Honestly, I'd be glad to have more enemies that actually bother to try and tempt the protagonist in any way. It feels like the game's approach to seduction is almost nonexistent, the narrator tells you that you find someone irresistible and really strong arms the idea that you want to give in to them. The actual characters don't put much effort or thought in, a lot of the time it feels like they just stand there and smile at you and after the narrator tells you it's a super effective(?) moment of silence that makes your heart skip a beat, you're prompted exactly once for whether or not you're going to drop to your knees or resist.Personally I'd actually like really like to be able to have her as a hostile encounter, but that effectively means ditching all the nice scenes she has as a follower.
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I can imagine a world where Kaly shows up across multiple events as a random encounter baddy with a myriad of little potential nudges that can play out before, during, and after a confrontation. You find her working up a sweat with some hard labor and she invites you to sit and chat while she finishes up, her smell being particularly strong. You get prompted on your first fight with her after beating her 'first phase' low effort form to accept her surrender and allow her to show her submission with some voluntary frotting, exposing yourself to way too much of her girl meat and spunk if you accept and leaving yourself carrying her smell as status effects for a while. (And then she immediately transitions into phase 2 of the fight while you're afflicted with those status effects.) Or even just the trap of taking some garment of clothing from her after defeating her that's carrying her scent so the longer you have it in your inventory or on your body, progressively worse lewd temptation events occur to sniff, huff, or masturbate with it so she's impacting you without even being there to interact with you.
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