Sacred_Lamb
Well-Known Member
- Sep 15, 2024
- 1,194
- 2,824
- 341
I kinda want to ask this question to see if you guys understand like the difference: tell me kenyal, distinguish between straight up copying. I'm taking inspiration because I have my own definition, but I want to see if it pairs well.
My distinction of copy versus inspiration, is when you're copying, you simply take the content of what your muse, maybe you rework it or change the name a bit but its fundamentally the same thing it came from. Inspiration. I feel is taking the concept of something and uh, fitting it into your original idea.
A good example of a good copy would be in Jujitsu Kaisen; curse energy is a stripped down version of Nen from HxH and Domain Expansions are Domains from Yuyu Hakusho.
While a good example of inspiration is Attack on Titan with how it takes inspiration from the mecha genre and cinema as a whole.
I think a good way to be a good hack is to be eclectic with what you take. And try to give it a good twist. Inspiration is looking at a concept and figuring out what makes it work and seeing how it benefits your project.
My distinction of copy versus inspiration, is when you're copying, you simply take the content of what your muse, maybe you rework it or change the name a bit but its fundamentally the same thing it came from. Inspiration. I feel is taking the concept of something and uh, fitting it into your original idea.
A good example of a good copy would be in Jujitsu Kaisen; curse energy is a stripped down version of Nen from HxH and Domain Expansions are Domains from Yuyu Hakusho.
While a good example of inspiration is Attack on Titan with how it takes inspiration from the mecha genre and cinema as a whole.
I think a good way to be a good hack is to be eclectic with what you take. And try to give it a good twist. Inspiration is looking at a concept and figuring out what makes it work and seeing how it benefits your project.