solve the puzzle; if they did, they wouldn't need that kind of safeguard.
 

MoneyMan181

Active Member
Sep 6, 2019
772
6,392
I'll admit I haven't tried to do it legit yet, but "maze that puts you in a random room every time you try to move" does not seem like a fun time to me. In my mind, the point of a labyrinth is to learn to get a feel for the layout, and teleporting with every move completely violates that (a few teleportation traps or whatnot could be fine). Moreover, when it pity-moves you to the end after 100 moves, that's a huge red flag for me, because that means the devs don't even expect the player to be able to solve the puzzle; if they did, they wouldn't need that kind of safeguard.
It doesn't put you in a random room, though; there is a legit layout, you can get through the whole thing in like 5 or 6 moves IIRC. Even when you get it wrong, the room it sends you to isn't random. I just followed the vines and learned the layout a little bit, didn't really have much difficulty with it. I'm also pretty sure they put the teleport to the end thing because they know not everybody is going to care for trying to figure it out in a smut game, which is a reasonable assumption.
 
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Jun 1, 2017
180
1,196
It doesn't put you in a random room, though; there is a legit layout, you can get through the whole thing in like 5 or 6 moves IIRC. Even when you get it wrong, the room it sends you to isn't random. I just followed the vines and learned the layout a little bit, didn't really have much difficulty with it. I'm also pretty sure they put the teleport to the end thing because they know not everybody is going to care for trying to figure it out in a smut game, which is a reasonable assumption.
imo main thing i don't like's the orb puzzles. stuff like that where there's environmental clues is cool, and sure you can look up solutions for orbs, but they're just kinda a pia. the word puzzles aren't horrible, the letters are usually lined up and the solutions are fairly easy and memorable, but the primary things that make me personally go "not this shit again" is the ace attorney convocation of mirrors quest for the "good" solution and every orb puzzle besides the very first one which is just "jam every orb in in order". the word door in the final part of gweyrs quest is a real pia but i found out you can just blow it up, think with the ley crystal grenade.
 
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