It's on the previous page, and it is also here from 8 days ago:Is there a recent dev log or something regarding the next updates status?
Can DEV or someone help me port this game to ipa??
Maybe they meant international phonetic alphabet?By "ipa" I'm assuming you mean "IPad" not the beer
For a Ren'Py game to be IOS compatible, my understanding is that it has to be compiled on a Mac computer. I know that I don't have the option of making an IOS version on my PC. If 395Games isn't using a Mac, I'm pretty sure you're not going to get one.
People who know more than me - correct me (nicely please ) if I'm wrong because I'd like to know.
By "ipa" I'm assuming you mean "IPad" not the beer
For a Ren'Py game to be IOS compatible, my understanding is that it has to be compiled on a Mac computer. I know that I don't have the option of making an IOS version on my PC. If 395Games isn't using a Mac, I'm pretty sure you're not going to get one.
People who know more than me - correct me (nicely please ) if I'm wrong because I'd like to know.
Yeah. I need a version for ios. Run this game on iPhone. I try run by renpyviewer but it dont workBy "ipa" I'm assuming you mean "IPad" not the beer
For a Ren'Py game to be IOS compatible, my understanding is that it has to be compiled on a Mac computer. I know that I don't have the option of making an IOS version on my PC. If 395Games isn't using a Mac, I'm pretty sure you're not going to get one.
People who know more than me - correct me (nicely please ) if I'm wrong because I'd like to know.
Can you make a version for iPhone .ipa thank you so muchView attachment 3073291
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After what feels like an eternity for me, version 0.3 is finally ready and will be released as soon as the uploads are done. Let's take a look at what is new and what changed with this newest version.
New Content:
The story continues: About thirty minutes of additional gameplay.
The first dungeon: While it's only a short glimpse, you get to see the first dungeon of the game.
The third character: You'll only see her briefly, but the third girl of Children of Morn can be spotted in this version.
Three new erotic scenes: Three new sex scenes, all of them focused on Moran this time and all of them repeatable, with different dialogue the second time you play them.
Dates with the snake: Seven date events for Moran are now in the game. Four story scenes and the mentioned three sex scenes.
The second minigame: You can now go fishing with Moran to earn her affection, she goes crazy when it comes to fresh fish.
The city: You can now travel to the first few locations in the city. It's not used for much at the moment, but the system will be expanded in future versions.
Accessibility: I added a brightness slider to the menu for those that play in well-lit environments. It's not perfect as Ren'Py isn't really equipped to do this kind of stuff, but it works.
New Music: Additional music tracks can now be heard in Children of Morn.
New Sounds: A bunch of new soundeffects were added to the game. I recorded most of them on my last vacation.
Changed Content:
Reworked: I've reworked the shop minigame to make it easier to understand, the initial tutorial more comprehensive, the clickable areas much more noticeable and to shift the emphasis from memorizing the whole inventory, to listening to the customers clues and selecting the right items on your own.
Gallery Buttons: I've made adjustments to the gallery and the journal to have more compact buttons for the girls.
Quality of Life: Whenever you can go on dates with the girls, their little icon next to the quicktravel buttons is now colored red, so you always know when to visit them.
Whenever your lifepoints are about to run out, a small event will warn you and their color will change to red.
The logic in the screen when selecting clues has been changed to be slightly more intuitive. Also maybe the visuals changed? I can't remember when I did this change, maybe it was in v0.2. I'll just mention it here.
Slight Edits: Very few and very slight adjustments have been made to the scripts of 0.1 and 0.2. we're talking two lines if I remember correctly.
Notes:
Version 0.3 took way too long. There are multiple reasons for it and I'll probably talk about it in the future, but what's important for me to mention right here is that I apologize for the big delay. I made you wait way too long for new content and will make sure that it won't happen again. In return, the update is at least quite big. I wish you all a great time with Enna and Moran!
I've played and loved MIST and have been playing this game for a bit now so I can imagine the level of violence not being over the top. Still can't get v0.3 yet.... but that's cuz I'm broke and my patron level is too low... Still came out around my birthday though, which was both awesome, and kind of punch in the gut bc of being a poor ass bum haha.Hey everyone, 395games here.
I just finished v0.3 and wanted to address some concerns for the tags.
Femdom: Is avoidable in this game. Most sex scenes are, you'll pick and choose which scenes to play via the "Datepath" a kind of skill tree for sex scenes. Also, I've never done hardcore femdom. If you were ok with Lily from MIST, you'll be fine with whats coming in Children of Morn too, if not I reccommend you to avoid those scenes. And if you are activelly seeking out more extreme femdom, this game might not do it for you.
Graphic Violence: There are a few scenes in the game depicting self harm of a specific character and also a close up of a wound that was inflicted on the MC. It's not some crazy gory japanese fever dream kind of game, but it depicts a few unpleasant things. If you've watched Game of Thrones you've seen much, much worse : D
SonsOLiberty, thanks for your efforts and the compressed version, but shouldn't it be v0.3 instead?!
It is, the links are all v0.3, just the title is a typo with v0.2SonsOLiberty, thanks for your efforts and the compressed version, but shouldn't it be v0.3 instead?!
Curious, I have the exact opposite reaction. I find that the MC having a face help with a more natural flow and renders. I feel like a faceless Mc forces the dev to jump through hoops to not show it. The problem is that those moment are really noticeable. Like, Ho yhea I am supposed to identify with the MC but I really don't because of the situation and what happens to him so what is the point? It feel pointless to hide when the MC has a body that already says a lot about him, his muscles, height, fat, skin color and general health. It is not like showing his face will hinder the story. It might even be a tool to help tell it better, showing emotions or the lack of. It also helps to make the MC more part of his world, witch is the opposite of a faceless one.The biggest minus in the new game is the face of the main character.
not its form but its very existence.
in MIST the main character was the player. here I’m just a cameraman, an observer.