DoctorSargePep
Member
- Sep 20, 2018
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For me its similar to when dealing with Arona for the first few times,talking all that good "I'm badass" mess then I win and it'sJen has fans?![]()
For me its similar to when dealing with Arona for the first few times,talking all that good "I'm badass" mess then I win and it'sJen has fans?![]()
Just like how Lyric has their fans because they're the only developed shortstack, Jen's bound to have some as well because because she's the only delicious flat chest in the game. It's easy to garner a fanbase when nobody is competing in your niche. Clementine's a great example, everyone in the games a massive whore, so finding someone who's actually conservative is a breath of fresh air. Whereas you're less likely to find people who like Arona exclusively because she's a futa femdom.There is such a thing as going too little tho, if only she had a bigger bust, I don't care bout her mosquito bites (something closer to Clementine for example, not huge bimbo boobs but at least ANYTHING, almost can't blame Leofric from being a horndog in a world where sexing your enemy is almost the local custom when THAT manequin is what waits for him back at the camp)
It's pretty much the inside joke of this forum now where anything that players ask for something that doesn't line up with the devs' player cucking fetish is a no no and yes, the reply was because it is in fact, power fantasy.Alright, I am kinda curious, so I'll probably need historians for this.
What are the exact origins of "Power Fantasy"? At this point, it's practically a meme, yet I wasn't able to find too many posts on the official forums explain that exact vision. Cause part of me wants to be a devil's advocate and see what was the context of that phrase originally to know if people are twisting and taking this idea out of context. Or, alternatively, I want to see what sort of weird concept of "no power fantasy" devs took that resulted in current state of the game.
Her scenes ain't badWith Jen, "hate sex" would just end up being "hate to sex"
I believe it started a very long time ago, and grew as time went on. It all began with them cutting out player's transformation options. It started gradually, with cutting out such transformations as centaur lower body and lamia lower body. Then they started cutting down player's agency.Alright, I am kinda curious, so I'll probably need historians for this.
What are the exact origins of "Power Fantasy"? At this point, it's practically a meme, yet I wasn't able to find too many posts on the official forums explain that exact vision. Cause part of me wants to be a devil's advocate and see what was the context of that phrase originally to know if people are twisting and taking this idea out of context. Or, alternatively, I want to see what sort of weird concept of "no power fantasy" devs took that resulted in current state of the game.
If I am correct some where there's a quote of a writer stating that Savin said he hates power fantasies.Alright, I am kinda curious, so I'll probably need historians for this.
What are the exact origins of "Power Fantasy"? At this point, it's practically a meme, yet I wasn't able to find too many posts on the official forums explain that exact vision. Cause part of me wants to be a devil's advocate and see what was the context of that phrase originally to know if people are twisting and taking this idea out of context. Or, alternatively, I want to see what sort of weird concept of "no power fantasy" devs took that resulted in current state of the game.
It's a meme that's been blown way out of proportion around here, you shouldn't take it too seriously.Alright, I am kinda curious, so I'll probably need historians for this.
What are the exact origins of "Power Fantasy"? At this point, it's practically a meme, yet I wasn't able to find too many posts on the official forums explain that exact vision. Cause part of me wants to be a devil's advocate and see what was the context of that phrase originally to know if people are twisting and taking this idea out of context. Or, alternatively, I want to see what sort of weird concept of "no power fantasy" devs took that resulted in current state of the game.
Senfield intro theme starts playingIt's a meme that's been blown way out of proportion around here, you shouldn't take it too seriously.
Yeah, that's kinda what expected. It's just that part of me wonders if there was some copypasta worthy original messages that started the whole thing preserved in some archives or something like that.It's a meme that's been blown way out of proportion around here, you shouldn't take it too seriously.
Let's seeAlright, I am kinda curious, so I'll probably need historians for this.
What are the exact origins of "Power Fantasy"? At this point, it's practically a meme, yet I wasn't able to find too many posts on the official forums explain that exact vision. Cause part of me wants to be a devil's advocate and see what was the context of that phrase originally to know if people are twisting and taking this idea out of context. Or, alternatively, I want to see what sort of weird concept of "no power fantasy" devs took that resulted in current state of the game.
Kinda love the way everything they have ever said is documented like were getting ready to pass the evidence to ace attorneyLet's see
Thumbs through tombs of history
I'm sure I have it here somewhere. Savin went into greater detail awhile back about it
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Fairly reasonable on the surface.
As for why it's a meme?
Aside from the usual from Savin himself:
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It's been used by a variety of writers to shut down options, berate fellows in arguments, and general be used as to why "no actually you won't get to flip the tables on the minotaur guards" and what have you
Most of the time perpetuated by the main man and TobS
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Most push back, back when it happened got waved off as wanting power fantasy. So now it's used by the other non discord communities (oh wait they're all dead) as a joke when somebody asks for anything that could benefit the player experience.
3. Actually meaningful branches in the narrative, maybe?The difference between a generic power fantasy experience and a good branching narrative, in my humble opinion:
- Not everything goes your way all the time, and sometimes there’s just nothing you can do about it
- If you want good things to happen to you, you have to earn them
But if you are paying attention, you can get through the entire game without getting hit a single time. This is also a weird comparison, because it has to do purely with the mechanical aspects of Dark Souls, and not the various sidequests (which is where the branching and “bad things happening despite all your efforts” take place).It doesn’t matter if you’ve become the Dark Lord three times on your playthroughs of DS1; some naked zombie with a torch can still kill you if you aren’t paying attention.
Oh heck. I might as well try and be brief.3. Actually meaningful branches in the narrative, maybe?
By the by, bad things things and there being “just nothing you can do about it” is pretty insipid. The more interesting idea is to have bad things come about as a consequence of you making tough decisions, as in the example he gave from The Witcher.
But if you are paying attention, you can get through the entire game without getting hit a single time. This is also a weird comparison, because it has to do purely with the mechanical aspects of Dark Souls, and not the various sidequests (which is where the branching and “bad things happening despite all your efforts” take place).
TiTS and CoC2 is just a bunch of "oh this might be interesting one day at some point"s thrown into a small folder and mostly depend on my working memory to keep straight.Kinda love the way everything they have ever said is documented like were getting ready to pass the evidence to ace attorney
Right just gonna butt in and say that is the most insulting thing i've heard someone say about a hitless run in dark souls it takes thousands of hours to memorise the patterns learn when to dodge and on top of that the mental pressure is insane for you to boil it down to just pay attention bruh hurts my soulBut if you are paying attention, you can get through the entire game without getting hit a single time
That’s not the point I was trying to make at all. What I meant is that the combat of Dark Souls—which Savin was using as an example of how things could go wrong—is a poor parallel; because unlike say the sidequests in that game (which usually go wrong in some way regardless of what you do), the combat is 100% in the player’s hands and—with total mastery, as you rightfully point out—can be executed flawlessly, achieving a perfect result. (The equivalent in a VN would be making all the right choices and getting the secret harem ending.) This goes against what Savin was trying to demonstrate, namely that things go wrong and the player can do nothing about it.Right just gonna butt in and say that is the most insulting thing i've heard someone say about a hitless run in dark souls it takes thousands of hours to memorise the patterns learn when to dodge and on top of that the mental pressure is insane for you to boil it down to just pay attention bruh hurts my soul
I commend you for your archive diving. Revisionist history is so annoying.snip