Can't argue with some of that. But hell if I'm going to let that nuisance of a stalker rabbit hang around if there's no resolution in sight.Better off being added after the game is completed, IMO.
Can't argue with some of that. But hell if I'm going to let that nuisance of a stalker rabbit hang around if there's no resolution in sight.Better off being added after the game is completed, IMO.
Oh there was a LOT more planned for ZS.I wonder if there was a lot more planned for Zheng Shi, something along the lines of toppling factions to change who's in charge of what/enemy distribution/whatever eventually leading to you taking control of the whole base if you took down everyone else. We can sort of see the beginning of that with freeing the slaves and taking down the head of the bunny faction but there's not really any consequences besides the gangbang scene in the mines with the escaped slaves.
you could just use the CoC2 save editor (usually the first link in any search)Could someone share a male save (preferably not a sub)please ?
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Nonesuch has a bunch of stuff Im not really into....but Princess Nastizia might be my favorite bit of content across all these games so far.I rather like Nonesuch as a writer, would have been interesting to see what kind of companion he would have done for CoC2.
Bro Moira is solocarrying this entire project I swear to God.Hotaru is
Well she has a good portrait.
She really is, I get pissed whenever I see a character she's drawn be unsexable.Bro Moira is solocarrying this entire project I swear to God.
You think they would've learned from when Fenoxo overpromised having like 20 worlds. That man seriously must've been smoking some shit to say thatOh there was a LOT more planned for ZS.
Wish she was on TiTS. Made me realize how much I dislike Adjatha's art.Bro Moira is solocarrying this entire project I swear to God.
the style is great, but hyper proportions aren't my thingWish she was on TiTS. Made me realize how much I dislike Adjatha's art.
Is that even how it works with Hethia? Is so, how many times do you have to pick bad options for her to attack? I don’t think I’ve ever had her attack me once.View attachment 2781900 View attachment 2781911
Has this system ever been used besides the Dog Days quest when you talk to Hethia? I can't recall of any other ones. You sure as hell can't do it for the orcs. What do you guys think of this concept for the game?
Personally I don't think it's great. The Hethia one isn't very good and the game does not lend itself well to branching conversations whatsoever. It usually works for voiced or games where characters actually take turns talking, rather than giving you half a page of text after every option. Like for the Fallout games it works beautifully but here it feels kinda forced in order to make the game seem more like an RPG.
Also why tf would you put in a dialogue tree for a whore to give a freebie? Unless she costs like 5k it seems ridiculous.
Centaur village, you do it with Ahmri's dad. And with snake goddess, if you meet her.View attachment 2781900 View attachment 2781911
Has this system ever been used besides the Dog Days quest when you talk to Hethia? I can't recall of any other ones. You sure as hell can't do it for the orcs. What do you guys think of this concept for the game?
Something needlessly over complex by Tobs? I'm shocked, shocked I tell you. Well not that shocked.View attachment 2781900 View attachment 2781911
Has this system ever been used besides the Dog Days quest when you talk to Hethia? I can't recall of any other ones. You sure as hell can't do it for the orcs. What do you guys think of this concept for the game?
Personally I don't think it's great. The Hethia one isn't very good and the game does not lend itself well to branching conversations whatsoever. It usually works for voiced or games where characters actually take turns talking, rather than giving you half a page of text after every option. Like for the Fallout games it works beautifully but here it feels kinda forced in order to make the game seem more like an RPG.
Also why tf would you put in a dialogue tree for a whore to give a freebie? Unless she costs like 5k it seems ridiculous.
It was also used for the Nareva 'conversation battle' in the Convocation of Mirrors. To be extremely candid, the entire concept kind of sucks. It wants to be some kind of dialogue based puzzle but the format ends up being a nuisance instead of intriguing. Layton or Wright you're not.View attachment 2781900 View attachment 2781911
Has this system ever been used besides the Dog Days quest when you talk to Hethia? I can't recall of any other ones. You sure as hell can't do it for the orcs. What do you guys think of this concept for the game?
I think anything that gives Tobs an excuse to write for the MC needs to die in the womb.What do you guys think of this concept for the game?
'Take it, its wothless to me anyway.'Unless she costs like 5k
Literally goes '-:dont be bad!!!!! -:UGGGGGGGHHHHHHHHHH... -:dont be bad!!!!! -:UGGGGGGGHHHHHHHHHH... -:dont be bad!!!! -:UGGGGHHHH...oke, am no bad now, very good, yesCentaur village, you do it with Ahmri's dad.
Unnecessary lore dump, which takes way to long to finish. 20 questions quiz with 'tobsed' wall of text for, effectively, nothing.And with snake goddess, if you meet her.
Difficulty level 'imposibru'.I think conversations in RPGs should be designed to evolve like real human conversations, and likewise their outcomes should be more complex than “good result, bad result”; they should affect the characters in complex ways.
TiTS as a whole was overpromised, they pulled a Keiji Inafune.You think they would've learned from when Fenoxo overpromised having like 20 worlds. That man seriously must've been smoking some shit to say that![]()
Honestly, he didn't even use this in the perfect place for it, those shitsunes. Like a debate with Kiyoko and Kinu about the engagement and the champ being an actual father, Nakano about how we truly want to understand his culture and stop being a mere outsider, but instead all we get is words stuffing down our mouth. A waste, truly, and from a writer who proudly said he want to ask the deeper question, what's the point of "deeper" if the answer has already been determine beforehand with no room for debate.View attachment 2781900 View attachment 2781911
Has this system ever been used besides the Dog Days quest when you talk to Hethia? I can't recall of any other ones. You sure as hell can't do it for the orcs. What do you guys think of this concept for the game?
Personally I don't think it's great. The Hethia one isn't very good and the game does not lend itself well to branching conversations whatsoever. It usually works for voiced or games where characters actually take turns talking, rather than giving you half a page of text after every option. Like for the Fallout games it works beautifully but here it feels kinda forced in order to make the game seem more like an RPG.
Also why tf would you put in a dialogue tree for a whore to give a freebie? Unless she costs like 5k it seems ridiculous.
There were also plans to obtain motherships in TITS there even was a greyed out (now removed) option to transport the entire rebel Gold ant army, was a neat concept but got scrapped and all there is now is shitty space battles.You think they would've learned from when Fenoxo overpromised having like 20 worlds. That man seriously must've been smoking some shit to say that![]()