Art of putting existing things together
This is most definitely true for game mechanics. New ones are a rare thing, after all.
As of art though, there's a level of quality under which even simple text descriptions are way better. This is especially important when we're talking about pr0n. No one expects 'The Third Crisis' level of art, but striving for quantity with no quality has no capacity to bring anyone anywhere IMO.
pic when i have to draw not only one, but thousands.
Then generative adversary neural networks are your friend. And 3D editor for creating poses/shapes/edges for generator to render into a piece of 2d art. These may -- and will! -- create weird, erroneous or just bland content, but people are known to make these to create decent art pieces.
And yes, that's another skill to master -- but if you're a one man army, there isn't much of a choice.
It's not up to me to advise game developers on anything. But putting something like this ^^^ out there has to serve at least some purpose, right? Having a game with such graphics in one's portfolio, being truthfully accused of stealing other people's art and the such are hardly worthy goals, in my opinion.
But again, I'm just a gamer who ignored the game but couldn't ignore the thread, so you do you.